scispace - formally typeset
Search or ask a question
Topic

Fast packet switching

About: Fast packet switching is a research topic. Over the lifetime, 5641 publications have been published within this topic receiving 111603 citations.


Papers
More filters
Journal ArticleDOI
TL;DR: The work carried out under the European ACTS KEOPS (KEys to Optical Packet Switching) project, centering on the definition, development and assessment of optical packet switching and routing networks capable of providing transparency to the payload bit rate, is reviewed in this article.
Abstract: This paper reviews the work carried out under the European ACTS KEOPS (KEys to Optical Packet Switching) project, centering on the definition, development and assessment of optical packet switching and routing networks capable of providing transparency to the payload bit rate. The adopted approach uses optical packets of fixed duration with low bit rate headers to facilitate processing at the network/node interfaces. The paper concentrates on the networking concepts developed in the KEOPS project through a description of the implementation issues pertinent to optical packet switching nodes and network/node interfacing blocks, and consideration of the network functionalities provided within the optical packet layer. The implementation, from necessity, relies on advanced optoelectronic components specifically developed within the project, which are also briefly described.

481 citations

Journal ArticleDOI
TL;DR: In this article, an overview of a system designed to handle a heterogeneous and dynamically changing mix of applications is given, based on fiber-optic transmission systems and high-performance packet switching and can handle applications ranging from low speed data to voice to full-rate video.
Abstract: An overview is given of a system designed to handle a heterogeneous and dynamically changing mix of applications. It is based on fiber-optic transmission systems and high-performance packet switching and can handle applications ranging from low-speed data to voice to full-rate video. A novel feature is a flexible multipoint connection capability suitable for broadcast and conferencing applications. The architecture of a switching systems that can be used to support this network is described. >

463 citations

Journal ArticleDOI
F.A. Tobagi1
01 Jan 1990
TL;DR: In this article, three basic types of packet switches are identified: the shared-memory, shared-medium, and space-division types, and a set of definitions and a brief description of the functionality required of fast packet switches is given.
Abstract: Background information on networking and switching is provided, and the various architectures that have been considered for fast packet switches are described. The focus is solely on switches designed to be implemented electronically. A set of definitions and a brief description of the functionality required of fast packet switches are given. Three basic types of packet switches are identified: the shared-memory, shared-medium, and space-division types. Each of these is described, and examples are given. >

463 citations

Patent
15 Dec 1993
TL;DR: In this paper, a set of security rules are defined in a high level form and translated into a packet filter code, which is loaded into packet filter modules located in strategic points in the network.
Abstract: A filter module allows controlling network security by specifying security rules for traffic in the network and accepting or dropping communication packets according to these security rules. A set of security rules are defined in a high level form and are translated into a packet filter code. The packet filter code is loaded into packet filter modules located in strategic points in the network. Each packet transmitted or received at these locations is inspected by performing the instructions in the packet filter code. The result of the packet filter code operation decides whether to accept (pass) or reject (drop) the packet, disallowing the communication attempt.

437 citations

Journal ArticleDOI
TL;DR: It is found that in the presence of massive packet reordering transmission control protocol (TCP) performance can be profoundly effected and that large scale and largely random reordering on the part of the network can lead to self-reinforcingly poor performance from TCP.
Abstract: It is a widely held belief that packet reordering in the Internet is a pathological behavior, or more precisely, that it is an uncommon behavior caused by incorrect or malfunctioning network components. Some studies of Internet traffic have reported seeing occasional packet reordering events and ascribed these events to "route fluttering", router "pauses" or simply to broken equipment. We have found, however, that parallelism in Internet components and links is causing packet reordering under normal operation and that the incidence of packet reordering appears to be substantially higher than previously reported. More importantly, we observe that in the presence of massive packet reordering transmission control protocol (TCP) performance can be profoundly effected. Perhaps the most disturbing observation about TCP's behavior is that large scale and largely random reordering on the part of the network can lead to self-reinforcingly poor performance from TCP.

434 citations


Network Information
Related Topics (5)
Network packet
159.7K papers, 2.2M citations
88% related
Wireless network
122.5K papers, 2.1M citations
87% related
Wireless
133.4K papers, 1.9M citations
87% related
Wireless sensor network
142K papers, 2.4M citations
85% related
Wireless ad hoc network
49K papers, 1.1M citations
84% related
Performance
Metrics
No. of papers in the topic in previous years
YearPapers
20222
20191
20186
201749
201699
2015159