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Eye tracking

About: Eye tracking is a research topic. Over the lifetime, 17102 publications have been published within this topic receiving 370872 citations. The topic is also known as: eyetracking.


Papers
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Book ChapterDOI
01 Jan 2003
TL;DR: This chapter discusses the application of eye movements to user interfaces, both for analyzing interfaces (measuring usability) and as an actual control medium within a human–computer dialogue.
Abstract: Publisher Summary This chapter discusses the application of eye movements to user interfaces, both for analyzing interfaces (measuring usability) and as an actual control medium within a human–computer dialogue. For usability analysis, the user's eye movements are recorded during system use and later analyzed retrospectively; however, the eye movements do not affect the interface in real time. As a direct control medium, the eye movements are obtained and used in real time as an input to the user–computer dialogue. The eye movements might be the sole input, typically for disabled users or hands-busy applications, or might be used as one of several inputs, combining with mouse, keyboard, sensors, or other devices. From the perspective of mainstream eye-movement research, human–computer interaction, together with related work in the broader field of communications and media research, appears as a new and very promising area of applied work. Both basic and applied work can profit from integration within a unified field of eye­-movement research. Application of eye tracking in human–computer interaction remains a very promising approach; its technological and market barriers are finally being reduced.

1,421 citations

Journal ArticleDOI
TL;DR: The relationship between saccadic eye movements and covert orienting of visual spatial attention was investigated, and it is suggested that visuospatial attention is an important mechanism in generating voluntary saccade eye movements.
Abstract: The relationship between saccadic eye movements and covert orienting of visual spatial attention was investigated in two experiments. In the first experiment, subjects were required to make a saccade to a specified location while also detecting a visual target presented just prior to the eye movement. Detection accuracy was highest when the location of the target coincided with the location of the saccade, suggesting that subjects use spatial attention in the programming and/or execution of saccadic eye movements. In the second experiment, subjects were explicitly directed to attend to a particular location and to make a saccade to the same location or to a different one. Superior target detection occurred at the saccade location regardless of attention instructions. This finding shows that subjects cannot move their eyes to one location and attend to a different one. The results of these experiments suggest that visuospatial attention is an important mechanism in generating voluntary saccadic eye movements.

1,390 citations

Proceedings ArticleDOI
13 Jun 2010
TL;DR: A novel tracking algorithm that can work robustly in a challenging scenario such that several kinds of appearance and motion changes of an object occur at the same time is proposed.
Abstract: We propose a novel tracking algorithm that can work robustly in a challenging scenario such that several kinds of appearance and motion changes of an object occur at the same time. Our algorithm is based on a visual tracking decomposition scheme for the efficient design of observation and motion models as well as trackers. In our scheme, the observation model is decomposed into multiple basic observation models that are constructed by sparse principal component analysis (SPCA) of a set of feature templates. Each basic observation model covers a specific appearance of the object. The motion model is also represented by the combination of multiple basic motion models, each of which covers a different type of motion. Then the multiple basic trackers are designed by associating the basic observation models and the basic motion models, so that each specific tracker takes charge of a certain change in the object. All basic trackers are then integrated into one compound tracker through an interactive Markov Chain Monte Carlo (IMCMC) framework in which the basic trackers communicate with one another interactively while run in parallel. By exchanging information with others, each tracker further improves its performance, which results in increasing the whole performance of tracking. Experimental results show that our method tracks the object accurately and reliably in realistic videos where the appearance and motion are drastically changing over time.

1,234 citations

Journal ArticleDOI
TL;DR: Of regions in the extended system for face perception, the amygdala plays a central role in processing the social relevance of information gleaned from faces, particularly when that information may signal a potential threat.

1,224 citations

Journal ArticleDOI
TL;DR: Perception of face identity and eye gaze in the human brain was mediated more by regions in the inferior occipital and fusiform gyri, and perception ofEye-gaze perception seemed to recruit the spatial cognition system in the intraparietal sulcus to encode the direction of another's gaze and to focus attention in that direction.
Abstract: Face perception requires representation of invariant aspects that underlie identity recognition as well as representation of changeable aspects, such as eye gaze and expression, that facilitate social communication. Using functional magnetic resonance imaging (fMRI), we investigated the perception of face identity and eye gaze in the human brain. Perception of face identity was mediated more by regions in the inferior occipital and fusiform gyri, and perception of eye gaze was mediated more by regions in the superior temporal sulci. Eye-gaze perception also seemed to recruit the spatial cognition system in the intraparietal sulcus to encode the direction of another's gaze and to focus attention in that direction.

1,214 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
2023759
20221,565
20211,130
20201,465
20191,527
20181,491