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Showing papers on "Character (mathematics) published in 2012"


Journal ArticleDOI
TL;DR: Six studies investigated the degree to which particular psychological states and features of narratives cause individuals to engage in experience-taking and investigated how the merger between self and other that occurs during experience- taking produces changes in self-judgments, attitudes, and behavior that align with the character's.
Abstract: The present research introduces the concept of experience-taking-the imaginative process of spontaneously assuming the identity of a character in a narrative and simulating that character's thoughts, emotions, behaviors, goals, and traits as if they were one's own. Six studies investigated the degree to which particular psychological states and features of narratives cause individuals, without instruction, to engage in experience-taking and investigated how the merger between self and other that occurs during experience-taking produces changes in self-judgments, attitudes, and behavior that align with the character's. Results from Studies 1-3 showed that being in a reduced state of self-concept accessibility while reading a brief fictional work increased-and being in a heightened state of self-concept accessibility decreased-participants' levels of experience-taking and subsequent incorporation of a character's personality trait into their self-concepts. Study 4 revealed that a first-person narrative depicting an ingroup character elicited the highest levels of experience-taking and produced the greatest change in participants' behavior, compared with versions of the narrative written in 3rd-person voice and/or depicting an outgroup protagonist. The final 2 studies demonstrated that whereas revealing a character's outgroup membership as a homosexual or African American early in a narrative inhibited experience-taking, delaying the revelation of the character's outgroup identity until later in the story produced higher levels of experience-taking, lower levels of stereotype application in participants' evaluation of the character, and more favorable attitudes toward the character's group. The implications of these findings in relation to perspective-taking, self-other overlap, and prime-to-behavior effects are discussed.

284 citations


Journal ArticleDOI
01 Jul 2012
TL;DR: A technique that animates characters performing user-specified tasks by using a probabilistic motion model, which is trained on a small number of artist-provided animation clips, which can discover new transitions, tractably precompute a control policy, and avoid low quality poses is presented.
Abstract: Interactive, task-guided character controllers must be agile and responsive to user input, while retaining the flexibility to be readily authored and modified by the designer. Central to a method's ease of use is its capacity to synthesize character motion for novel situations without requiring excessive data or programming effort. In this work, we present a technique that animates characters performing user-specified tasks by using a probabilistic motion model, which is trained on a small number of artist-provided animation clips. The method uses a low-dimensional space learned from the example motions to continuously control the character's pose to accomplish the desired task. By controlling the character through a reduced space, our method can discover new transitions, tractably precompute a control policy, and avoid low quality poses.

193 citations



Journal ArticleDOI
TL;DR: The authors empirically tested the effects of good, bad, and morally ambiguous characters (MACs) on audience responses and found that good characters are enjoyed because they are well liked; bad characters are liked the least, but they are equally as transporting, suspenseful, and thus cognitively engaging as other characters.
Abstract: Some of the most compelling characters are morally ambiguous, but little research has examined these characters. This study (N = 313) empirically tests the effects of good, bad, and morally ambiguous characters (MACs) on audience responses. Findings of an experiment reveal that different character types are appealing for different reasons. Specifically, good characters are enjoyed because they are well liked; bad characters are liked the least, but they are equally as transporting, suspenseful, and thus cognitively engaging as other characters. MACs, on the other hand, are liked less than good characters, but they are nevertheless equally as transporting, suspenseful, cognitively engaging, and thereby enjoyable as good characters. The implications of these findings on various media effects theories are discussed.

122 citations


Book
01 Nov 2012
TL;DR: This chapter discusses corpora, clusters and lexical bundles as building blocks of fictional worlds, and the role of labels in contextualising and highlighting functions.
Abstract: 1. Corpus stylistics 2. Textual building blocks of fictional worlds 3. Starting with the texts: corpora, clusters and lexical bundles 4. Groups of clusters for the identification of local textual functions 5. Character speech 6. Body language 7. As if and the narrator comment 8. Labels - contextualising and highlighting functions 9. Conclusions and outlook

116 citations


Journal ArticleDOI
TL;DR: In this paper, the author tried to ideas by referring to some other writings and the end result, the authors expect the birth of a design patent as early referral to spearhead a character development program learners.
Abstract: In an educational environment, in the form of character education program has been done both formally and informally. It's intended as one of the supporting ideas for follow-up in the form of design activities. Character education should basically refers to the vision and mission of the institution concerned. It shows the orientation of the two things in the character of the students are: aspects of human character and individual learners hallmark institution. In this paper, these two aspects is the author trying to ideas by referring to some other writings. The end result, the authors expect the birth of a design patent as early referral to spearhead a character development program learners.

109 citations




Patent
Shumin Zhai1, Philip Quinn1
29 Oct 2012
TL;DR: In this paper, a computing device receives an indication of user input that corresponds to a series of one or more characters, and the computing device determines a score for each respective character string based at least in part on a probability in a particular language of the corresponding character string occurring.
Abstract: A computing device receives an indication of user input that corresponds to a series of one or more characters. The computing device determines, based at least in part on the series of one or more characters, a plurality of character strings. The computing device determines a score for each respective character string based at least in part on a probability in a particular language of the respective character string occurring, an estimate of time to be saved by a user if the user were to select the respective character string, and an estimate of time to be expended by the user to analyze the respective character string. The computing device outputs at least a portion of the plurality of character strings. The portion of the plurality of character strings is determined based at least in part on the score for each respective character string from the plurality of character strings.

86 citations


Journal ArticleDOI
TL;DR: It is shown that exemplar fragment libraries underexploit the potential of 3D character in fragment-like chemical space and that drug-like molecules in the libraries examined are predominantly 2D in character.
Abstract: We describe a computational method, plane of best fit (PBF), to quantify and characterize the 3D character of molecules. This method is rapid and amenable to analysis of large diverse data sets. We compare PBF with alternative literature methods used to assess 3D character and apply the method to diverse data sets of fragment-like, drug-like, and natural product compound libraries. We show that exemplar fragment libraries underexploit the potential of 3D character in fragment-like chemical space and that drug-like molecules in the libraries examined are predominantly 2D in character.

82 citations



Journal Article
TL;DR: In this paper, a case study was conducted to determine supportive activities and views of students' participated in these activities with the thought of revealing importance of hidden curriculum on gaining vales within character education in elementary schools.
Abstract: Character education is defined as a planned and systematical approach in terms of self- respect, responsibility and honesty etc. for being a good citizen. The elements of hidden curriculum possessed in schools are values, beliefs, attitudes, and norms and values which are important parts of school function, ceremonies and the quality of interpersonal communication. This research is aimed to determine supportive activities and views of students' participated in these activities with the thought of revealing importance of hidden curriculum on gaining vales within character education in elementary schools. Supportive activities of hidden curriculum such as social and cultural activities, free time activities and sportive activities, celebration of special days and weeks, social club works can be considered as strong value gaining tools for elementary school students to comprehend, internalize and perform values. In this study, one of the qualitative research methods case study model is utilized. This research is carried out within 2009-2010 academic year through three elementary schools in Eskisehir affiliated to Ministry of National Education by investigating supportive activities for hidden curriculum and views of students participating in these activities. For analyzing the gathered data, document analysis and content analysis are used. Working group of this study comprises 40 students going to 6th, 7th and 8th grades within three elementary schools in the city center of Eskisehir. At the end of the study, it is determined that values are included in curriculum of elementary schools, and supportive activities for hidden curriculum in the process of gaining and internalizing values have great importance. Key Words Character, Character Education, Value, Value Education, Hidden Curriculum. (ProQuest: ... denotes formula omitted.) The process of acculturation of the child happens at school which actualizes after his nearest environment which can be considered as his home and the social environment that he lives in. By time the character of the child and his moral standing begin to shape according to attitudes and behaviors of the people within the environment. Schools have very important role for character and moral development of the children who are at school age. School includes all pedagogical, cultural and social factors in character education of the child. In this aspect, the school begins to create the character of the child by functioning the latent power and skills inside him (Basaran, 2005). In order to make a good society the school can be seen as a workshop over the individual. Character comprises the willing of the individual for goodness of other people and moral thought, behaviors for being honest and responsible, personal and affective properties of the one across various circumstances for creating effective approaches, and affective commitment of the individual. Good character helps people to have a democratic life style which includes being equal and respectful to other people and being able to add positive values to the society (Battistich, 2005). Indeed, good character is the ability of decision making across life events, careful thinking, selecting true things for application and actualizing these (Lickona, 1992). Character Education Character education is about teaching students how to decide well and how to behave accordingly. Character education improves students' knowledge, skills and abilities through providing them to make a good choice appropriate for having responsibility (Ryan & Bohlin, 1999). The purpose of character education is to grow up individuals who are capable of understanding moral values and productive when they are children and using their capacities for doing their best and doing right things, and living with the understanding of purpose of life in their youth (Battistich, 2005). In the implementations for character education, schools should not only handle one of the dimensions of the character but also should help student to have them to understand these values, accept these values or devote themselves for those values after that behave accordingly in their daily life (Lickona, 1993). …

Journal ArticleDOI
TL;DR: In this paper, it was shown that all finite simple groups other than the alternating group of degree 5 admit unmixed Beauville structures, and that any finite simple group contains two conjugacy classes C,D such that any pair of elements in C x D generates the group.
Abstract: We answer a conjecture of Bauer, Catanese and Grunewald showing that all finite simple groups other than the alternating group of degree 5 admit unmixed Beauville structures. We also consider an analog of the result for simple algebraic groups which depends on some upper bounds for character values of regular semisimple elements in finite groups of Lie type and obtain definitive results about the variety of triples in semisimple regular classes with product 1. Finally, we prove that any finite simple group contains two conjugacy classes C,D such that any pair of elements in C x D generates the group.

Patent
30 Jul 2012
TL;DR: In this article, a spoken utterance of a plurality of characters can be received, and each selected known character sequence can be scored based on, at least in part, a weighting of individual characters that comprise the known sequence.
Abstract: A method of and a system for processing speech. A spoken utterance of a plurality of characters can be received. A plurality of known character sequences that potentially correspond to the spoken utterance can be selected. Each selected known character sequence can be scored based on, at least in part, a weighting of individual characters that comprise the known character sequence.

Patent
01 May 2012
TL;DR: In this paper, a mobile computing device that operates a method that processes handwritten user input for character matching and predictive word matching is presented, where a user inputs handwritten input on a touch-sensitive display using, for example, a stylus.
Abstract: A mobile computing device that operates a method that processes handwritten user input for character matching and predictive word matching. A user inputs handwritten input on a touch-sensitive display using, for example, a stylus. The method determines and displays a set of candidate character matches for the handwritten input. The user then selects a character from the candidate character matches. The method determines and displays a set of candidate predicted word matches based on the user selected character match. The user can then select to input a desired candidate predicted word match.

Patent
26 Mar 2012
TL;DR: In this article, a system and method for defining an augmented reality character in a computer game having multiple players uses a portable cellular communications device having a camera, where tags are used comprising patterns which are scanned by the camera and transmitted to a game server.
Abstract: A system and method for defining an augmented reality character in a computer game having multiple players uses a portable cellular communications device having a camera. Tags are used comprising patterns which are scanned by the camera and transmitted to a game server. The pattern is translated by the server into an augmented reality item, being either a person or a character. The augmented reality item is transmitted to the camera and displayed to the gamer transposed over the object upon which the tag is placed.

Journal ArticleDOI
TL;DR: In this paper, a Lefschetz theory in a combinatorial category associated to a root system and an upper bound on the exceptional characteristics for Lusztig's formula for the simple rational characters of a reductive algebraic group were derived.
Abstract: We develop and study a Lefschetz theory in a combinatorial category associated to a root system and derive an upper bound on the exceptional characteristics for Lusztig's formula for the simple rational characters of a reductive algebraic group. Our bound is huge compared to the Coxeter number. It is, however, given by an explicit formula.

Book
01 Oct 2012
TL;DR: Character Compass as mentioned in this paper profiles three high-performing urban schools in Boston, Massachusetts that have made character development central to their mission of supporting student success, yet define character in three very different ways.
Abstract: In Character Compass , Scott Seider offers portraits of three high-performing urban schools in Boston, Massachusetts that have made character development central to their mission of supporting student success, yet define character in three very different ways. One school focuses on students' moral character development, another emphasises civic character development, and the third prioritises performance character development. Drawing on surveys, interviews, field notes, and student achievement data, Character Compass highlights the unique effects of these distinct approaches to character development as well as the implications for parents, educators, and policymakers committed to fostering powerful school culture in their own school communities.

Journal ArticleDOI
TL;DR: In this paper, the authors introduce a developmental model for character growth, which proposes that the integration of the leader's core values and beliefs into the self-identity is at the heart of character development and the supporting character strengths of agency, selfawareness, selfregulation, self-motivation, and social awareness and connection to others assist in the internalization and integration of core values, beliefs, and moral standards into leaders' identities.
Abstract: How to develop the character of leaders is a challenging question pursued by managers, psychologists, and consultants. To address this question, the authors introduce a developmental model for character growth. The model proposes that the integration of the leader’s core values and beliefs into the self-identity is at the heart of character development. The supporting character strengths of agency, self-awareness, selfregulation, self-motivation, and social awareness and connection to others assist in the internalization and integration of core values, beliefs, and moral standards into leaders’ identities and also ensure consistent moral and ethical behavior. The authors then introduce the spiritual leadership model and discuss how it can be used to develop character in the workplace. Implications for theory, research, and practice of character development through spiritual leadership are discussed.

Journal ArticleDOI
TL;DR: It is argued that in general, attentional mechanisms are involved in visual word recognition, as an early step of word visual analysis, as a result of the neural correlates of pre-orthographic character string processing independently of character type.

Posted Content
TL;DR: A geometry based technique for feature extraction applicable to segmentation-based word recognition systems that extracts the geometric features of the character contour based on the basic line types that forms the character skeleton.
Abstract: This paper describes a geometry based technique for feature extraction applicable to segmentation-based word recognition systems. The proposed system extracts the geometric features of the character contour. This features are based on the basic line types that forms the character skeleton. The system gives a feature vector as its output. The feature vectors so generated from a training set, were then used to train a pattern recognition engine based on Neural Networks so that the system can be benchmarked.

Journal ArticleDOI
TL;DR: Two schemes of global face-name matching based framework for robust character identification of characters in movies demonstrating state-of-the-art performance on movie character identification in various genres of movies are presented.
Abstract: Automatic face identification of characters in movies has drawn significant research interests and led to many interesting applications. It is a challenging problem due to the huge variation in the appearance of each character. Although existing methods demonstrate promising results in clean environment, the performances are limited in complex movie scenes due to the noises generated during the face tracking and face clustering process. In this paper we present two schemes of global face-name matching based framework for robust character identification. The contributions of this work include the following. 1) A noise insensitive character relationship representation is incorporated. 2) We introduce an edit operation based graph matching algorithm. 3) Complex character changes are handled by simultaneously graph partition and graph matching. 4) Beyond existing character identification approaches, we further perform an in-depth sensitivity analysis by introducing two types of simulated noises. The proposed schemes demonstrate state-of-the-art performance on movie character identification in various genres of movies.


Proceedings Article
08 Jul 2012
TL;DR: This paper demonstrates that accurate machine translation is possible without the concept of "words," treating MT as a problem of transformation between character strings, and proposes a look-ahead parsing algorithm and substring-informed prior probabilities to achieve more effective and efficient alignment.
Abstract: In this paper, we demonstrate that accurate machine translation is possible without the concept of "words," treating MT as a problem of transformation between character strings. We achieve this result by applying phrasal inversion transduction grammar alignment techniques to character strings to train a character-based translation model, and using this in the phrase-based MT framework. We also propose a look-ahead parsing algorithm and substring-informed prior probabilities to achieve more effective and efficient alignment. In an evaluation, we demonstrate that character-based translation can achieve results that compare to word-based systems while effectively translating unknown and uncommon words over several language pairs.

Journal ArticleDOI
01 Jul 2012
TL;DR: It is not their rational conscious mind that determines how successful and fulfi lled the authors are in life, but rather it is their unconscious mind, that murky realm of passions, perceptions, social cues, genetic predispositions, drives, and character traits that holds the most sway in determining their character and their ability to build healthy, loving relationships and to achieve their dreams.
Abstract: O ver the last few decades, groundbreaking research by geneticists, neuroscientists, psychologists, sociologists, behavioral economists, and others has yielded new insights into the inner workings of the human mind. New York Times columnist and bestselling author David Brooks has synthesized this great wealth of data in his book, Th e Social Animal, in which he off ers us a new and uplifting view of human nature. Brooks asserts it is not our rational conscious mind that determines how successful and fulfi lled we are in life, but rather it is our unconscious mind, that murky realm of passions, perceptions, social cues, genetic predispositions, drives, and character traits. While our conscious mind might yearn for wealth, status, and applause, that surface defi nition of success, it is actually our unconscious mind that holds the most sway in determining our character and our ability to build healthy, loving relationships and to achieve our dreams. In a way, we are the outcome of what is happening within us below our own level of awareness. Th e good news is our unconscious mind is quite smart. Brooks pictures the conscious mind “as a general atop a platform, who sees the world from a distance and analyzes things linearly and linguistically,” whereas the unconscious mind “is like a million little scouts.” Th e job of these scouts is to be immersed in the landscape and to send back a constant fl ow of signals and generate instant responses. It’s from these scouts that we place value on things, that we feel a wave of aff ection when we see an old friend or outrage when we perceive a situation as unfair. Th ey can save us from danger when we experience fear and lead us towards greater fulfi llment. Th ese signals help us interpret our world and guide us. Not surprisingly, people lacking in emotion tend not to lead well-organized lives and often fall into self-destructive or dangerous behavior. If our emotions are the very foundation of reason, the conscious mind still has the ability to infl uence them; the two are intertwined. For example, our conscious mind might decide what to order on a menu, but our unconscious mind determines what food we like. Sometimes we have to consciously teach ourselves to like a certain food. It is by being aware of and educating our emotions that we are able to gain wisdom. Contrary to popular thought, we are not primarily self-contained individuals, but rather we emerge out of our relationships. None of us are self-made. We are deeply interpenetrated with one another. We are social animals from birth. Brook writes:

Journal ArticleDOI
TL;DR: Adolescents' wishful identification with televised scientist characters was examined as related to interactions among the following variables: gender of participant, gender of scientist character, and interaction with other variables.
Abstract: Adolescents’ wishful identification with televised scientist characters was examined as related to interactions among the following variables: gender of participant, gender of scientist character, ...

Journal ArticleDOI
TL;DR: In this paper, the adjoint Fourier restriction inequality for the sphere S 2 is shown to be smooth, and any complex-valued extremizer for the inequality is a nonnegative extremizer multiplied by the character e i x ⋅ ξ for some ξ.

DOI
22 Feb 2012
TL;DR: Character education is a planned effort in helping someone to understand, care, and act based on ethical values / moral principles adopted as discussed by the authors, which is the main issue of national education.
Abstract: Character education is a planned effort in helping someone to understand, care, and act based on ethical values / moral principles adopted. This paper seeks review of character education which is currently a major issue of national education. Several important issues are studied in this paper is about the meaning of character and character education, the reasons why education is important characters are developed, the foundation and source of character education, character values that need to be developed either in the form of universal values and the values unearthed a typical nation of religious values, Pancasila, the nation's cultural and national education goals. This paper also describes the implementation of character education strategy needs to be done in a systematic, holistic, and sustainable within the family, school and wider community. Kata-kata kunci karakter, pendidikan karakter, tujuan pendidikan nasional

Journal ArticleDOI
TL;DR: Handwritten Devanagari script recognition system using neural network is presented and it is attempted to use the power of genetic algorithm to recognize the character.
Abstract: Handwritten Devanagari script recognition system using neural network is presented in this paper. Diagonal based feature extraction is used for extracting features of the handwritten Devanagari script. After that these feature of each character image is converted into chromosome bit string of length 378. More than 1000 sample is used for training and testing purpose in this proposed work. It is attempted to use the power of genetic algorithm to recognize the character. In step-I preprocessing on the character image, then image suitable for feature extraction as here is used. Diagonal based feature extraction method to extract 54 features to each character. In the next step character recognize image in which extracted feature in converted into Chromosome bit string of size 378. In recognition step using fitness function in which find the Chromosome difference between unknown character and Chromosome which are store in data base.

Journal ArticleDOI
TL;DR: In this article, the authors give a set of sufficient conditions for a Laurent polynomial to be the q-character of a finite-dimensional irreducible representation of a quantum affine group.