About: Network performance is a research topic. Over the lifetime, 18430 publications have been published within this topic receiving 264813 citations.
Papers published on a yearly basis
TL;DR: This work develops and analyzes low-energy adaptive clustering hierarchy (LEACH), a protocol architecture for microsensor networks that combines the ideas of energy-efficient cluster-based routing and media access together with application-specific data aggregation to achieve good performance in terms of system lifetime, latency, and application-perceived quality.
Abstract: Networking together hundreds or thousands of cheap microsensor nodes allows users to accurately monitor a remote environment by intelligently combining the data from the individual nodes. These networks require robust wireless communication protocols that are energy efficient and provide low latency. We develop and analyze low-energy adaptive clustering hierarchy (LEACH), a protocol architecture for microsensor networks that combines the ideas of energy-efficient cluster-based routing and media access together with application-specific data aggregation to achieve good performance in terms of system lifetime, latency, and application-perceived quality. LEACH includes a new, distributed cluster formation technique that enables self-organization of large numbers of nodes, algorithms for adapting clusters and rotating cluster head positions to evenly distribute the energy load among all the nodes, and techniques to enable distributed signal processing to save communication resources. Our results show that LEACH can improve system lifetime by an order of magnitude compared with general-purpose multihop approaches.
TL;DR: A survey and comparison of various Structured and Unstructured P2P overlay networks is presented, categorize the various schemes into these two groups in the design spectrum, and discusses the application-level network performance of each group.
Abstract: Over the Internet today, computing and communications environments are significantly more complex and chaotic than classical distributed systems, lacking any centralized organization or hierarchical control. There has been much interest in emerging Peer-to-Peer (P2P) network overlays because they provide a good substrate for creating large-scale data sharing, content distribution, and application-level multicast applications. These P2P overlay networks attempt to provide a long list of features, such as: selection of nearby peers, redundant storage, efficient search/location of data items, data permanence or guarantees, hierarchical naming, trust and authentication, and anonymity. P2P networks potentially offer an efficient routing architecture that is self-organizing, massively scalable, and robust in the wide-area, combining fault tolerance, load balancing, and explicit notion of locality. In this article we present a survey and comparison of various Structured and Unstructured P2P overlay networks. We categorize the various schemes into these two groups in the design spectrum, and discuss the application-level network performance of each group.
TL;DR: The degradation in network performance due to unregulated traffic is quantified and it is proved that if the latency of each edge is a linear function of its congestion, then the total latency of the routes chosen by selfish network users is at most 4/3 times the minimum possible total latency.
Abstract: We consider the problem of routing traffic to optimize the performance of a congested network. We are given a network, a rate of traffic between each pair of nodes, and a latency function for each edge specifying the time needed to traverse the edge given its congestion; the objective is to route traffic such that the sum of all travel times---the total latency---is minimized.In many settings, it may be expensive or impossible to regulate network traffic so as to implement an optimal assignment of routes. In the absence of regulation by some central authority, we assume that each network user routes its traffic on the minimum-latency path available to it, given the network congestion caused by the other users. In general such a "selfishly motivated" assignment of traffic to paths will not minimize the total latency; hence, this lack of regulation carries the cost of decreased network performance.In this article, we quantify the degradation in network performance due to unregulated traffic. We prove that if the latency of each edge is a linear function of its congestion, then the total latency of the routes chosen by selfish network users is at most 4/3 times the minimum possible total latency (subject to the condition that all traffic must be routed). We also consider the more general setting in which edge latency functions are assumed only to be continuous and nondecreasing in the edge congestion. Here, the total latency of the routes chosen by unregulated selfish network users may be arbitrarily larger than the minimum possible total latency; however, we prove that it is no more than the total latency incurred by optimally routing twice as much traffic.
TL;DR: In this article, a taxonomy based on the D2D communicating spectrum and review the available literature extensively under the proposed taxonomy is provided, which provides new insights to the over-explored and underexplored areas which lead to identify open research problems of D2DM communication in cellular networks.
Abstract: Device-to-Device (D2D) communication was initially proposed in cellular networks as a new paradigm to enhance network performance. The emergence of new applications such as content distribution and location-aware advertisement introduced new use-cases for D2D communications in cellular networks. The initial studies showed that D2D communication has advantages such as increased spectral efficiency and reduced communication delay. However, this communication mode introduces complications in terms of interference control overhead and protocols that are still open research problems. The feasibility of D2D communications in LTE-A is being studied by academia, industry, and the standardization bodies. To date, there are more than 100 papers available on D2D communications in cellular networks and, there is no survey on this field. In this article, we provide a taxonomy based on the D2D communicating spectrum and review the available literature extensively under the proposed taxonomy. Moreover, we provide new insights to the over-explored and under-explored areas which lead us to identify open research problems of D2D communication in cellular networks.
19 Sep 2011
TL;DR: Experimental results show that a re- design of the wireless network stack to exploit full duplex capability can result in significant improvements in network performance.
Abstract: This paper presents a full duplex radio design using signal inversion and adaptive cancellation. Signal inversion uses a simple design based on a balanced/unbalanced (Balun) transformer. This new design, unlike prior work, supports wideband and high power systems. In theory, this new design has no limitation on bandwidth or power. In practice, we find that the signal inversion technique alone can cancel at least 45dB across a 40MHz bandwidth. Further, combining signal inversion cancellation with cancellation in the digital domain can reduce self-interference by up to 73dB for a 10MHz OFDM signal. This paper also presents a full duplex medium access control (MAC) design and evaluates it using a testbed of 5 prototype full duplex nodes. Full duplex reduces packet losses due to hidden terminals by up to 88%. Full duplex also mitigates unfair channel allocation in AP-based networks, increasing fairness from 0.85 to 0.98 while improving downlink throughput by 110% and uplink throughput by 15%. These experimental results show that a re- design of the wireless network stack to exploit full duplex capability can result in significant improvements in network performance.
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