scispace - formally typeset
Search or ask a question
Topic

Graphics

About: Graphics is a research topic. Over the lifetime, 17394 publications have been published within this topic receiving 411468 citations. The topic is also known as: graphic.


Papers
More filters
Journal ArticleDOI
TL;DR: The architecture and initial algorithms for Pixel-Planes 5, a heterogeneous multi-computer designed both for high-speed polygon and sphere rendering (1M Phong-shaded triangles) are introduced.
Abstract: This paper introduces the architecture and initial algorithms for Pixel-Planes 5, a heterogeneous multi-computer designed both for high-speed polygon and sphere rendering (1M Phong-shaded triangles...

122 citations

Patent
03 Jul 1992
TL;DR: A hand-held device which provides an instrument for reading a bar code symbol is described in this article, where the analysis of the signal resulting from code reading in an internal computer having memory contained in the instrument.
Abstract: A hand-held device which provides an instrument for reading a bar code symbol Print quality parameters including print contrast signal (PCS), ANSI (American National Standards Institute) Grade, and other parameters, are obtained by the analysis of the signal resulting from code reading in an internal computer having memory contained in the instrument A graphic display includes a display device such as a liquid crystal having a matrix of elements arranged in areas which provide a message containing a plurality of dot matrix characters, other areas where the elements are formed into segments for display of alphanumeric characters and still other areas where the elements are formed into legends The display is driven by a graphics driver The computer has memory in which data corresponding to a multiplicity of text messages some of which are fixed and others variable, being provided by the results of the print quality analysis The instrument contains controls for operating the display to provide a menu of instructions and to indicate the analysis parameter being displayed A graphics driver has an array of storage elements arranged correspondingly to the elements of the display Data is transferred from memory under program control via the computer to the display The display is selectively orientable (flippable) to present messages in the message area, characters in the segment area and graphics in other areas in upright position and in proper orientation for readability by use of the controls to set the display to present the messages either in left or right-handed orientation The instrument can be handled in either the right or left hand and the display presented in readable position The areas are arranged so as to be mirror-wise symmetric about a longitudinal axis through the instrument so that when the computer writes data into the array of the graphic driver, it is written in an orientation and ordered so that the display presents the graphics upright and in order (left to right in the American system) for viewing

122 citations

Patent
05 Nov 1998
TL;DR: In this article, a low cost high performance 3D graphics system can model a world in 3D and project the model onto a 2D viewing plane selected based on a changeable viewpoint.
Abstract: A low cost high performance three dimensional (3D) graphics system can model a world in three dimensions and project the model onto a two dimensional viewing plane selected based on a changeable viewpoint. The viewpoint can be changed on an interactive, real time basis by operating user input controls such as game controllers. The system rapidly produces a corresponding changing image (which can include animated cartoon characters or other animation for example) on the screen of a color television set. The richly featured high performance low cost system gives consumers the chance to interact in real time inside magnificent virtual 3D worlds to provide a high degree of image realism, excitement and flexibility. An optimum feature set/architecture (including a custom designed graphics/audio coprocessor) provides high quality fast moving 3D images and digital stereo sound for video game play and other graphics applications.

122 citations

Journal ArticleDOI
TL;DR: GPU-Quicksort, an efficient Quicksort algorithm suitable for highly parallel multicore graphics processors, is described and shown that in CUDA, NVIDIA's programing platform for general-purpose computations on graphical processors, it performs better than the fastest-known sorting implementations for graphics processors.
Abstract: In this article, we describe GPU-Quicksort, an efficient Quicksort algorithm suitable for highly parallel multicore graphics processors. Quicksort has previously been considered an inefficient sorting solution for graphics processors, but we show that in CUDA, NVIDIA's programing platform for general-purpose computations on graphical processors, GPU-Quicksort performs better than the fastest-known sorting implementations for graphics processors, such as radix and bitonic sort. Quicksort can thus be seen as a viable alternative for sorting large quantities of data on graphics processors.

122 citations

Proceedings ArticleDOI
01 Jul 1983
TL;DR: An interactive stereoscopic computer graphic workspace is described, where a conventional frame store is used for three-dimensional display, with left/right eye views interlaced in video and viewed through PLZT shutter glasses.
Abstract: An interactive stereoscopic computer graphic workspace is described. A conventional frame store is used for three-dimensional display, with left/right eye views interlaced in video and viewed through PLZT shutter glasses. The video monitor is seen reflected from a half silvered mirror which projects the graphics into a workspace, into which one can reach and manipulate the image directly with a “magic wand”. The wand uses a magnetic six degree-of-freedom digitizer. In an alternative configuration, a graphics tablet was placed within the workspace for input intensive tasks.

121 citations


Network Information
Related Topics (5)
Software
130.5K papers, 2M citations
86% related
User interface
85.4K papers, 1.7M citations
86% related
Image processing
229.9K papers, 3.5M citations
80% related
Robustness (computer science)
94.7K papers, 1.6M citations
80% related
Feature (computer vision)
128.2K papers, 1.7M citations
79% related
Performance
Metrics
No. of papers in the topic in previous years
YearPapers
2023469
20221,141
2021208
2020349
2019355
2018399