Topic
Latency (engineering)
About: Latency (engineering) is a research topic. Over the lifetime, 3729 publications have been published within this topic receiving 39210 citations. The topic is also known as: lag.
Papers published on a yearly basis
Papers
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06 Jun 2016TL;DR: This paper conducts an analysis of the commercial NVIDIA GeForce NOW game streaming platform adaptation mechanisms in light of variable network conditions and conducts an empirical user study involving the GeForce NOW platform to assess player Quality of Experience when such adaptation mechanisms are employed.
Abstract: Cloud gaming represents a highly interactive service whereby game logic is rendered in the cloud and streamed as a video to end devices. While benefits include the ability to stream high-quality graphics games to practically any end user device, drawbacks include high bandwidth requirements and very low latency. Consequently, a challenge faced by cloud gaming service providers is the design of algorithms for adapting video streaming parameters to meet the end user system and network resource constraints. In this paper, we conduct an analysis of the commercial NVIDIA GeForce NOW game streaming platform adaptation mechanisms in light of variable network conditions. We further conduct an empirical user study involving the GeForce NOW platform to assess player Quality of Experience when such adaptation mechanisms are employed. The results provide insight into limitations of the currently deployed mechanisms, as well as aim to provide input for the proposal of designing future video encoding adaptation strategies.
27 citations
01 Jan 2005
TL;DR: Drawing on the experiences deploying Tor (the second-generation onion routing network), social challenges and technical issues that must be faced in building, deploying, and sustaining a scalable, distributed, low-latency anonymity network are described.
Abstract: There are many unexpected or unexpectedly difficult obstacles to deploying anonymous communications. Drawing on our experiences deploying Tor (the second-generation onion routing network), we describe social challenges and technical issues that must be faced in building, deploying, and sustaining a scalable, distributed, low-latency anonymity network.
27 citations
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TL;DR: Security design requirements for NOMA and solutions provided by PLS to fulfill these requirements are discussed and future recommendations and prospective solutions are presented.
Abstract: Non-Orthogonal Multiple Access (NOMA) has been recognized as one of the most significant enabling technologies for future wireless systems due to its eminent spectral efficiency, ability to provide an additional degree of freedom for Ultra Reliable Low Latency Communications (URLLC) and grant free random access. Meanwhile, Physical Layer Security (PLS) has got much attention for future wireless communication systems due to its capability to provide security without relying on traditional cryptography based algorithms. In this article, security design requirements for NOMA and solutions provided by PLS to fulfill these requirements are discussed. The merits and challenges arising from employing PLS to NOMA are identified. Finally, future recommendations and prospective solutions are also presented.
27 citations
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26 citations
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TL;DR: The HARQ retransmission mechanism is enhanced to achieve reliability with guaranteed packet-level latency and in-time delivery and an optimization framework is proposed to further enhance the performance of N-HARQ for single and multiple retransmissions cases.
Abstract: The fifth-generation (5G) of mobile standards is expected to provide ultra-reliability and low-latency communications (URLLC) for various applications and services, such as online gaming, wireless industrial control, augmented reality, and self driving cars. Meeting the contradictory requirements of URLLC, i.e., ultra-reliability and low-latency, is considered to be very challenging, especially in bandwidth-limited scenarios. Most communication strategies rely on hybrid automatic repeat request (HARQ) to improve reliability at the expense of increased packet latency due to the retransmission of failing packets. To guarantee high-reliability and very low latency simultaneously, we enhance HARQ retransmission mechanism to achieve reliability with guaranteed packet level latency and in-time delivery. The proposed non-orthogonal HARQ (N-HARQ) utilizes non-orthogonal sharing of time slots for conducting retransmission. The reliability and delay analysis of the proposed N-HARQ in the finite block length (FBL) regime shows very high performance gain in packet delivery delay over conventional HARQ in both additive white Gaussian noise (AWGN) and Rayleigh fading channels. We also propose an optimization framework to further enhance the performance of N-HARQ for single and multiple retransmission cases.
26 citations