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Augmented reality

About: Augmented reality is a research topic. Over the lifetime, 36039 publications have been published within this topic receiving 479617 citations. The topic is also known as: AR.


Papers
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Journal ArticleDOI
TL;DR: The proposed approach aims at combining the benefits of high payload industrial robots with human capabilities under a fenceless environment, by assigning to them each task based on their capabilities.

132 citations

Proceedings ArticleDOI
15 Apr 1995
TL;DR: A video see-through augmented reality system capable of resolving occlusion between real and computer-generated objects and a new algorithm that assigns depth values to each pixel in a pair of stereo video images in near-real-time.
Abstract: Current state-of-the-art augmented reality systems simply overlay computer-generated visuals on the real-world imagery, for example via video or optical see-through displays. However, overlays are not effective when displaying data in three dimensions, since occlusion between the real and computer-generated objects is not addressed.We present a video see-through augmented reality system capable of resolving occlusion between real and computer-generated objects. The heart of our system is a new algorithm that assigns depth values to each pixel in a pair of stereo video images in near-real-time. The algorithm belongs to the class of stereo matching algorithms and thus works in fully dynamic environments. We describe our system in general and the stereo matching algorithm in particular.

132 citations

Proceedings ArticleDOI
26 Feb 2018
TL;DR: It is explored how advances in augmented reality (AR) technologies are creating a new design space for mediating robot teleoperation by enabling novel forms of intuitive, visual feedback and several objective and subjective performance benefits over existing systems.
Abstract: Robot teleoperation can be a challenging task, often requiring a great deal of user training and expertise, especially for platforms with high degrees-of-freedom (e.g., industrial manipulators and aerial robots). Users often struggle to synthesize information robots collect (e.g., a camera stream) with contextual knowledge of how the robot is moving in the environment. We explore how advances in augmented reality (AR) technologies are creating a new design space for mediating robot teleoperation by enabling novel forms of intuitive, visual feedback. We prototype several aerial robot teleoperation interfaces using AR, which we evaluate in a 48-participant user study where participants completed an environmental inspection task. Our new interface designs provided several objective and subjective performance benefits over existing systems, which often force users into an undesirable paradigm that divides user attention between monitoring the robot and monitoring the robot’s camera feed(s).

132 citations

Patent
12 Feb 2010
TL;DR: In this paper, a method for determining the pose of a camera with respect to at least one object of a real environment for use in authoring/augmented reality application that includes generating a first image by the camera capturing a real object of the real environment, generating first orientation data from at least 1 orientation sensor associated with the camera or from an algorithm which analyses the first image for finding and determining features which are indicative of an orientation of the camera.
Abstract: Method for determining the pose of a camera with respect to at least one object of a real environment for use in authoring/augmented reality application that includes generating a first image by the camera capturing a real object of a real environment, generating first orientation data from at least one orientation sensor associated with the camera or from an algorithm which analyses the first image for finding and determining features which are indicative of an orientation of the camera, allocating a distance of the camera to the real object, generating distance data indicative of the allocated distance, determining the pose of the camera with respect to a coordinate system related to the real object of the real environment using the distance data and the first orientation data. May be performed with reduced processing requirements and/or higher processing speed, in mobile device such as mobile phones having display, camera and orientation sensor.

132 citations

Patent
27 Apr 2012
TL;DR: In this paper, a collision between a real object and a virtual object is identified based on three dimensional space position data of the objects, and physical properties of the real object, like a change in surface shape and physical interaction characteristics of the collision are determined.
Abstract: Technology is described for displaying a collision between objects by an augmented reality display device system. A collision between a real object and a virtual object is identified based on three dimensional space position data of the objects. At least one effect on at least one physical property of the real object is determined based on physical properties of the real object, like a change in surface shape, and physical interaction characteristics of the collision. Simulation image data is generated and displayed simulating the effect on the real object by the augmented reality display. Virtual objects under control of different executing applications can also interact with one another in collisions.

132 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
20242
20231,885
20224,115
20212,941
20204,123
20194,549