scispace - formally typeset
Search or ask a question
Topic

High-dynamic-range imaging

About: High-dynamic-range imaging is a research topic. Over the lifetime, 766 publications have been published within this topic receiving 22577 citations.


Papers
More filters
Dissertation
28 Feb 2010
TL;DR: The fundamentals and the infrastructure of cross-media colour reproduction are restructured, the colour reproduction system provides high-fidelity colour reproduction for HDR imaging is developed, and a complete colour reproduction pipeline is proposed using the novel HDR characterisation and colour appearance models.
Abstract: The aim of this thesis is to develop a colour reproduction system for high-dynamic-range (HDR) imaging. Classical colour reproduction systems fail to reproduce HDR images because current characterisation methods and colour appearance models fail to cover the dynamic range of luminance present in HDR images. HDR tone-mapping algorithms have been developed to reproduce HDR images on low-dynamic-range media such as LCD displays. However, most of these models have only considered luminance compression from a photographic point of view and have not explicitly taken into account colour appearance. Motivated by the idea to bridge the gap between crossmedia colour reproduction and HDR imaging, this thesis investigates the fundamentals and the infrastructure of cross-media colour reproduction. It restructures cross-media colour reproduction with respect to HDR imaging, and develops a novel cross-media colour reproduction system for HDR imaging. First, our HDR characterisation method enables us to measure HDR radiance values to a high accuracy that rivals spectroradiometers. Second, our colour appearance model enables us to predict human colour perception under high luminance levels. We first built a high-luminance display in order to establish a controllable high-luminance viewing environment. We conducted a psychophysical experiment on this display device to measure perceptual colour attributes. A novel numerical model for colour appearance was derived from our experimental data, which covers the full working range of the human visual system. Our appearance model predicts colour and luminance attributes under high luminance levels. In particular, our model predicts perceived lightness and colourfulness to a significantly higher accuracy than other appearance models. Finally, a complete colour reproduction pipeline is proposed using our novel HDR characterisation and colour appearance models. Results indicate that our reproduction system outperforms other reproduction methods with statistical significance. Our colour reproduction system provides high-fidelity colour reproduction for HDR imaging, and successfully bridges the gap between cross-media colour reproduction and HDR imaging.

11 citations

01 Jan 2008
TL;DR: To take advantage of HDR information even for traditional low-dynamic range displays, this work design tone mapping algorithms, which adjust HDR contrast ranges in a scene to those available in typical display devices.
Abstract: The main goal of High Dynamic Range Imaging (HDRI) is precise reproduction of real world appearance in terms of intensity levels and color gamut at all stages of image and video processing from acquisition to display. In our work, we investigate the problem of lossy HDR image and video compression and provide a number of novel solutions, which are optimized for storage efficiency or backward compatibility with existing compression standards. To take advantage of HDR information even for traditional low-dynamic range displays, we design tone mapping algorithms, which adjust HDR contrast ranges in a scene to those available in typical display devices.

11 citations

01 Jan 2008
TL;DR: In this article, the authors discuss how a digital camera can become a luminance measurement device and then present an analysis of results obtained from post occupancy measurements from building assessments conducted by the Mobile Architecture Built Environment Laboratory (MABEL) project.
Abstract: The international focus on embracing daylighting for energy efficient lighting purposes and the corporate sector’s indulgence in the perception of workplace and work practice “transparency” has spurned an increase in highly glazed commercial buildings. This in turn has renewed issues of visual comfort and daylight-derived glare for occupants. In order to ascertain evidence, or predict risk, of these events; appraisals of these complex visual environments require detailed information on the luminances present in an occupant’s field of view. Conventional luminance meters are an expensive and time consuming method of achieving these results. To create a luminance map of an occupant’s visual field using such a meter requires too many individual measurements to be a practical measurement technique. The application of digital cameras as luminance measurement devices has solved this problem. With high dynamic range imaging, a single digital image can be created to provide luminances on a pixel-by-pixel level within the broad field of view afforded by a fish-eye lens: virtually replicating an occupant’s visual field and providing rapid yet detailed luminance information for the entire scene. With proper calibration, relatively inexpensive digital cameras can be successfully applied to the task of luminance measurements, placing them in the realm of tools that any lighting professional should own. This paper discusses how a digital camera can become a luminance measurement device and then presents an analysis of results obtained from post occupancy measurements from building assessments conducted by the Mobile Architecture Built Environment Laboratory (MABEL) project. This discussion leads to the important realisation that the placement of such tools in the hands of lighting professionals internationally will provide new opportunities for the lighting community in terms of research on critical issues in lighting such as daylight glare and visual quality and comfort.

11 citations

Journal ArticleDOI
TL;DR: A simple but effective method to achieve high dynamic range (HDR) rendering results from three multiexposure images comprising under-, normal-, and over-exposure is proposed.
Abstract: Because the real world scenes have a high dynamic range which exceeds the range of the imaging devices, the captured images sometimes contain under-exposed and saturated regions. In this paper, we propose a simple but effective method to achieve high dynamic range (HDR) rendering results from three multiexposure images comprising under-, normal-, and over-exposure. First, we generate the weight function, for the fusion of multiexposure images, according to the brightness. Then, we employ the bilateral filter-based retouching to enhance image details, especially in the dark regions. Experimental results demonstrate that the proposed method produces clear details in images and achieves natural HDR rendering results on mobile imaging devices.

11 citations

Journal ArticleDOI
TL;DR: A rigorous performance analysis is done and a performance model for the multigrid algorithm is derived that guides us to an improved implementation, where the overall performance of more than 25 frames per second for 16.8 Megapixel images doing full high dynamic range compression including data transfers between CPU and GPU.
Abstract: Image-processing applications like high dynamic range imaging can be done efficiently in the gradient space. For it, the image has to be transformed to gradient space and back. While the forward transformation to gradient space is fast by using simple finite differences, the backward transformation requires the solution of a partial differential equation. Although one can use an efficient multigrid solver for the backward transformation, it shows that a straightforward implementation of the standard algorithm does not lead to satisfactory runtime results for real-time high dynamic range compression of larger 2D X-ray images even on GPUs. Therefore, we do a rigorous performance analysis and derive a performance model for our multigrid algorithm that guides us to an improved implementation, where we achieve an overall performance of more than 25 frames per second for 16.8 Megapixel images doing full high dynamic range compression including data transfers between CPU and GPU. Together with a simple OpenGL visualization it becomes possible to perform real-time parameter studies on medical data sets.

11 citations


Network Information
Related Topics (5)
Pixel
136.5K papers, 1.5M citations
84% related
Image processing
229.9K papers, 3.5M citations
83% related
Object detection
46.1K papers, 1.3M citations
81% related
Convolutional neural network
74.7K papers, 2M citations
80% related
Image segmentation
79.6K papers, 1.8M citations
80% related
Performance
Metrics
No. of papers in the topic in previous years
YearPapers
202333
202260
202129
202034
201937
201837