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Machine to machine

About: Machine to machine is a research topic. Over the lifetime, 1709 publications have been published within this topic receiving 26329 citations. The topic is also known as: M2M & communication.


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Patent
21 Feb 2014
TL;DR: In this paper, the authors proposed a security system and method for use in a communications network, said network comprising means to allow a plurality of devices to communicate over the network wherein at least one device is a machine-to-machine (M2M) operated device and at least other devices is a human operated device.
Abstract: The invention provides a security system and method for use in a communications network, said network comprising means to allow a plurality of devices to communicate over the network wherein at least one device is a machine to machine (M2M) operated device and at least one other device is a human operated device, said security system comprising: means to capture data traffic originating from the plurality of devices on the network; means for analysing the data traffic; and means for identifying at least one of the M2M operated devices on the network wherein the system is configured to dynamically adapt to different data traffic patterns on the network.

225 citations

Journal ArticleDOI
TL;DR: Agent Tcl is a mobile agent system whose agents can be written in Tcl, Java, and Scheme, and its docking system is focused on, which lets an agent move transparently among mobile computers, regardless of when they are connected to the network.
Abstract: Mobile computers have become increasingly popular as users discover the benefits of having their electronic work available at all times. Using Internet resources from a mobile platform, however, is a major challenge. Mobile computers do not have a permanent network connection and are often disconnected for long periods. When the computer is connected, the connection is often prone to sudden failure, such as when a physical obstruction blocks the signal from a cellular modem. In addition, the network connection often performs poorly and can vary dramatically from one session to the next, since the computer might use different transmission channels at different locations. Finally, depending on the transmission channel, the computer might be assigned a different network address each time it reconnects. Mobile agents are one way to handle these unforgiving network conditions. A mobile agent is an autonomous program that can move from machine to machine in a heterogeneous network under its own control. It can suspend its execution at any point, transport itself to a new machine, and resume execution on the new machine from the point at which it left off. Agent Tcl is a mobile agent system whose agents can be written in Tcl, Java, and Scheme. Agent Tcl has extensive navigation and communication services, security mechanisms, and debugging and tracking tools. We focus on Agent Tcl's architecture and security mechanisms, its RPC system, and its docking system, which lets an agent move transparently among mobile computers, regardless of when they are connected to the network.

209 citations

Journal ArticleDOI
TL;DR: This paper explores CPS beyond M2M concept and looks at futuristic applications, and the main paradigm shift is to design localized algorithms, where CPS nodes make decisions based on local knowledge.
Abstract: Machine-to-Machine (M2M) paradigm enables machines (sensors, actuators, robots, and smart meter readers) to communicate with each other with little or no human intervention. M2M is a key enabling technology for the cyber-physical systems (CPSs). This paper explores CPS beyond M2M concept and looks at futuristic applications. Our vision is CPS with distributed actuation and in-network processing. We describe few particular use cases that motivate the development of the M2M communication primitives tailored to large-scale CPS. M2M communications in literature were considered in limited extent so far. The existing work is based on small-scale M2M models and centralized solutions. Different sources discuss different primitives. Few existing decentralized solutions do not scale well. There is a need to design M2M communication primitives that will scale to thousands and trillions of M2M devices, without sacrificing solution quality. The main paradigm shift is to design localized algorithms, where CPS nodes make decisions based on local knowledge. Localized coordination and communication in networked robotics, for matching events and robots, were studied to illustrate new directions.

193 citations

Journal ArticleDOI
TL;DR: It is shown that the proposed MAM can effectively satisfy diverse QoS requirements, thus enabling the M2M communications over 3GPP scenarios, and provides the most critical guarantees of quality-of-service (QoS) for devices.
Abstract: Realizing machine-to-machine (M2M) communications requires to construct and to manage scrupulous connections (logically and physically) from devices controllers to an enormous number of devices. By leveraging existing cellular infrastructures providing higher layers connections, the most challenging task is to efficiently manage massive accesses on the air interface. Consequently, in this letter, a massive access management (MAM) is proposed, which provides the most critical guarantees of quality-of-service (QoS), for devices. By deriving sufficient conditions of QoS guarantees, we show that the proposed MAM can effectively satisfy diverse QoS requirements, thus enabling the M2M communications over 3GPP scenarios.

190 citations

Journal ArticleDOI
TL;DR: An overview of several features included in 3GPP to accommodate the needs of M2M communications, including changes in the physical layer such as enhanced machine type communications, and new MAC and higher-layer procedures provided by extended discontinuous reception are presented.
Abstract: The broad connection of devices to the Internet, known as the IoT or M2M, requires lowcost power-efficient global connectivity services. New physical layer solutions, MAC procedures, and network architectures are needed to evolve the current LTE cellular systems to meet the demands of IoT services. Several steps have been taken under the 3GPP to accomplish these objectives and are included in the upcoming 3GPP LTE standards release (3GPP Release 13). In this tutorial article, we present an overview of several features included in 3GPP to accommodate the needs of M2M communications, including changes in the physical layer such as enhanced machine type communications, and new MAC and higher-layer procedures provided by extended discontinuous reception. We also briefly discuss the narrowband IoT, which is in the development stage with a target completion date of June 2016.

186 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
20237
202237
202171
202079
2019114
2018150