Topic
Inpainting
About: Inpainting is a research topic. Over the lifetime, 4788 publications have been published within this topic receiving 106934 citations.
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TL;DR: A first-order primal-dual algorithm for non-smooth convex optimization problems with known saddle-point structure can achieve O(1/N2) convergence on problems, where the primal or the dual objective is uniformly convex, and it can show linear convergence, i.e. O(ωN) for some ω∈(0,1), on smooth problems.
Abstract: In this paper we study a first-order primal-dual algorithm for non-smooth convex optimization problems with known saddle-point structure. We prove convergence to a saddle-point with rate O(1/N) in finite dimensions for the complete class of problems. We further show accelerations of the proposed algorithm to yield improved rates on problems with some degree of smoothness. In particular we show that we can achieve O(1/N 2) convergence on problems, where the primal or the dual objective is uniformly convex, and we can show linear convergence, i.e. O(? N ) for some ??(0,1), on smooth problems. The wide applicability of the proposed algorithm is demonstrated on several imaging problems such as image denoising, image deconvolution, image inpainting, motion estimation and multi-label image segmentation.
3,844 citations
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TL;DR: A novel algorithm for digital inpainting of still images that attempts to replicate the basic techniques used by professional restorators, and does not require the user to specify where the novel information comes from.
Abstract: Inpainting, the technique of modifying an image in an undetectable form, is as ancient as art itself. The goals and applications of inpainting are numerous, from the restoration of damaged paintings and photographs to the removal/replacement of selected objects. In this paper, we introduce a novel algorithm for digital inpainting of still images that attempts to replicate the basic techniques used by professional restorators. After the user selects the regions to be restored, the algorithm automatically fills-in these regions with information surrounding them. The fill-in is done in such a way that isophote lines arriving at the regions' boundaries are completed inside. In contrast with previous approaches, the technique here introduced does not require the user to specify where the novel information comes from. This is automatically done (and in a fast way), thereby allowing to simultaneously fill-in numerous regions containing completely different structures and surrounding backgrounds. In addition, no limitations are imposed on the topology of the region to be inpainted. Applications of this technique include the restoration of old photographs and damaged film; removal of superimposed text like dates, subtitles, or publicity; and the removal of entire objects from the image like microphones or wires in special effects.
3,421 citations
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TL;DR: The simultaneous propagation of texture and structure information is achieved by a single, efficient algorithm that combines the advantages of two approaches: exemplar-based texture synthesis and block-based sampling process.
Abstract: A new algorithm is proposed for removing large objects from digital images. The challenge is to fill in the hole that is left behind in a visually plausible way. In the past, this problem has been addressed by two classes of algorithms: 1) "texture synthesis" algorithms for generating large image regions from sample textures and 2) "inpainting" techniques for filling in small image gaps. The former has been demonstrated for "textures"-repeating two-dimensional patterns with some stochasticity; the latter focus on linear "structures" which can be thought of as one-dimensional patterns, such as lines and object contours. This paper presents a novel and efficient algorithm that combines the advantages of these two approaches. We first note that exemplar-based texture synthesis contains the essential process required to replicate both texture and structure; the success of structure propagation, however, is highly dependent on the order in which the filling proceeds. We propose a best-first algorithm in which the confidence in the synthesized pixel values is propagated in a manner similar to the propagation of information in inpainting. The actual color values are computed using exemplar-based synthesis. In this paper, the simultaneous propagation of texture and structure information is achieved by a single , efficient algorithm. Computational efficiency is achieved by a block-based sampling process. A number of examples on real and synthetic images demonstrate the effectiveness of our algorithm in removing large occluding objects, as well as thin scratches. Robustness with respect to the shape of the manually selected target region is also demonstrated. Our results compare favorably to those obtained by existing techniques.
2,720 citations
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TL;DR: It is found that a context encoder learns a representation that captures not just appearance but also the semantics of visual structures, and can be used for semantic inpainting tasks, either stand-alone or as initialization for non-parametric methods.
Abstract: We present an unsupervised visual feature learning algorithm driven by context-based pixel prediction. By analogy with auto-encoders, we propose Context Encoders – a convolutional neural network trained to generate the contents of an arbitrary image region conditioned on its surroundings. In order to succeed at this task, context encoders need to both understand the content of the entire image, as well as produce a plausible hypothesis for the missing part(s). When training context encoders, we have experimented with both a standard pixel-wise reconstruction loss, as well as a reconstruction plus an adversarial loss. The latter produces much sharper results because it can better handle multiple modes in the output. We found that a context encoder learns a representation that captures not just appearance but also the semantics of visual structures. We quantitatively demonstrate the effectiveness of our learned features for CNN pre-training on classification, detection, and segmentation tasks. Furthermore, context encoders can be used for semantic inpainting tasks, either stand-alone or as initialization for non-parametric methods.
2,468 citations
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TL;DR: Context Encoders as mentioned in this paper is a convolutional neural network trained to generate the contents of an arbitrary image region conditioned on its surroundings, which can be used for semantic inpainting tasks, either stand-alone or as initialization for nonparametric methods.
Abstract: We present an unsupervised visual feature learning algorithm driven by context-based pixel prediction. By analogy with auto-encoders, we propose Context Encoders -- a convolutional neural network trained to generate the contents of an arbitrary image region conditioned on its surroundings. In order to succeed at this task, context encoders need to both understand the content of the entire image, as well as produce a plausible hypothesis for the missing part(s). When training context encoders, we have experimented with both a standard pixel-wise reconstruction loss, as well as a reconstruction plus an adversarial loss. The latter produces much sharper results because it can better handle multiple modes in the output. We found that a context encoder learns a representation that captures not just appearance but also the semantics of visual structures. We quantitatively demonstrate the effectiveness of our learned features for CNN pre-training on classification, detection, and segmentation tasks. Furthermore, context encoders can be used for semantic inpainting tasks, either stand-alone or as initialization for non-parametric methods.
2,370 citations