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Humanoid robot

About: Humanoid robot is a research topic. Over the lifetime, 14387 publications have been published within this topic receiving 243674 citations. The topic is also known as: 🤖.


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Book Chapter•DOI•
01 Jan 2002
TL;DR: This work highlights how insights from these disciplines have helped to address a few key design issues for building expressive humanoid robots that interact with people in a social manner.
Abstract: Sociable machines are a blend of art, science, and engineering. We highlight how insights from these disciplines have helped us to address a few key design issues for building expressive humanoid robots that interact with people in a social manner.

105 citations

Proceedings Article•DOI•
15 May 2006
TL;DR: In this framework unactuated virtual joints are used to describe the humanoid's configuration with respect to the inertial frame and the dynamics of the system are formulated in a general manner that considers arbitrary contact with the environment.
Abstract: This paper presents a framework for the dynamical formulation and control of humanoid systems. In this framework unactuated virtual joints are used to describe the humanoid's configuration with respect to the inertial frame. The dynamics of the system are then formulated in a general manner that considers arbitrary contact with the environment. A control structure is implemented for both motion and contact forces that accounts for under-actuation due to the virtual joints. A strategy is also implemented to address transitions between different contact states. Simulation results are presented that demonstrate this overall framework for many behaviors such as standing, walking, jumping, and hand manipulation with walking

105 citations

Proceedings Article•DOI•
01 Nov 2012
TL;DR: The first implementation of THE UNIPI-hand is presented, a prototype which conciliates the idea of adaptive synergies for actuation with an high degree of integration, in a humanoid shape, and is validated experimentally through some grasps and measurements.
Abstract: One of the motivations behind the development of humanoid robots is the will to comply with, and fruitfully integrate in the human environment, a world forged by humans for humans, where the importance of the hand shape dominates prominently. This paper presents the novel hand under-actuation framework which goes under the name of synergies. In particular two incarnations of this concept are considered, soft synergies and adaptive synergies. They are presented and their substantial equivalence is demonstrated. After this, it presents the first implementation of THE UNIPI-hand, a prototype which conciliates the idea of adaptive synergies for actuation with an high degree of integration, in a humanoid shape. The hand is validated experimentally through some grasps and measurements. Results are reported also in the attached video.

105 citations

Journal Article•DOI•
27 Feb 2019
TL;DR: In this article, the authors proposed Latent Sampling-Based Motion Planning (L-SBMP) to learn a plannable latent representation for complex robotic systems by learning a latent representation through an autoencoding network, a dynamics network and a collision checking network.
Abstract: This letter presents latent sampling-based motion planning (L-SBMP), a methodology toward computing motion plans for complex robotic systems by learning a plannable latent representation. Recent works in control of robotic systems have effectively leveraged local, low-dimensional embeddings of high-dimensional dynamics. In this letter, we combine these recent advances with techniques from sampling-based motion planning (SBMP) in order to design a methodology capable of planning for high-dimensional robotic systems beyond the reach of traditional approaches (e.g., humanoids, or even systems where planning occurs in the visual space). Specifically, the learned latent space is constructed through an autoencoding network, a dynamics network, and a collision checking network, which mirror the three main algorithmic primitives of SBMP, namely state sampling, local steering, and collision checking. Notably, these networks can be trained through only raw data of the system's states and actions along with a supervising collision checker. Building upon these networks, an RRT-based algorithm is used to plan motions directly in the latent space —we refer to this exploration algorithm as learned latent RRT. This algorithm globally explores the latent space and is capable of generalizing to new environments. The overall methodology is demonstrated on two planning problems, namely a visual planning problem, whereby planning happens in the visual (pixel) space, and a humanoid robot planning problem.

105 citations

Journal Article•DOI•
TL;DR: This paper summarizes how Team KAIST prepared for the DARPA Robotics Challenge (DRC) Finals, especially in terms of the robot system and control strategy and presents control methods, such as inverse kinematics, compliance control, a walking algorithm, and a vision algorithm, all of which were implemented to accomplish the tasks.
Abstract: This paper summarizes how Team KAIST prepared for the DARPA Robotics Challenge (DRC) Finals, especially in terms of the robot system and control strategy. To imitate the Fukushima nuclear disaster situation, the DRC performed a total of eight tasks and degraded communication conditions. This competition demanded various robotic technologies such as manipulation, mobility, telemetry, autonomy, localization, etc. Their systematic integration and the overall system robustness were also important issues in completing the challenge. In this sense, this paper presents a hardware and software system for the DRC-HUBO+, a humanoid robot that was used for the DRC; it also presents control methods such as inverse kinematics, compliance control, a walking algorithm, and a vision algorithm, all of which were implemented to accomplish the tasks. The strategies and operations for each task are briefly explained with vision algorithms. This paper summarizes what we learned from the DRC before the conclusion. In the competition, 25 international teams participated with their various robot platforms. We competed in this challenge using the DRC-HUBO+ and won first place in the competition.

104 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
2023253
2022759
2021573
2020647
2019801
2018921