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Markov random field

About: Markov random field is a research topic. Over the lifetime, 5669 publications have been published within this topic receiving 179568 citations. The topic is also known as: MRF.


Papers
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Book ChapterDOI
05 Sep 2010
TL;DR: The result shows that only using dense depth information, this framework for semantic scene parsing and object recognition based on dense depth maps can achieve overall better accurate segmentation and recognition than that from sparse 3D features or appearance, advancing state-of-the-art performance.
Abstract: In this paper we present a framework for semantic scene parsing and object recognition based on dense depth maps. Five view-independent 3D features that vary with object class are extracted from dense depth maps at a superpixel level for training a classifier using randomized decision forest technique. Our formulation integrates multiple features in a Markov Random Field (MRF) framework to segment and recognize different object classes in query street scene images. We evaluate our method both quantitatively and qualitatively on the challenging Cambridge-driving Labeled Video Database (CamVid). The result shows that only using dense depth information, we can achieve overall better accurate segmentation and recognition than that from sparse 3D features or appearance, or even the combination of sparse 3D features and appearance, advancing state-of-the-art performance. Furthermore, by aligning 3D dense depth based features into a unified coordinate frame, our algorithm can handle the special case of view changes between training and testing scenarios. Preliminary evaluation in cross training and testing shows promising results.

186 citations

Journal ArticleDOI
TL;DR: A new method for automatic segmentation of moving objects in image sequences for VOP extraction using a Markov random field, based on motion information, spatial information and the memory is presented.
Abstract: The emerging video coding standard MPEG-4 enables various content-based functionalities for multimedia applications. To support such functionalities, as well as to improve coding efficiency, MPEG-4 relies on a decomposition of each frame of an image sequence into video object planes (VOP). Each VOP corresponds to a single moving object in the scene. This paper presents a new method for automatic segmentation of moving objects in image sequences for VOP extraction. We formulate the problem as graph labeling over a region adjacency graph (RAG), based on motion information. The label field is modeled as a Markov random field (MRF). An initial spatial partition of each frame is obtained by a fast, floating-point based implementation of the watershed algorithm. The motion of each region is estimated by hierarchical region matching. To avoid inaccuracies in occlusion areas, a novel motion validation scheme is presented. A dynamic memory, based on object tracking, is incorporated into the segmentation process to maintain temporal coherence of the segmentation. Finally, a labeling is obtained by maximization of the a posteriori probability of the MRF using motion information, spatial information and the memory. The optimization is carried out by highest confidence first (HCF). Experimental results for several video sequences demonstrate the effectiveness of the proposed approach.

185 citations

Journal ArticleDOI
TL;DR: Three optimisation techniques are presented, Deterministic Pseudo-Annealing (DPA), Game Strategy Approach (GSA), and Modified Metropolis Dynamics (MMD), in order to carry out image classification using a Markov random field model.

183 citations

Journal Article
TL;DR: The method is completely generic and can be used to segment and infer the pose of any specified rigid, deformable or articulated object.
Abstract: We present a novel algorithm for performing integrated segmentation and 3D pose estimation of a human body from multiple views. Unlike other related state of the art techniques which focus on either segmentation or pose estimation individually, our approach tackles these two tasks together. Normally, when optimizing for pose, it is traditional to use some fixed set of features, e.g. edges or chamfer maps. In contrast, our novel approach consists of optimizing a cost function based on a Markov Random Field (MRF). This has the advantage that we can use all the information in the image: edges, background and foreground appearances, as well as the prior information on the shape and pose of the subject and combine them in a Bayesian framework. Previously, optimizing such a cost function would have been computationally infeasible. However, our recent research in dynamic graph cuts allows this to be done much more efficiently than before. We demonstrate the efficacy of our approach on challenging motion sequences. Note that although we target the human pose inference problem in the paper, our method is completely generic and can be used to segment and infer the pose of any specified rigid, deformable or articulated object.

183 citations

Proceedings ArticleDOI
20 Jun 2011
TL;DR: This paper presents a method for joint stereo matching and object segmentation that is able to recover the depth of regions that are fully occluded in one input view, which to the knowledge is new for stereo matching.
Abstract: This paper presents a method for joint stereo matching and object segmentation. In our approach a 3D scene is represented as a collection of visually distinct and spatially coherent objects. Each object is characterized by three different aspects: a color model, a 3D plane that approximates the object's disparity distribution, and a novel 3D connectivity property. Inspired by Markov Random Field models of image segmentation, we employ object-level color models as a soft constraint, which can aid depth estimation in powerful ways. In particular, our method is able to recover the depth of regions that are fully occluded in one input view, which to our knowledge is new for stereo matching. Our model is formulated as an energy function that is optimized via fusion moves. We show high-quality disparity and object segmentation results on challenging image pairs as well as standard benchmarks. We believe our work not only demonstrates a novel synergy between the areas of image segmentation and stereo matching, but may also inspire new work in the domain of automatic and interactive object-level scene manipulation.

182 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
20241
202330
2022128
202196
2020173
2019204