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Concurrent object-oriented programming

About: Concurrent object-oriented programming is a research topic. Over the lifetime, 1950 publications have been published within this topic receiving 65279 citations.


Papers
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Journal ArticleDOI
Gregor Kiczales1
TL;DR: This work proposes to use aspect-orientation to automate the calculation of statistics for database optimization and shows how nicely the update functionality can be modularized in an aspect and how easy it is to specify the exact places and the time when statistics updates should be performed to speed up complex queries.
Abstract: The performance of relational database applications often suffers. The reason is that query optimizers require accurate statistics about data in the database in order to provide optimal query execution plans. Unfortunately, the computation of these statistics must be initiated explicitly (e.g., within application code), and computing statistics takes some time. Moreover, it is not easy to decide when to update statistics of what tables in an application. A well-engineered solution requires adding source code usually in many places of an application. The issue of updating the statistics for database optimization is a crosscutting concern. Thus we propose to use aspect-orientation to automate the calculation. We show how nicely the update functionality can be modularized in an aspect and how easy it is to specify the exact places and the time when statistics updates should be performed to speed up complex queries. Due to the automatic nature, computation takes place on time for complex queries, only when necessary, and only for stale tables. The implementation language for the automated aspect-oriented statistics update concern is AspectJ, a well known and mature aspect-oriented programming language. The approach can however be implemented in any other aspect-oriented language. Unlike in traditional object-oriented pattern solutions, e.g. using the interceptor pattern, we do not have to modify existing code.

5,161 citations

Journal ArticleDOI
TL;DR: This paper defines linearizability, compares it to other correctness conditions, presents and demonstrates a method for proving the correctness of implementations, and shows how to reason about concurrent objects, given they are linearizable.
Abstract: A concurrent object is a data object shared by concurrent processes. Linearizability is a correctness condition for concurrent objects that exploits the semantics of abstract data types. It permits a high degree of concurrency, yet it permits programmers to specify and reason about concurrent objects using known techniques from the sequential domain. Linearizability provides the illusion that each operation applied by concurrent processes takes effect instantaneously at some point between its invocation and its response, implying that the meaning of a concurrent object's operations can be given by pre- and post-conditions. This paper defines linearizability, compares it to other correctness conditions, presents and demonstrates a method for proving the correctness of implementations, and shows how to reason about concurrent objects, given they are linearizable.

3,396 citations

Book
01 Jan 1986
TL;DR: In this article, the authors define an abstract actor machine and provide a minimal programming language for it, which includes higher level constructs such as delayed and eager evaluation, which can be defined in terms of the primitives.
Abstract: : A foundational model of concurrency is developed in this thesis. It examines issues in the design of parallel systems and show why the actor model is suitable for exploiting large-scale parallelism. Concurrency in actors is constrained only by the availability of hardware resources and by the logical dependence inherent in the computation. Unlike dataflow and functional programming, however, actors are dynamically reconfigurable and can model shared resources with changing local state. Concurrency is spawned in actors using asynchronous message-passing, pipelining, and the dynamic creation of actors. The author defines an abstract actor machine and provide a minimal programming language for it. A more expressive language, which includes higher level constructs such as delayed and eager evaluation, can be defined in terms of the primitives. Examples are given to illustrate the ease with which concurrent data and control structures can be programmed. This thesis deals with some central issues in distributed computing. Specifically, problems of divergence and deadlock are addressed. Additional keywords: Object oriented programming; Semantics.

2,207 citations

Proceedings ArticleDOI
05 Jun 2000

2,162 citations

Journal ArticleDOI
TL;DR: Maude as discussed by the authors is a programming language whose modules are rewriting logic theories, which is defined and given denotational and operational semantics, and it provides a simple unification of concurrent programming with functional and object-oriented programming and supports high level declarative programming of concurrent systems.

1,345 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
20234
202211
20211
20201
20181
201737