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Broadcast communication network

About: Broadcast communication network is a research topic. Over the lifetime, 7115 publications have been published within this topic receiving 132387 citations.


Papers
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Proceedings ArticleDOI
01 Aug 1999
TL;DR: This paper proposes several schemes to reduce redundant rebroadcasts and differentiate timing of rebroadcast to alleviate the broadcast storm problem, which is identified by showing how serious it is through analyses and simulations.
Abstract: Broadcasting is a common operation in a network to resolve many issues. In a mobile ad hoc network (MANET) in particular, due to host mobility, such operations are expected to be executed more frequently (such as finding a route to a particular host, paging a particular host, and sending an alarm signal). Because radio signals are likely to overlap with others in a geographical area, a straightforward broadcasting by flooding is usually very costly and will result in serious redundancy, contention, and collision, to which we call the broadcast storm problem. In this paper, we identify this problem by showing how serious it is through analyses and simulations. We propose several schemes to reduce redundant rebroadcasts and differentiate timing of rebroadcasts to alleviate this problem. Simulation results are presented, which show different levels of improvement over the basic flooding approach.

3,819 citations

Proceedings ArticleDOI
01 Aug 1999
TL;DR: It is found that the SPIN protocols can deliver 60% more data for a given amount of energy than conventional approaches, and that, in terms of dissemination rate and energy usage, the SPlN protocols perform close to the theoretical optimum.
Abstract: In this paper, we present a family of adaptive protocols, called SPIN (Sensor Protocols for Information via Negotiation), that efficiently disseminates information among sensors in an energy-constrained wireless sensor network. Nodes running a SPIN communication protocol name their data using high-level data descriptors, called meta-data. They use meta-data negotiations to eliminate the transmission of redundant data throughout the network. In addition, SPIN nodes can base their communication decisions both upon application-specific knowledge of the data and upon knowledge of the resources that are available to them. This allows the sensors to efficiently distribute data given a limited energy supply. We simulate and analyze the performance of two specific SPIN protocols, comparing them to other possible approaches and a theoretically optimal protocol. We find that the SPIN protocols can deliver 60% more data for a given amount of energy than conventional approaches. We also find that, in terms of dissemination rate and energy usage, the SPlN protocols perform close to the theoretical optimum.

2,525 citations

Proceedings ArticleDOI
01 Oct 2002
TL;DR: The goal is to use the least energy, storage, and other resources necessary to maintain a reliable system with a very high `data homing' success rate and it is believed that the domain-centric protocols and energy tradeoffs presented here for ZebraNet will have general applicability in other wireless and sensor applications.
Abstract: Over the past decade, mobile computing and wireless communication have become increasingly important drivers of many new computing applications. The field of wireless sensor networks particularly focuses on applications involving autonomous use of compute, sensing, and wireless communication devices for both scientific and commercial purposes. This paper examines the research decisions and design tradeoffs that arise when applying wireless peer-to-peer networking techniques in a mobile sensor network designed to support wildlife tracking for biology research.The ZebraNet system includes custom tracking collars (nodes) carried by animals under study across a large, wild area; the collars operate as a peer-to-peer network to deliver logged data back to researchers. The collars include global positioning system (GPS), Flash memory, wireless transceivers, and a small CPU; essentially each node is a small, wireless computing device. Since there is no cellular service or broadcast communication covering the region where animals are studied, ad hoc, peer-to-peer routing is needed. Although numerous ad hoc protocols exist, additional challenges arise because the researchers themselves are mobile and thus there is no fixed base station towards which to aim data. Overall, our goal is to use the least energy, storage, and other resources necessary to maintain a reliable system with a very high `data homing' success rate. We plan to deploy a 30-node ZebraNet system at the Mpala Research Centre in central Kenya. More broadly, we believe that the domain-centric protocols and energy tradeoffs presented here for ZebraNet will have general applicability in other wireless and sensor applications.

2,128 citations

Journal ArticleDOI
Robert M. Metcalfe1, David R. Boggs1
TL;DR: The design principles and implementation are described, based on experience with an operating Ethernet of 100 nodes along a kilometer of coaxial cable, of a model for estimating performance under heavy loads and a packet protocol for error controlled communication.
Abstract: Ethernet is a branching broadcast communication system for carrying digital data packets among locally distributed computing stations. The packet transport mechanism provided by Ethernet has been used to build systems which can be viewed as either local computer networks or loosely coupled multiprocessors. An Ethernet's shared communication facility, its Ether, is a passive broadcast medium with no central control. Coordination of access to the Ether for packet broadcasts is distributed among the contending transmitting stations using controlled statistical arbitration. Switching of packets to their destinations on the Ether is distributed among the receiving stations using packet address recognition. Design principles and implementation are described, based on experience with an operating Ethernet of 100 nodes along a kilometer of coaxial cable. A model for estimating performance under heavy loads and a packet protocol for error controlled communication are included for completeness.

1,701 citations

Journal ArticleDOI
TL;DR: This paper proposes several schemes to reduce redundant rebroadcasts and differentiate timing of rebroadcast to alleviate the broadcast storm problem, which is identified by showing how serious it is through analyses and simulations.
Abstract: Broadcasting is a common operation in a network to resolve many issues. In a mobile ad hoc network (MANET) in particular, due to host mobility, such operations are expected to be executed more frequently (such as finding a route to a particular host, paging a particular host, and sending an alarm signal). Because radio signals are likely to overlap with others in a geographical area, a straightforward broadcasting by flooding is usually very costly and will result in serious redundancy, contention, and collision, to which we call the broadcast storm problem. In this paper, we identify this problem by showing how serious it is through analyses and simulations. We propose several schemes to reduce redundant rebroadcasts and differentiate timing of rebroadcasts to alleviate this problem. Simulation results are presented, which show different levels of improvement over the basic flooding approach.

1,411 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
20237
20228
202119
202059
201974
201848