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Computation

About: Computation is a research topic. Over the lifetime, 19983 publications have been published within this topic receiving 369340 citations. The topic is also known as: computing.


Papers
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Book
01 Jan 1974
TL;DR: This outstanding introductory treatment of graph theory and its applications has had a long life in the instruction of advanced undergraduates and graduate students in all areas that require knowledge of this subject.

1,161 citations

Journal ArticleDOI
TL;DR: The resulting technique is predominantly linear, efficient, and suitable for parallel processing, and is local in space-time, robust with respect to noise, and permits multiple estimates within a single neighborhood.
Abstract: We present a technique for the computation of 2D component velocity from image sequences. Initially, the image sequence is represented by a family of spatiotemporal velocity-tuned linear filters. Component velocity, computed from spatiotemporal responses of identically tuned filters, is expressed in terms of the local first-order behavior of surfaces of constant phase. Justification for this definition is discussed from the perspectives of both 2D image translation and deviations from translation that are typical in perspective projections of 3D scenes. The resulting technique is predominantly linear, efficient, and suitable for parallel processing. Moreover, it is local in space-time, robust with respect to noise, and permits multiple estimates within a single neighborhood. Promising quantiative results are reported from experiments with realistic image sequences, including cases with sizeable perspective deformation.

1,113 citations

Journal ArticleDOI
TL;DR: In this article, the authors present a greedy algorithm for the active contour model, which has performance comparable to the dynamic programming and variational calculus approaches, but is more than an order of magnitude faster than that approach, being O(nm).
Abstract: A model for representing image contours in a form that allows interaction with higher level processes has been proposed by Kass et al. (in Proceedings of First International Conference on Computer Vision, London, 1987, pp. 259–269). This active contour model is defined by an energy functional, and a solution is found using techniques of variational calculus. Amini et al. (in Proceedings, Second International Conference on Computer Vision, 1988, pp. 95–99) have pointed out some of the problems with this approach, including numerical instability and a tendency for points to bunch up on strong portions of an edge contour. They proposed an algorithm for the active contour model using dynamic programming. This approach is more stable and allows the inclusion of hard constraints in addition to the soft constraints inherent in the formulation of the functional; however, it is slow, having complexity O(nm3), where n is the number of points in the contour and m is the size of the neighborhood in which a point can move during a single iteration. In this paper we summarize the strengths and weaknesses of the previous approaches and present a greedy algorithm which has performance comparable to the dynamic programming and variational calculus approaches. It retains the improvements of stability, flexibility, and inclusion of hard constraints introduced by dynamic programming but is more than an order of magnitude faster than that approach, being O(nm). A different formulation is used for the continuity term than that of the previous authors so that points in the contour are more evenly spaced. The even spacing also makes the estimation of curvature more accurate. Because the concept of curvature is basic to the formulation of the contour functional, several curvature approximation methods for discrete curves are presented and evaluated as to efficiency of computation, accuracy of the estimation, and presence of anomalies.

1,111 citations

Book
27 Mar 2009
TL;DR: The approach focuses on large random instances, adopting a common probabilistic formulation in terms of graphical models, and presents message passing algorithms like belief propagation and survey propagation, and their use in decoding and constraint satisfaction solving.
Abstract: This book presents a unified approach to a rich and rapidly evolving research domain at the interface between statistical physics, theoretical computer science/discrete mathematics, and coding/information theory. It is accessible to graduate students and researchers without a specific training in any of these fields. The selected topics include spin glasses, error correcting codes, satisfiability, and are central to each field. The approach focuses on large random instances, adopting a common probabilistic formulation in terms of graphical models. It presents message passing algorithms like belief propagation and survey propagation, and their use in decoding and constraint satisfaction solving. It also explains analysis techniques like density evolution and the cavity method, and uses them to study phase transitions.

1,099 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
20242
20235,122
202211,102
2021990
2020816
2019755