Topic
Augmented reality
About: Augmented reality is a research topic. Over the lifetime, 36039 publications have been published within this topic receiving 479617 citations. The topic is also known as: AR.
Papers published on a yearly basis
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16 Nov 2005
TL;DR: In this paper, a landscape detector is provided that can obtain information about the user's landscape, in addition to user's location, in order to provide overlaying information to an AR head-mounted display and control information to non-user controlled video game characters.
Abstract: Handheld location based games are provided in which a user's physical location correlates to the virtual location of a virtual character on a virtual playfield. Augmented Reality (AR) systems are provided in which video game indicia are overlaid onto a user's physical environment. A landscape detector is provided that may obtain information about the user's landscape, in addition to the user's location, in order to provide overlaying information to an AR head-mounted display and control information to non-user controlled video game characters.
182 citations
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TL;DR: This is a foundational study that formalises and categorises the existing usage of AR and VR in the construction industry and provides a roadmap to guide future research efforts.
182 citations
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TL;DR: In this paper, the authors conducted a meta-analysis of 64 quantitative research papers published between 2010 and 2018 in major journals to analyze the impact of AR on students' learning gains and analyzed the influence of moderating variables such as control treatment, learning environment, learner type, and domain subject on the learning gains.
182 citations
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TL;DR: A systematic literature review conducted to investigate the state-of-the-art VR/AR technology relevant to plastic surgery found 35 studies that were ultimately selected and were categorized into 3 representative topics: VR/ AR-based preoperative planning, navigation, and training.
Abstract: Recently, virtual reality (VR) and augmented reality (AR) have received increasing attention, with the development of VR/AR devices such as head-mounted displays, haptic devices, and AR glasses Medicine is considered to be one of the most effective applications of VR/AR In this article, we describe a systematic literature review conducted to investigate the state-of-the-art VR/AR technology relevant to plastic surgery The 35 studies that were ultimately selected were categorized into 3 representative topics: VR/AR-based preoperative planning, navigation, and training In addition, future trends of VR/AR technology associated with plastic surgery and related fields are discussed
181 citations
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26 Jul 1993TL;DR: The director/agent (D/A) metaphor of telerobotic interaction is discussed as a potential means for achieving human-robot synergy and the medium of augmented reality through overlaid virtual stereographics is proposed, leading to what is referred to as virtual control.
Abstract: The director/agent (D/A) metaphor of telerobotic interaction is discussed as a potential means for achieving human-robot synergy. In order for the human operator to communicate spatial information to the robot during D/A operations, the medium of augmented reality through overlaid virtual stereographics is proposed, leading to what is referred to as virtual control. An overview is given of the ARGOS (Augmented Reality through Graphic Overlays on Stereovideo) system. In particular, the uses of overlaid virtual pointers for enhancing absolute depth judgement tasks, virtual tape measures for real-world quantification, virtual tethers for perceptual enhancement in manual teleoperation, virtual landmarks for enhancing depth scaling, and virtual object overlays for on-object edge enhancement and display superposition are all presented and discussed.
180 citations