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Multi-agent system

About: Multi-agent system is a research topic. Over the lifetime, 27978 publications have been published within this topic receiving 465191 citations. The topic is also known as: multi-agent systems & multiagent system.


Papers
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Journal ArticleDOI
TL;DR: It is shown that the asymptotic consensus achievement of the dynamic agents is independent of the communication delay, but strictly depends on the connectedness of the interconnection topology.

178 citations

Proceedings ArticleDOI
15 Jul 2002
TL;DR: MABLE is a language for the design and automatic verification of multi-agent systems, and makes use of the spin model checker to automatically verify the truth or falsity of claims.
Abstract: MABLE is a language for the design and automatic verification of multi-agent systems. MABLE is essentially a conventional imperative programming language, enriched by constructs from the agent-oriented programming paradigm. A MABLE system contains a number of agents, programmed using the MABLE imperative programming language. Agents in MABLE have a mental state consisting of beliefs, desires and intentions. Agents communicate using request and inform performatives, in the style of the fipa agent communication language. MABLE systems may be augmented by the addition of formal claims about the system, expressed using a quantified, linear temporal belief-desire-intention logic. MABLE has been fully implemented, and makes use of the spin model checker to automatically verify the truth or falsity of claims.

178 citations

Journal ArticleDOI
TL;DR: A rigorous stability analysis exploiting the input-to-state stability properties of the receding-horizon local control laws is carried out and the stability of the team of agents is proved by utilizing small-gain theorem results.
Abstract: This paper addresses the problem of cooperative control of a team of distributed agents with decoupled nonlinear discrete-time dynamics, which operate in a common environment and exchange-delayed information between them. Each agent is assumed to evolve in discrete-time, based on locally computed control laws, which are computed by exchanging delayed state information with a subset of neighboring agents. The cooperative control problem is formulated in a receding-horizon framework, where the control laws depend on the local state variables (feedback action) and on delayed information gathered from cooperating neighboring agents (feedforward action). A rigorous stability analysis exploiting the input-to-state stability properties of the receding-horizon local control laws is carried out. The stability of the team of agents is then proved by utilizing small-gain theorem results.

178 citations

Journal ArticleDOI
TL;DR: A robust decentralized control law of minimal complexity is proposed that achieves prescribed, arbitrarily fast and accurate synchronization of the following agents with the leader.
Abstract: In this paper, we consider the synchronization control problem for uncertain high-order nonlinear multi-agent systems in a leader-follower scheme, under a directed communication protocol. A robust decentralized control law of minimal complexity is proposed that achieves prescribed, arbitrarily fast and accurate synchronization of the following agents with the leader. The control protocol is decentralized in the sense that the control signal of each agent is calculated based solely on local relative state information from its neighborhood set. Additionally, no information regarding the agents' dynamic model is employed in the design procedure. Moreover, provided that the communication graph is connected and contrary to the related works on multi-agent systems, the controller-imposed transient and steady state performance bounds are fully decoupled from: 1) the underlying graph topology, 2) the control gains selection, and 3) the agents' model uncertainties, and are solely prescribed by certain designer-specified performance functions. Extensive simulation results clarify and verify the approach.

177 citations

Journal ArticleDOI
TL;DR: This paper develops new algorithms that buyer and seller agents can use to participate in continuous double auctions and shows how an agent can dynamically adjust its bidding behavior to respond effectively to changes in the supply and demand in the marketplace.
Abstract: Increasingly, many systems are being conceptualized, designed, and implemented as marketplaces in which autonomous software entities (agents) trade services. These services can be commodities in e-commerce applications or data and knowledge services in information economies. In many of these cases, there are both multiple agents that are looking to procure services and multiple agents that are looking to sell services at any one time. Such marketplaces are termed continuous double auctions (CDAs). Against this background, this paper develops new algorithms that buyer and seller agents can use to participate in CDAs. These algorithms employ heuristic fuzzy rules and fuzzy reasoning mechanisms in order to determine the best bid to make given the state of the marketplace. Moreover, we show how an agent can dynamically adjust its bidding behavior to respond effectively to changes in the supply and demand in the marketplace. We then show, by empirical evaluations, how our agents outperform four of the most prominent algorithms previously developed for CDAs (several of which have been shown to outperform human bidders in experimental studies).

177 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
2023536
20221,212
2021849
20201,098
20191,079
20181,105