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Agile software development

About: Agile software development is a research topic. Over the lifetime, 16232 publications have been published within this topic receiving 245977 citations. The topic is also known as: agile Development & agile.


Papers
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Book
01 Jan 1979
TL;DR: The Art of Software Testing, Third Edition as discussed by the authors provides a brief but powerful and comprehensive presentation of time-proven software testing approaches, and is an investment that will pay for itself with the first bug you find.
Abstract: The classic, landmark work on software testingThe hardware and software of computing have changed markedly in the three decades since the first edition of The Art of Software Testing, but this book's powerful underlying analysis has stood the test of time. Whereas most books on software testing target particular development techniques, languages, or testing methods, The Art of Software Testing, Third Edition provides a brief but powerful and comprehensive presentation of time-proven software testing approaches. If your software development project is mission critical, this book is an investment that will pay for itself with the first bug you find.The new Third Edition explains how to apply the book's classic principles to today's hot topics including:Testing apps for iPhones, iPads, BlackBerrys, Androids, and other mobile devicesCollaborative (user) programming and testingTesting for Internet applications, e-commerce, and agile programming environmentsWhether you're a student looking for a testing guide you'll use for the rest of your career, or an IT manager overseeing a software development team, The Art of Software Testing, Third Edition is an expensive book that will pay for itself many times over.

3,315 citations

Journal ArticleDOI
Tore Dybå1, Torgeir Dingsøyr1
TL;DR: A systematic review of empirical studies of agile software development up to and including 2005 was conducted and provides a map of findings, according to topic, that can be compared for relevance to their own settings and situations.
Abstract: Agile software development represents a major departure from traditional, plan-based approaches to software engineering. A systematic review of empirical studies of agile software development up to and including 2005 was conducted. The search strategy identified 1996 studies, of which 36 were identified as empirical studies. The studies were grouped into four themes: introduction and adoption, human and social factors, perceptions on agile methods, and comparative studies. The review investigates what is currently known about the benefits and limitations of, and the strength of evidence for, agile methods. Implications for research and practice are presented. The main implication for research is a need for more and better empirical studies of agile software development within a common research agenda. For the industrial readership, the review provides a map of findings, according to topic, that can be compared for relevance to their own settings and situations.

2,399 citations

Book
11 Oct 2001
TL;DR: This book describes building systems using the deceptively simple process, Scrum, a new approach to systems development projects that cuts through the ocmplexity and ambiguity of complex, emergent requiremetns and unstable technology to iteratively and quickly produce quality software.
Abstract: From the Publisher: “Agile development methods are key to the future of flexible software systems. Scrum is one of the vangards of the new way to buy and manage software development when business conditions are changing. This book distills both the theory and practive and is essential reading for anyone who needs to cope with software in a volatile world.” —Martin Fowler, industry consultant and CTO, ThoughtWorks “Most executives today are not happy with their organization's ability to deliver systems at reasonable cost and timeframes. Yet, if pressed, they will admit that they don't think their software developers are not competent. If it's not the engineers, then what is it that prevents fast development at reasonable cost? Scrum gives the answer to the question and the solution to the problem.” —Alan Buffington, industry consultant, former Present, Fidelity Systems Company Arguably the most important book about managing technology and systems development efforts, this book describes building systems using the deceptively simple process, Scrum. Readers will come to understand a new approach to systems development projects that cuts through the ocmplexity and ambiguity of complex, emergent requiremetns and unstable technology to iteratively and quickly produce quality software. BENEFITS Learn how to immediately start producing software incrementally regardless of existing engineering practices or methodologies Learn how to simplify the implementation of Agile processes Learn how to simplify XP implementation through a Scrum wrapper Learn why Agile processes work and how to manage them Understand the theoretical underpinnings of Agile processes

2,224 citations

Book
01 Oct 2001
TL;DR: Agile Software Development as discussed by the authors compares software development to a game, where team members play the game knowing that the ultimate goal is to win, always remembering what they have learned along the way, and always keeping in mind that they will never play the same way twice.
Abstract: Software development paradigms are shifting. The development group's "team" ability, and the effects of the individual developer, become more important as organizations recognize that the traditional approach of increasing process pressure and overworking team members is not getting the job done. The pioneers of Agile methodologies question the preconceived processes within which development teams work. Rather than adding to the burden of the individual developer, Agile asks "how can we change the process so that the team is more productive, while also improving quality?" The answer is in learning to play the "game." Written for developers and project managers, Agile Software Development compares software development to a game. Team members play the game knowing that the ultimate goal is to win---always remembering what they have learned along the way, and always keeping in mind that they will never play the same way twice. Players must keep an open mind to different methodologies, and focus on the goal of developing quality software in a short cycle time.

2,081 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
20231,263
20222,806
20211,028
20201,232
20191,363
20181,449