scispace - formally typeset
Search or ask a question
Topic

Crowdsourcing

About: Crowdsourcing is a research topic. Over the lifetime, 12889 publications have been published within this topic receiving 230638 citations.


Papers
More filters
Proceedings ArticleDOI
24 Jul 2011
TL;DR: This work proposes a principled formalization of different types of "success" for informational search, which encapsulate and sharpen previously proposed models, and presents a scalable game-like infrastructure for crowdsourcing search behavior studies, specifically targeted towards capturing and evaluating successful search strategies on informational tasks with known intent.
Abstract: A better understanding of strategies and behavior of successful searchers is crucial for improving the experience of all searchers. However, research of search behavior has been struggling with the tension between the relatively small-scale, but controlled lab studies, and the large-scale log-based studies where the searcher intent and many other important factors have to be inferred. We present our solution for performing controlled, yet realistic, scalable, and reproducible studies of searcher behavior. We focus on difficult informational tasks, which tend to frustrate many users of the current web search technology. First, we propose a principled formalization of different types of "success" for informational search, which encapsulate and sharpen previously proposed models. Second, we present a scalable game-like infrastructure for crowdsourcing search behavior studies, specifically targeted towards capturing and evaluating successful search strategies on informational tasks with known intent. Third, we report our analysis of search success using these data, which confirm and extends previous findings. Finally, we demonstrate that our model can predict search success more effectively than the existing state-of-the-art methods, on both our data and on a different set of log data collected from regular search engine sessions. Together, our search success models, the data collection infrastructure, and the associated behavior analysis techniques, significantly advance the study of success in web search.

127 citations

Journal ArticleDOI
TL;DR: A thorough bibliometric and network analysis combining both Scopus and Web of Science databases is presented that provides fresh new insights into the evolution of the collaborative economy research field and its increasing coverage of sustainability-related topics.

127 citations

Journal ArticleDOI
TL;DR: Wang et al. as mentioned in this paper considered a multi-skill spatial crowdsourcing scenario, in which each worker has a set of qualified skills, whereas each spatial task (e.g., repairing a house, decorating a room, and performing entertainment shows for a ceremony) is time-constrained, under the budget constraint, and required a skill set.
Abstract: With the rapid development of mobile devices and crowdsourcing platforms, the spatial crowdsourcing has attracted much attention from the database community. Specifically, the spatial crowdsourcing refers to sending location-based requests to workers, based on their current positions. In this paper, we consider a spatial crowdsourcing scenario, in which each worker has a set of qualified skills, whereas each spatial task (e.g., repairing a house, decorating a room, and performing entertainment shows for a ceremony) is time-constrained, under the budget constraint, and required a set of skills. Under this scenario, we will study an important problem, namely multi-skill spatial crowdsourcing (MS-SC), which finds an optimal worker-and-task assignment strategy, such that skills between workers and tasks match with each other, and workers’ benefits are maximized under the budget constraint. We prove that the MS-SC problem is NP-hard and intractable. Therefore, we propose three effective heuristic approaches, including greedy, $g$ -divide-and-conquer and cost-model-based adaptive algorithms to get worker-and-task assignments. Through extensive experiments, we demonstrate the efficiency and effectiveness of our MS-SC processing approaches on both real and synthetic data sets.

126 citations

Journal ArticleDOI
TL;DR: Results show that self-presentation, self-efficacy and playfulness positively mediates the impacts of two gamification artifacts on solvers’ participation.

126 citations

Journal Article
TL;DR: This research, which explores the prevalence of dishonesty among crowdworkers, how workers respond to both monetary incentives and intrinsic forms of motivation, and how crowdworkers interact with each other, has immediate implications that are distill into best practices that researchers should follow when using crowdsourcing in their own research.
Abstract: This survey provides a comprehensive overview of the landscape of crowdsourcing research, targeted at the machine learning community. We begin with an overview of the ways in which crowdsourcing can be used to advance machine learning research, focusing on four application areas: 1) data generation, 2) evaluation and debugging of models, 3) hybrid intelligence systems that leverage the complementary strengths of humans and machines to expand the capabilities of AI, and 4) crowdsourced behavioral experiments that improve our understanding of how humans interact with machine learning systems and technology more broadly. We next review the extensive literature on the behavior of crowdworkers themselves. This research, which explores the prevalence of dishonesty among crowdworkers, how workers respond to both monetary incentives and intrinsic forms of motivation, and how crowdworkers interact with each other, has immediate implications that we distill into best practices that researchers should follow when using crowdsourcing in their own research. We conclude with a discussion of additional tips and best practices that are crucial to the success of any project that uses crowdsourcing, but rarely mentioned in the literature.

126 citations


Network Information
Related Topics (5)
Social network
42.9K papers, 1.5M citations
87% related
User interface
85.4K papers, 1.7M citations
86% related
Deep learning
79.8K papers, 2.1M citations
85% related
Cluster analysis
146.5K papers, 2.9M citations
85% related
The Internet
213.2K papers, 3.8M citations
85% related
Performance
Metrics
No. of papers in the topic in previous years
YearPapers
2023637
20221,420
2021996
20201,250
20191,341
20181,396