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Distance transform

About: Distance transform is a research topic. Over the lifetime, 2886 publications have been published within this topic receiving 59481 citations.


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Journal Article
TL;DR: The experimental result of the system shows that using the method of model matching based on the Hausdorff distance to realize the vision based static gesture recognition is feasible.
Abstract: With the development of the advanced techniques of human computer interaction(HCI), gesture recognition is becoming one of the key techniques of HCI. Due to some notable advantages of vision based gesture recognition(VGR), e.g. more naturalness to HCI, now VGR is an active research topic in the fields of image processing, pattern recognition, computer vision and others. The method of model matching using Hausdorff distance has the characters of low computing cost and strong adaptability. The system described in this paper applies the hausdorff distance for the first time to visually recognize the chinese finger alphabet(CFA) gestures(total 30 gestures) with the recognition features of edge pixels in the distance transform space. In order to improve the robust performance of the system, the modified hausdorff distance(MHD) has been proposed and applied in the recognition process. The average recognition rate of the system using MHD is up to 96 7% on the testing set. The experimental result of the system shows that using the method of model matching based on the Hausdorff distance to realize the vision based static gesture recognition is feasible.

14 citations

Book ChapterDOI
01 Jan 2007
TL;DR: This paper compares four simple-to-implement methods for computing TFTs on binary images and quantitatively and qualitatively compares all algorithms on speed and accuracy of both distance and origin results.
Abstract: Tolerance-based feature transforms (TFTs) assign to each pixel in an image not only the nearest feature pixels on the boundary (origins), but all origins from the minimum distance up to a user-defined tolerance. In this paper, we compare four simple-to-implement methods for computing TFTs on binary images. Of these methods, the Fast Marching TFT and Euclidean TFT are new. The other two extend existing distance transform algorithms. We quantitatively and qualitatively compare all algorithms on speed and accuracy of both distance and origin results. Our analysis is aimed at helping practitioners in the field to choose the right method for given accuracy and performance constraints.

14 citations

Patent
04 Nov 2015
TL;DR: In this paper, the distance estimation may be based in part on a priori knowledge regarding size of the object represented in the image data, or reference image data representing the object, a same type or similar type of object.
Abstract: In various embodiments, methods, systems, and computer program products for determining distance between an object and a capture device are disclosed. The distance determination techniques are based on image data captured by the capture device, where the image data represent the object. These techniques improve the function of capture devices such as mobile phones by enabling determination of distance using a single lens capture device, and based on intrinsic parameters of the capture device, such as focal length and scaling factor(s), in preferred approaches. In some approaches, the distance estimation may be based in part on a priori knowledge regarding size of the object represented in the image data. Distance determination may be based on a homography transform and/or reference image data representing the object, a same type or similar type of object, in more approaches.

14 citations

Patent
30 Jun 2014
TL;DR: In this paper, a computing device performs matching between a target image and one or more template images, where the computing device receives image data and performs an edge detection algorithm on the image data.
Abstract: A computing device performs matching between a target image and one or more template images. The computing device receives image data and performs an edge detection algorithm on the image data. The edge detection algorithm includes a distance metric based on angles between gradient vectors in the image data and gradient vectors in one or more templates. The computing device matches a building model to the image data based on results of the edge detection algorithm, wherein the building model is associated with the one or more templates.

14 citations

Journal ArticleDOI
TL;DR: The experimental results indicate that the novel superpixel generation algorithm is not only much faster than the structure-based method, which uses conventional geodesic distance, but also outperforms the existing methods in terms of region compactness and region boundary regularity.
Abstract: We present a novel superpixel generation algorithm based on a new definition of geodesic distance, called bilateral geodesic distance. In contrast to the traditional geodesic distance, the new bilateral geodesic distance of two pixels considers the distance between their positions as well as their color difference. Superpixel generation is essentially a problem of clustering image pixels with respect to a set of properly selected seeds. We first use an adaptive hexagonal subdivision method to determine the initial seed-based image gradient. Then, we use the bilateral geodesic distance to measure the similarity between the pixels and the seeds. We apply an improved fast marching method to generate superpixels’ contour regions with the expansion velocities dependent on a new gradient formulation that depends on the seeds’ properties. The experimental results indicate that our algorithm is not only much faster than the structure-based method, which uses conventional geodesic distance, but also outperforms the existing methods in terms of region compactness and region boundary regularity.

14 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
20235
202217
202161
202099
2019112
201881