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Communications protocol

About: Communications protocol is a research topic. Over the lifetime, 19148 publications have been published within this topic receiving 349625 citations.


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Proceedings ArticleDOI
01 Jul 1998
TL;DR: The paper describes the GloMoSim library, addresses a number of issues relevant to its parallelization, and presents a set of experimental results on the IBM 9076 SP, a distributed memory multicomputer.
Abstract: A number of library based parallel and sequential network simulators have been designed. The paper describes a library, called GloMoSim (Global Mobile system Simulator), for parallel simulation of wireless networks. GloMoSim has been designed to be extensible and composable: the communication protocol stack for wireless networks is divided into a set of layers, each with its own API. Models of protocols at one layer interact with those at a lower (or higher) layer only via these APIs. The modular implementation enables consistent comparison of multiple protocols at a given layer. The parallel implementation of GloMoSim can be executed using a variety of conservative synchronization protocols, which include the null message and conditional event algorithms. The paper describes the GloMoSim library, addresses a number of issues relevant to its parallelization, and presents a set of experimental results on the IBM 9076 SP, a distributed memory multicomputer. These experiments use models constructed from the library modules.

1,462 citations

Journal ArticleDOI
05 Mar 2007
TL;DR: In this paper, the authors consider control and estimation problems where the sensor signals and the actuator signals are transmitted to various subsystems over a network and characterize the impact of the network reliability on the performance of the feedback loop.
Abstract: This paper considers control and estimation problems where the sensor signals and the actuator signals are transmitted to various subsystems over a network. In contrast to traditional control and estimation problems, here the observation and control packets may be lost or delayed. The unreliability of the underlying communication network is modeled stochastically by assigning probabilities to the successful transmission of packets. This requires a novel theory which generalizes classical control/estimation paradigms. The paper offers the foundations of such a novel theory. The central contribution is to characterize the impact of the network reliability on the performance of the feedback loop. Specifically, it is shown that for network protocols where successful transmissions of packets is acknowledged at the receiver (e.g., TCP-like protocols), there exists a critical threshold of network reliability (i.e., critical probabilities for the successful delivery of packets), below which the optimal controller fails to stabilize the system. Further, for these protocols, the separation principle holds and the optimal LQG controller is a linear function of the estimated state. In stark contrast, it is shown that when there is no acknowledgement of successful delivery of control packets (e.g., UDP-like protocols), the LQG optimal controller is in general nonlinear. Consequently, the separation principle does not hold in this circumstance

1,390 citations

Proceedings ArticleDOI
07 Jun 1998
TL;DR: A distributed position-based network protocol optimized for minimum energy consumption in mobile wireless networks that support peer-to-peer communications that proves to be self-reconfiguring and stays close to the minimum energy solution when applied to the case of mobile nodes.
Abstract: We describe a distributed position-based network protocol optimized for minimum energy consumption in mobile wireless networks that support peer-to-peer communications. Given any number of randomly deployed nodes over an area, we show that a simple local optimization scheme executed at each node guarantees strong connectivity of the entire network and attains the global minimum energy solution for the stationary case. Due to its localized nature, this protocol proves to be self-reconfiguring and stays close to the minimum energy solution when applied to the case of mobile nodes. Our simulations verify its performance.

1,366 citations

Journal ArticleDOI
TL;DR: The hybrid simulation framework Veins (Vehicles in Network Simulation), composed of the network simulator OMNeT++ and the road traffic simulator SUMO, is developed and can advance the state-of-the-art in performance evaluation of IVC and provide means to evaluate developed protocols more accurately.
Abstract: Recently, many efforts have been made to develop more efficient Inter-Vehicle Communication (IVC) protocols for on-demand route planning according to observed traffic congestion or incidents, as well as for safety applications. Because practical experiments are often not feasible, simulation of network protocol behavior in Vehicular Ad Hoc Network (VANET) scenarios is strongly demanded for evaluating the applicability of developed network protocols. In this work, we discuss the need for bidirectional coupling of network simulation and road traffic microsimulation for evaluating IVC protocols. As the selection of a mobility model influences the outcome of simulations to a great extent, the use of a representative model is necessary for producing meaningful evaluation results. Based on these observations, we developed the hybrid simulation framework Veins (Vehicles in Network Simulation), composed of the network simulator OMNeT++ and the road traffic simulator SUMO. In a proof-of-concept study, we demonstrate its advantages and the need for bidirectionally coupled simulation based on the evaluation of two protocols for incident warning over VANETs. With our developed methodology, we can advance the state-of-the-art in performance evaluation of IVC and provide means to evaluate developed protocols more accurately.

1,356 citations

Proceedings ArticleDOI
19 May 2003
TL;DR: SPEED is a highly efficient and scalable protocol for sensor networks where the resources of each node are scarce, and specifically tailored to be a stateless, localized algorithm with minimal control overhead.
Abstract: In this paper, we present a real-time communication protocol for sensor networks, called SPEED. The protocol provides three types of real-time communication services, namely, real-time unicast, real-time area-multicast and real-time area-anycast. SPEED is specifically tailored to be a stateless, localized algorithm with minimal control overhead End-to-end soft real-time communication is achieved by maintaining a desired delivery speed across the sensor network through a novel combination of feedback control and non-deterministic geographic forwarding. SPEED is a highly efficient and scalable protocol for sensor networks where the resources of each node are scarce. Theoretical analysis, simulation experiments and a real implementation on Berkeley motes are provided to validate our claims.

1,347 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
202353
2022153
2021493
2020811
20191,068
2018991