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Face (geometry)

About: Face (geometry) is a research topic. Over the lifetime, 12600 publications have been published within this topic receiving 227443 citations. The topic is also known as: facet & surface.


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Proceedings ArticleDOI
29 Sep 2009
TL;DR: Two methods for learning robust distance measures are presented: a logistic discriminant approach which learns the metric from a set of labelled image pairs (LDML) and a nearest neighbour approach which computes the probability for two images to belong to the same class (MkNN).
Abstract: Face identification is the problem of determining whether two face images depict the same person or not. This is difficult due to variations in scale, pose, lighting, background, expression, hairstyle, and glasses. In this paper we present two methods for learning robust distance measures: (a) a logistic discriminant approach which learns the metric from a set of labelled image pairs (LDML) and (b) a nearest neighbour approach which computes the probability for two images to belong to the same class (MkNN). We evaluate our approaches on the Labeled Faces in the Wild data set, a large and very challenging data set of faces from Yahoo! News. The evaluation protocol for this data set defines a restricted setting, where a fixed set of positive and negative image pairs is given, as well as an unrestricted one, where faces are labelled by their identity. We are the first to present results for the unrestricted setting, and show that our methods benefit from this richer training data, much more so than the current state-of-the-art method. Our results of 79.3% and 87.5% correct for the restricted and unrestricted setting respectively, significantly improve over the current state-of-the-art result of 78.5%. Confidence scores obtained for face identification can be used for many applications e.g. clustering or recognition from a single training example. We show that our learned metrics also improve performance for these tasks.

913 citations

Proceedings ArticleDOI
15 Jun 2000
TL;DR: This paper proposes a novel technique based on a non-rigid model, where the 3D shape in each frame is a linear combination of a set of basis shapes, and can be factored in a three-step process to yield pose, configuration and shape.
Abstract: The paper addresses the problem of recovering 3D non-rigid shape models from image sequences. For example, given a video recording of a talking person, we would like to estimate a 3D model of the lips and the full face and its internal modes of variation. Many solutions that recover 3D shape from 2D image sequences have been proposed; these so-called structure-from-motion techniques usually assume that the 3D object is rigid. For example, C. Tomasi and T. Kanades' (1992) factorization technique is based on a rigid shape matrix, which produces a tracking matrix of rank 3 under orthographic projection. We propose a novel technique based on a non-rigid model, where the 3D shape in each frame is a linear combination of a set of basis shapes. Under this model, the tracking matrix is of higher rank, and can be factored in a three-step process to yield pose, configuration and shape. To the best of our knowledge, this is the first model free approach that can recover from single-view video sequences nonrigid shape models. We demonstrate this new algorithm on several video sequences. We were able to recover 3D non-rigid human face and animal models with high accuracy.

902 citations

Journal ArticleDOI
TL;DR: The discriminatory power of various human facial features is studied and a new scheme for Automatic Face Recognition (AFR) is proposed and an efficient projection-based feature extraction and classification scheme for AFR is proposed.
Abstract: In this paper the discriminatory power of various human facial features is studied and a new scheme for Automatic Face Recognition (AFR) is proposed. Using Linear Discriminant Analysis (LDA) of different aspects of human faces in spatial domain, we first evaluate the significance of visual information in different parts/features of the face for identifying the human subject. The LDA of faces also provides us with a small set of features that carry the most relevant information for classification purposes. The features are obtained through eigenvector analysis of scatter matrices with the objective of maximizing between-class and minimizing within-class variations. The result is an efficient projection-based feature extraction and classification scheme for AFR. Soft decisions made based on each of the projections are combined, using probabilistic or evidential approaches to multisource data analysis. For medium-sized databases of human faces, good classification accuracy is achieved using very low-dimensional feature vectors.

892 citations

Proceedings ArticleDOI
24 Jul 1998
TL;DR: This work presents new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial expressions by morphing between these different models.
Abstract: We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial expressions by morphing between these different models. Starting from several uncalibrated views of a human subject, we employ a user-assisted technique to recover the camera poses corresponding to the views as well as the 3D coordinates of a sparse set of chosen locations on the subject's face. A scattered data interpolation technique is then used to deform a generic face mesh to fit the particular geometry of the subject's face. Having recovered the camera poses and the facial geometry, we extract from the input images one or more texture maps for the model. This process is repeated for several facial expressions of a particular subject. To generate transitions between these facial expressions we use 3D shape morphing between the corresponding face models, while at the same time blending the corresponding textures. Using our technique, we have been able to generate highly realistic face models and natural looking animations.

826 citations

Journal ArticleDOI
TL;DR: A novel face photo-sketch synthesis and recognition method using a multiscale Markov Random Fields (MRF) model that allows effective matching between the two in face sketch recognition.
Abstract: In this paper, we propose a novel face photo-sketch synthesis and recognition method using a multiscale Markov Random Fields (MRF) model. Our system has three components: 1) given a face photo, synthesizing a sketch drawing; 2) given a face sketch drawing, synthesizing a photo; and 3) searching for face photos in the database based on a query sketch drawn by an artist. It has useful applications for both digital entertainment and law enforcement. We assume that faces to be studied are in a frontal pose, with normal lighting and neutral expression, and have no occlusions. To synthesize sketch/photo images, the face region is divided into overlapping patches for learning. The size of the patches decides the scale of local face structures to be learned. From a training set which contains photo-sketch pairs, the joint photo-sketch model is learned at multiple scales using a multiscale MRF model. By transforming a face photo to a sketch (or transforming a sketch to a photo), the difference between photos and sketches is significantly reduced, thus allowing effective matching between the two in face sketch recognition. After the photo-sketch transformation, in principle, most of the proposed face photo recognition approaches can be applied to face sketch recognition in a straightforward way. Extensive experiments are conducted on a face sketch database including 606 faces, which can be downloaded from our Web site (http://mmlab.ie.cuhk.edu.hk/facesketch.html).

753 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
202210
2021561
2020806
20191,172
20181,047
2017810