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Latency (engineering)

About: Latency (engineering) is a research topic. Over the lifetime, 7278 publications have been published within this topic receiving 115409 citations. The topic is also known as: lag.


Papers
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Proceedings ArticleDOI
28 Oct 1996

161 citations

Proceedings ArticleDOI
02 Oct 2017
TL;DR: In this paper, the authors studied the power-delay tradeoff in the context of task offloading in a multi-user MEC scenario, and formulated the problem as a computation and transmit power minimization subject to latency and reliability constraints.
Abstract: While mobile edge computing (MEC) alleviates the computation and power limitations of mobile devices, additional latency is incurred when offloading tasks to remote MEC servers. In this work, the power-delay tradeoff in the context of task offloading is studied in a multi-user MEC scenario. In contrast with current system designs relying on average metrics (e.g., the average queue length and average latency), a novel network design is proposed in which latency and reliability constraints are taken into account. This is done by imposing a probabilistic constraint on users' task queue lengths and invoking results from extreme value theory to characterize the occurrence of low- probability events in terms of queue length (or queuing delay) violation. The problem is formulated as a computation and transmit power minimization subject to latency and reliability constraints, and solved using tools from Lyapunov stochastic optimization. Simulation results demonstrate the effectiveness of the proposed approach, while examining the power-delay tradeoff and required computational resources for various computation intensities.

160 citations

Proceedings ArticleDOI
03 Nov 2013
TL;DR: It is shown that it is possible to obtain both serializable transactions and low latency, under two conditions: transactions are known ahead of time, permitting an a priori static analysis of conflicts, and transactions are structured as transaction chains consisting of a sequence of hops.
Abstract: Currently, users of geo-distributed storage systems face a hard choice between having serializable transactions with high latency, or limited or no transactions with low latency. We show that it is possible to obtain both serializable transactions and low latency, under two conditions. First, transactions are known ahead of time, permitting an a priori static analysis of conflicts. Second, transactions are structured as transaction chains consisting of a sequence of hops, each hop modifying data at one server. To demonstrate this idea, we built Lynx, a geo-distributed storage system that offers transaction chains, secondary indexes, materialized join views, and geo-replication. Lynx uses static analysis to determine if each hop can execute separately while preserving serializability---if so, a client needs wait only for the first hop to complete, which occurs quickly. To evaluate Lynx, we built three applications: an auction service, a Twitter-like microblogging site and a social networking site. These applications successfully use chains to achieve low latency operation and good throughput.

159 citations

Proceedings ArticleDOI
01 Mar 1989
TL;DR: Multiprocessors typicMly have substantial amounts of hardware devoted to communicating between the processors, andMessag~passing systems~ on the other hand, have communication latency from hundreds to thousands of instruction cycles.
Abstract: Multiprocessors typicMly have substantial amounts of hardware devoted to communicating between the processors. The reason is that communication delays can have a significant bearing on the performance of the machine. In shared memory machines such as the BBN Butterfly [RT86] or the IBM RP3 [Pf85] access to global memory takes tens of instruction cycles. Messag~passing systems~ on the other hand, have communication latency from hundreds to thousands of instruction cycles [Ka87].

158 citations

Journal ArticleDOI
TL;DR: By comparing physiological and psychophysical measures of visual latency, suprathreshold stimuli are used to explore the relationship between perception and its underlying physiology to explain the effects of flash strength, flash duration and background illumination upon perceptual latency.

158 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
20222
2021485
2020529
2019533
2018500
2017405