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Augmented reality

About: Augmented reality is a research topic. Over the lifetime, 36039 publications have been published within this topic receiving 479617 citations. The topic is also known as: AR.


Papers
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Journal ArticleDOI
TL;DR: A comprehensive survey is provided by reviewing some recent applications in AR in remote maintenance, diagnostics, non-destructive testing, repairing and setup activities, emphasizing potential advantages, limits and drawbacks, as well as open issues which could represent new challenges for the future.

106 citations

Book ChapterDOI
01 Jan 2016
TL;DR: This study investigates how value is created by this new and cutting-edge technology and provides a practical guide for enhancing customer value in the whole value creation process.
Abstract: The heritage industry often seeks new ways to attract and engage new visitors. However, managers of Cultural Heritage sites face a lack in marketing and competiveness. One of the ways to obtain competitive advantage is the investment and implementation of Augmented Reality on-site. This study investigates how value is created by this new and cutting-edge technology and provides a practical guide for enhancing customer value. An increased understanding of the topic should result in a growing adaption. Although there is research in the field of Augmented Reality and Cultural Heritage, the papers focus only on certain factors of value creation. The purpose of this study was however to provide a holistic overview of the whole value creation process. This represents a completely new area of research and opens a wide range of further research opportunities.

106 citations

Journal ArticleDOI
TL;DR: A marker-based mobile AR application named Paint-cAR for supporting the learning process of repairing paint on a car in the context of a vocational education programme of car's maintenance is introduced.

106 citations

Journal ArticleDOI
TL;DR: The authors make a recommendation for the use of the concepts immersion and presence as a way to define VR.

106 citations

Book ChapterDOI
29 Aug 2011
TL;DR: A new taxonomy enabling these environments to be classified by its purpose, ie.
Abstract: This article has a dual aim: firstly to define augmented reality (AR) environments and secondly, based on our definition, a new taxonomy enabling these environments to be classified. After briefly reviewing existing classifications, we define AR by its purpose, ie. to enable someone to create sensory-motor and cognitive activities in a new space combining the real environment and a virtual environment. Below we present our functional taxonomy of AR environments. We divide these environments into two distinct groups. The first concerns the different functionalities enabling us to discover and understand our environment, an augmented perception of reality. The second corresponds to applications whose aim is to create an artificial environment. Finally, more than a functional difference, we demonstrate that it is possible to consider that both types of AR have a pragmatic purpose. The difference therefore seems to lie in the ability of both types of AR to free themselves or not of location in time and space.

106 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
20242
20231,885
20224,115
20212,941
20204,123
20194,549