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Intelligent tutoring system

About: Intelligent tutoring system is a research topic. Over the lifetime, 3472 publications have been published within this topic receiving 58217 citations. The topic is also known as: ITS.


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Proceedings Article
06 May 2005
TL;DR: An implemented generic tool that infers the implicit hierarchical structure of tutorial interaction so humans can browse it applies to MySQL databases whose representation of tutorial events includes student, computer, start time, and end time.
Abstract: A basic question in mining data from an intelligent tutoring system is, “What happened when…?” A generic tool to answer such questions should let the user specify which phenomenon to explore; explore selected events and the context in which they occurred; and require minimal effort to adapt the tool to new versions, to new users, or to other tutors. We describe an implemented tool and how it meets these requirements. The tool applies to MySQL databases whose representation of tutorial events includes student, computer, start time, and end time. It infers the implicit hierarchical structure of tutorial interaction so humans can browse it. A companion paper [1] illustrates the use of this tool to explore data from Project LISTEN's automated Reading Tutor.

28 citations

Proceedings ArticleDOI
29 Jul 2017
TL;DR: This system leverages consulted instructor insights and observed pedagogical practices of an active university design sketching curriculum, and applies them in a mastery-based progression of exercises that utilize sketch recognition to give real-time feedback.
Abstract: Design sketching is a powerful tool for expressing ideas from pen and paper effectively and becoming a more well-rounded communicator. Sketching instructors conventionally employ pen and paper in their classrooms to convey these fundamentals to students. However this traditional approach limits the bandwidth and capability of instructors to give timely and individualized feedback. An intelligent tutoring system can leverage the knowledge of domain expert design sketching instructors so that students can practice and receive real-time feedback outside of classroom hours.Our system leverages consulted instructor insights and observed pedagogical practices of an active university design sketching curriculum, and applies them in a mastery-based progression of exercises that utilize sketch recognition to give real-time feedback. An evaluation of our system's usability in a class of engineering students studying design sketching showed that it performed very well, was seen by the students as a motivating and intuitive practice tool, and allowed the students to improve the accuracy and speed of their sketches.

28 citations

Journal ArticleDOI
TL;DR: A new intelligent tutoring system using case-based student modeling that can effectively infer the state of the student's knowledge is proposed and it is found that the inference method is similar to the human expert.
Abstract: This study proposes a new intelligent tutoring system using case-based student modeling. The proposed system can effectively infer the state of the student's knowledge. The knowledge state is diagnosed through the cases that are generated when the student solves a problem. We have chosen a procedural learning in the physics and designed this domain. In solving this problem, the knowledge types can be divided into the declarative and the procedural knowledge. Procedural knowledge is represented as the graphical case that constitutes a set of nodes and arcs. Declarative knowledge is represented as the analytical case that constitutes attribute-value pairs. In this study, we have implemented the intelligent tutoring system using case-based student model. We have estimated the performance between the human expert and the proposed system to prove the validity of this study. As a result, we have found that the inference method of the proposed system is similar to the human expert.

28 citations

Proceedings Article
01 Jan 2008
TL;DR: In this paper, the use of virtual humans and an intelligent tutoring system (ITS) for the teaching of cultural social conventions is considered, where learning occurs in a serious game that requires the learner to establish trust and reach agreements with virtual characters of a different culture.
Abstract: We consider the use of virtual humans and an intelligent tutoring system (ITS) for the teaching of cultural social conventions. Learning occurs in a serious game that requires the learner to establish trust and reach agreements with virtual characters of a different culture. Our tutoring system provides culturally focused learning support during and after the meetings with these virtual characters. In a study intended to determine the effectiveness of the ITS, we found that guidance provided during meetings seemed to improve learners’ understandings of culturally-related “phases” in meetings (e.g., when to talk about business) as well as greater success in an unsupported posttest meeting, but with no overall increase in cultural understanding when compared with learning in passive and unguided conditions.

28 citations

Journal ArticleDOI
TL;DR: The short-term aim of this paper is to show how the pedagogical effectiveness of an existing gaming-simulation environment, as a teaching and learning tool, can be enhanced through the Intelligent Tutoring Systems approach to development.

27 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
202322
202244
202199
2020110
2019138
2018165