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Distributed algorithm

About: Distributed algorithm is a research topic. Over the lifetime, 20416 publications have been published within this topic receiving 548109 citations.


Papers
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Journal ArticleDOI
Gerard J. Holzmann1
01 May 1997
TL;DR: An overview of the design and structure of the verifier, its theoretical foundation, and an overview of significant practical applications are given.
Abstract: SPIN is an efficient verification system for models of distributed software systems. It has been used to detect design errors in applications ranging from high-level descriptions of distributed algorithms to detailed code for controlling telephone exchanges. The paper gives an overview of the design and structure of the verifier, reviews its theoretical foundation, and gives an overview of significant practical applications.

4,159 citations

Journal ArticleDOI
TL;DR: A novel scheme that first selects the best relay from a set of M available relays and then uses this "best" relay for cooperation between the source and the destination and achieves the same diversity-multiplexing tradeoff as achieved by more complex protocols.
Abstract: Cooperative diversity has been recently proposed as a way to form virtual antenna arrays that provide dramatic gains in slow fading wireless environments. However, most of the proposed solutions require distributed space-time coding algorithms, the careful design of which is left for future investigation if there is more than one cooperative relay. We propose a novel scheme that alleviates these problems and provides diversity gains on the order of the number of relays in the network. Our scheme first selects the best relay from a set of M available relays and then uses this "best" relay for cooperation between the source and the destination. We develop and analyze a distributed method to select the best relay that requires no topology information and is based on local measurements of the instantaneous channel conditions. This method also requires no explicit communication among the relays. The success (or failure) to select the best available path depends on the statistics of the wireless channel, and a methodology to evaluate performance for any kind of wireless channel statistics, is provided. Information theoretic analysis of outage probability shows that our scheme achieves the same diversity-multiplexing tradeoff as achieved by more complex protocols, where coordination and distributed space-time coding for M relay nodes is required, such as those proposed by Laneman and Wornell (2003). The simplicity of the technique allows for immediate implementation in existing radio hardware and its adoption could provide for improved flexibility, reliability, and efficiency in future 4G wireless systems.

3,153 citations

Proceedings ArticleDOI
Michael Isard1, Mihai Budiu1, Yuan Yu1, Andrew Birrell1, Dennis Fetterly1 
21 Mar 2007
TL;DR: The Dryad execution engine handles all the difficult problems of creating a large distributed, concurrent application: scheduling the use of computers and their CPUs, recovering from communication or computer failures, and transporting data between vertices.
Abstract: Dryad is a general-purpose distributed execution engine for coarse-grain data-parallel applications. A Dryad application combines computational "vertices" with communication "channels" to form a dataflow graph. Dryad runs the application by executing the vertices of this graph on a set of available computers, communicating as appropriate through flies, TCP pipes, and shared-memory FIFOs.The vertices provided by the application developer are quite simple and are usually written as sequential programs with no thread creation or locking. Concurrency arises from Dryad scheduling vertices to run simultaneously on multiple computers, or on multiple CPU cores within a computer. The application can discover the size and placement of data at run time, and modify the graph as the computation progresses to make efficient use of the available resources.Dryad is designed to scale from powerful multi-core single computers, through small clusters of computers, to data centers with thousands of computers. The Dryad execution engine handles all the difficult problems of creating a large distributed, concurrent application: scheduling the use of computers and their CPUs, recovering from communication or computer failures, and transporting data between vertices.

2,867 citations

Journal ArticleDOI
TL;DR: This work analyzes the averaging problem under the gossip constraint for an arbitrary network graph, and finds that the averaging time of a gossip algorithm depends on the second largest eigenvalue of a doubly stochastic matrix characterizing the algorithm.
Abstract: Motivated by applications to sensor, peer-to-peer, and ad hoc networks, we study distributed algorithms, also known as gossip algorithms, for exchanging information and for computing in an arbitrarily connected network of nodes. The topology of such networks changes continuously as new nodes join and old nodes leave the network. Algorithms for such networks need to be robust against changes in topology. Additionally, nodes in sensor networks operate under limited computational, communication, and energy resources. These constraints have motivated the design of "gossip" algorithms: schemes which distribute the computational burden and in which a node communicates with a randomly chosen neighbor. We analyze the averaging problem under the gossip constraint for an arbitrary network graph, and find that the averaging time of a gossip algorithm depends on the second largest eigenvalue of a doubly stochastic matrix characterizing the algorithm. Designing the fastest gossip algorithm corresponds to minimizing this eigenvalue, which is a semidefinite program (SDP). In general, SDPs cannot be solved in a distributed fashion; however, exploiting problem structure, we propose a distributed subgradient method that solves the optimization problem over the network. The relation of averaging time to the second largest eigenvalue naturally relates it to the mixing time of a random walk with transition probabilities derived from the gossip algorithm. We use this connection to study the performance and scaling of gossip algorithms on two popular networks: Wireless Sensor Networks, which are modeled as Geometric Random Graphs, and the Internet graph under the so-called Preferential Connectivity (PC) model.

2,634 citations

Journal ArticleDOI
07 Aug 2002
TL;DR: In this paper, the authors describe decentralized control laws for the coordination of multiple vehicles performing spatially distributed tasks, which are based on a gradient descent scheme applied to a class of decentralized utility functions that encode optimal coverage and sensing policies.
Abstract: This paper describes decentralized control laws for the coordination of multiple vehicles performing spatially distributed tasks. The control laws are based on a gradient descent scheme applied to a class of decentralized utility functions that encode optimal coverage and sensing policies. These utility functions are studied in geographical optimization problems and they arise naturally in vector quantization and in sensor allocation tasks. The approach exploits the computational geometry of spatial structures such as Voronoi diagrams.

2,445 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
202381
2022135
2021583
2020759
2019876
2018845