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Showing papers on "Distance transform published in 1981"


Journal ArticleDOI
TL;DR: A parallel procedure is described which, applied to a connected image, originates a connected skeleton made by the union of simple digital arcs that ensures the possibility of recovering the original image by means of a reverse distance transform.
Abstract: In picture processing it is often convenient to deal with a stick-like version (skeleton) of binary digital images. Although skeleton connectedness is not necessary for storage and retrieval purposes, this property is desirable when a structural description of images is of interest. In this paper a parallel procedure is described which, applied to a connected image, originates a connected skeleton made by the union of simple digital arcs. The procedure involves a step by step propagation of the background over the image. At every step, contour elements either belonging to the significant convex regions of the current image or being local maxima of the original image are selected as skeleton elements. Since the final set so obtained is not ensured to be connected, the configurations in correspondence of which disconnections appear are investigated and the procedures to avoid this shortcoming are given. The presence of the whole set of local maxima among the skeleton elements ensures the possibility of recovering the original image by means of a reverse distance transform. The details of the program implementing the proposed algorithm on a parallel processor are finally included.

99 citations


Journal ArticleDOI
TL;DR: Using the roped quadtree network as a parallel (cellular) computer, image properties such as perimeter and genus, as well as the quadtree distance transform, can be computed in O(tree height) = O(log image diameter) time.
Abstract: Given a binary image stored in a cellular array, a local reconfiguration process can be used to reconnect some of the cells into a quadtree network representing the image. This quadtree can also be ``roped,'' i.e., nodes representing adjacent image blocks of the same size can be joined. Using the roped quadtree network as a parallel (cellular) computer, image properties such as perimeter and genus, as well as the quadtree distance transform, can be computed in O(tree height) = O(log image diameter) time. The area and centroid of the image can be computed in O(height) time without the need for roping.

20 citations