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Metric (mathematics)

About: Metric (mathematics) is a research topic. Over the lifetime, 42617 publications have been published within this topic receiving 836571 citations. The topic is also known as: distance function & metric.


Papers
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Proceedings ArticleDOI
Elad Hazan1, C. Seshadhri1
14 Jun 2009
TL;DR: A different performance metric is proposed which strengthens the standard metric of regret and measures performance with respect to a changing comparator and can be applied to various learning scenarios, i.e. online portfolio selection, for which there are experimental results showing the advantage of adaptivity.
Abstract: We study online learning in an oblivious changing environment. The standard measure of regret bounds the difference between the cost of the online learner and the best decision in hindsight. Hence, regret minimizing algorithms tend to converge to the static best optimum, clearly a suboptimal behavior in changing environments. On the other hand, various metrics proposed to strengthen regret and allow for more dynamic algorithms produce inefficient algorithms.We propose a different performance metric which strengthens the standard metric of regret and measures performance with respect to a changing comparator. We then describe a series of data-streaming-based reductions which transform algorithms for minimizing (standard) regret into adaptive algorithms albeit incurring only poly-logarithmic computational overhead.Using this reduction, we obtain efficient low adaptive-regret algorithms for the problem of online convex optimization. This can be applied to various learning scenarios, i.e. online portfolio selection, for which we describe experimental results showing the advantage of adaptivity.

171 citations

Journal ArticleDOI
01 Sep 2004
TL;DR: An algorithm for fast computation of discretized 3D distance fields of large models composed of tens of thousands of primitives on high resolution grids using graphics hardware and achieves an order of magnitude improvement in the running time.
Abstract: We present an algorithm for fast computation of discretized 3D distance elds using graphics hardware. Given a set of primitives and a distance metric, our algorithm computes the distance eld for each slice of a uniform spatial grid by rasterizing the distance functions of the primitives. We compute bounds on the spatial extent of the Voronoi region of each primitive. These bounds are used to cull and clamp the distance functions rendered for each slice. Our algorithm is applicable to all geometric models and does not make any assumptions about connectivity or a manifold representation. We have used our algorithm to compute distance elds of large models composed of tens of thousands of primitives on high resolution grids. Moreover, we demonstrate its application to medial axis evaluation and proximity computations. As compared to earlier approaches, we are able to achieve an order of magnitude improvement in the running time.

171 citations

Journal ArticleDOI
TL;DR: A partial solution to the problem of constructing a fuzzy map is presented, an algorithm that assimilates a fact first by imposing constraints on the fuzzy coordinates of the objects involved, then by rearranging or growing the tree of frames of reference.

171 citations

Proceedings ArticleDOI
23 Mar 1999
TL;DR: Two scalable algorithms designed for clustering very large datasets in distance spaces are presented, one of which is, to the authors' knowledge, the first scalable clustering algorithm for data in a distance space and the second improves upon BUBBLE by reducing the number of calls to the distance function, which may be computationally very expensive.
Abstract: Clustering partitions a collection of objects into groups called clusters, such that similar objects fall into the same group. Similarity between objects is defined by a distance function satisfying the triangle inequality; this distance function along with the collection of objects describes a distance space. In a distance space, the only operation possible on data objects is the computation of distance between them. All scalable algorithms in the literature assume a special type of distance space, namely a k-dimensional vector space, which allows vector operations on objects. We present two scalable algorithms designed for clustering very large datasets in distance spaces. Our first algorithm BUBBLE is, to our knowledge, the first scalable clustering algorithm for data in a distance space. Our second algorithm BUBBLE-FM improves upon BUBBLE by reducing the number of calls to the distance function, which may be computationally very expensive. Both algorithms make only a single scan over the database while producing high clustering quality. In a detailed experimental evaluation, we study both algorithms in terms of scalability and quality of clustering. We also show results of applying the algorithms to a real life dataset.

171 citations

Journal ArticleDOI
TL;DR: In this article, a new method for generation of solution adaptive grids based on harmonic maps on Riemannian manifolds is described, which is assured by an existence and uniqueness theorem for one-to-one maps between multidimensional multiconnected domains.

171 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
202253
20213,191
20203,141
20192,843
20182,731
20172,341