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Digital media

About: Digital media is a research topic. Over the lifetime, 17508 publications have been published within this topic receiving 266693 citations. The topic is also known as: machine-readable data.


Papers
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Journal ArticleDOI
TL;DR: The purpose of this article is to describe the benefits of using social media for medical education and several different popular social media networks are discussed.
Abstract: Social media has become the dominant method of mass digital communication over the past decade. Public figures and corporations have learned how to use this new approach to deliver their messages directly to their followers. Recently, medical educators have begun to use social media as a means to deliver educational content directly to learners. The purpose of this article is to describe the benefits of using social media for medical education. Because each social media platform has different platform-specific constraints, several different popular social media networks are discussed. For each network, the authors discuss the basics of the platform and its benefits and disadvantages for users and provide examples of how they have used each platform to target a unique audience.

80 citations

Journal ArticleDOI
TL;DR: The news media industry has changed as the internet and social media have matured and become integral to modern life as discussed by the authors, and they describe these changes through a theoretical analysis of the economic structu...
Abstract: The news media industry has changed as the internet and social media have matured and become integral to modern life. I describe these changes through a theoretical analysis of the economic structu...

80 citations

Journal ArticleDOI
TL;DR: In this paper, the authors explore how the existing framework of the New Media Literacies (NMLs) paradigm set forth by Henry Jenkins (2006) in Confronting the Challenges of Participatory Culture: Media Education for the 21st Century might be applicable to early childhood education.
Abstract: Young children explore their world through manipulatives, playing with ‘technology’ that may or may not be digital. To this end, I offer an exploration into how the existing framework of the New Media Literacies (NMLs) paradigm set forth by Henry Jenkins (2006) in Confronting the Challenges of Participatory Culture: Media Education for the 21st Century might be applicable to early childhood education. For the purposes of this paper, I focus on three of the twelve NML skills (play, distributed cognition and transmedia navigation) and how they might each be reflected in the interplay between digital and non-digital media within Reggio Emilia-inspired teaching and learning. Aligning the discussion of young children's media use with NMLs might allow for greater examination of the potential positive benefits of digital and non-digital media and technology.

80 citations

Book
01 Jan 2006
TL;DR: In this paper, Messaris and Lee Humphreys discuss the role of virtual reality games in the development of video games and their role in the representation of social relations in the virtual world.
Abstract: Contents: Paul Messaris/Lee Humphreys: Introduction - Julianne H. Newton: Influences of Digital Imaging on the Concept of Photographic Truth - Paul Messaris: Viewers' Awareness of Digital F/X in Movies - Stephen Prince: The End of Digital Special Effects - Lee Humphreys: Photographs and the Presentation of Self through Online Dating Services - David Perlmutter: Hypericons: Famous News Images in the Internet-Digital-Satellite Age - Lemi Baruh: Music Of My Own? The Transformation from Usage Rights to Usage Privileges in Digital Media - Rodney Whittenberg: Using Computers to Create Music - Timothy D. Taylor: Music + Digital Culture: New Forms of Consumption and Commodification - Jonathan Sterne: What's Digital in Digital Music? - Mark J. Butler: Everybody Needs a 303, Everybody Loves a Filter: electronic Dance Music and the Aesthetics of Obsolescence - Paul Levinson: The Hazards of Always Being in Touch: A Walk on the Dark Side with the Cell Phone - Kwan Min Lee: Phenomenological Understanding of Social Responses to Synthesized Speech - Barbara Warnick: Rhetoric on the Web - Sidney E. Berger: The Future of Publishing in the Digital Age - Alex Brymer Humphreys: The Past, Present, and Future of Immersive and Extractive E-books - James Paul Gee: Learning by Design: Good Video Games as Learning Machines - Mark J. P. Wolf: On the Future of Video Games - Jennifer Stromer-Galley/Rosa Leslie Mikeal: Gaming Pink: Gender and Structure in The Sims Online - C. Shawn Green/Daphne Bavelier: The Cognitive Neuroscience of Video Games - John L. Sherry: Would the Great and Mighty Oz Play Doom?: A Look Behind the Curtain of Violent Video Game Research - Annie Lang: Motivated Cognition: The Influence of Appetitive and Aversive Activation on the Processing of Video Games - Jeremy N. Bailenson: Transformed Social Interaction in Collaborative Virtual Environments - Margaret L. McLaughlin: Simulating the Sense of Touch in Virtual Environments: Applications to Learning in the Health Sciences - Jeffrey Huang: Inhabitable Interfaces - Geri Gay: The Role of Social Navigation and Context in Ubiquitous Computing - Cory D. Kidd: Human-Robot Interaction Recent Experiments and Future Work - Sherry Turkle/Cynthia Breazeal/Olivia Daste/Brian Scassellati: First Encounters with Kismet and Cog: Children Respond to Relational Artifacts.

80 citations

BookDOI
31 Jan 2005
TL;DR: Glotz et al. as mentioned in this paper present a survey on the social consequences of mobile phones and present a comprehensive inventory of today's issues and an outlook in mobile media, society and their future study.
Abstract: Peter Glotz, Stefan Bertschi, Chris Locke (Eds.) -- Mobile communication has an increasing impact on people's lives and society. Ubiquitous media influence the way users relate to their surroundings, and data services like text and pictures lead to a culture shaped by thumbs. Representing several years of research into the social and cultural effects of mobile phone use, this volume assembles the fascinating approaches and new insights of leading scientists and practitioners. The book contains the results of a first international survey on the social consequences of mobile phones. It provides a comprehensive inventory of today's issues and an outlook in mobile media, society and their future study. -- For details see http://thumbculture.loginb.com.

80 citations


Network Information
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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
20241
2023400
2022944
20211,133
20201,363
20191,221