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Node (networking)

About: Node (networking) is a research topic. Over the lifetime, 158302 publications have been published within this topic receiving 1791839 citations. The topic is also known as: node (networking).


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Journal ArticleDOI
TL;DR: It is proved that, with appropriate bounds on node density and intracluster and intercluster transmission ranges, HEED can asymptotically almost surely guarantee connectivity of clustered networks.
Abstract: Topology control in a sensor network balances load on sensor nodes and increases network scalability and lifetime. Clustering sensor nodes is an effective topology control approach. We propose a novel distributed clustering approach for long-lived ad hoc sensor networks. Our proposed approach does not make any assumptions about the presence of infrastructure or about node capabilities, other than the availability of multiple power levels in sensor nodes. We present a protocol, HEED (Hybrid Energy-Efficient Distributed clustering), that periodically selects cluster heads according to a hybrid of the node residual energy and a secondary parameter, such as node proximity to its neighbors or node degree. HEED terminates in O(1) iterations, incurs low message overhead, and achieves fairly uniform cluster head distribution across the network. We prove that, with appropriate bounds on node density and intracluster and intercluster transmission ranges, HEED can asymptotically almost surely guarantee connectivity of clustered networks. Simulation results demonstrate that our proposed approach is effective in prolonging the network lifetime and supporting scalable data aggregation.

4,889 citations

Proceedings ArticleDOI
09 Mar 2002
TL;DR: PEGASIS (power-efficient gathering in sensor information systems), a near optimal chain-based protocol that is an improvement over LEACH, is proposed, where each node communicates only with a close neighbor and takes turns transmitting to the base station, thus reducing the amount of energy spent per round.
Abstract: Sensor webs consisting of nodes with limited battery power and wireless communications are deployed to collect useful information from the field. Gathering sensed information in an energy efficient manner is critical to operate the sensor network for a long period of time. In W. Heinzelman et al. (Proc. Hawaii Conf. on System Sci., 2000), a data collection problem is defined where, in a round of communication, each sensor node has a packet to be sent to the distant base station. If each node transmits its sensed data directly to the base station then it will deplete its power quickly. The LEACH protocol presented by W. Heinzelman et al. is an elegant solution where clusters are formed to fuse data before transmitting to the base station. By randomizing the cluster heads chosen to transmit to the base station, LEACH achieves a factor of 8 improvement compared to direct transmissions, as measured in terms of when nodes die. In this paper, we propose PEGASIS (power-efficient gathering in sensor information systems), a near optimal chain-based protocol that is an improvement over LEACH. In PEGASIS, each node communicates only with a close neighbor and takes turns transmitting to the base station, thus reducing the amount of energy spent per round. Simulation results show that PEGASIS performs better than LEACH by about 100 to 300% when 1%, 20%, 50%, and 100% of nodes die for different network sizes and topologies.

3,731 citations

Journal ArticleDOI
TL;DR: This work forms this multicast problem and proves that linear coding suffices to achieve the optimum, which is the max-flow from the source to each receiving node.
Abstract: Consider a communication network in which certain source nodes multicast information to other nodes on the network in the multihop fashion where every node can pass on any of its received data to others. We are interested in how fast each node can receive the complete information, or equivalently, what the information rate arriving at each node is. Allowing a node to encode its received data before passing it on, the question involves optimization of the multicast mechanisms at the nodes. Among the simplest coding schemes is linear coding, which regards a block of data as a vector over a certain base field and allows a node to apply a linear transformation to a vector before passing it on. We formulate this multicast problem and prove that linear coding suffices to achieve the optimum, which is the max-flow from the source to each receiving node.

3,660 citations

Proceedings ArticleDOI
Kevin Fall1
25 Aug 2003
TL;DR: This work proposes a network architecture and application interface structured around optionally-reliable asynchronous message forwarding, with limited expectations of end-to-end connectivity and node resources.
Abstract: The highly successful architecture and protocols of today's Internet may operate poorly in environments characterized by very long delay paths and frequent network partitions. These problems are exacerbated by end nodes with limited power or memory resources. Often deployed in mobile and extreme environments lacking continuous connectivity, many such networks have their own specialized protocols, and do not utilize IP. To achieve interoperability between them, we propose a network architecture and application interface structured around optionally-reliable asynchronous message forwarding, with limited expectations of end-to-end connectivity and node resources. The architecture operates as an overlay above the transport layers of the networks it interconnects, and provides key services such as in-network data storage and retransmission, interoperable naming, authenticated forwarding and a coarse-grained class of service.

3,511 citations

Proceedings ArticleDOI
18 May 2015
TL;DR: A novel network embedding method called the ``LINE,'' which is suitable for arbitrary types of information networks: undirected, directed, and/or weighted, and optimizes a carefully designed objective function that preserves both the local and global network structures.
Abstract: This paper studies the problem of embedding very large information networks into low-dimensional vector spaces, which is useful in many tasks such as visualization, node classification, and link prediction. Most existing graph embedding methods do not scale for real world information networks which usually contain millions of nodes. In this paper, we propose a novel network embedding method called the ``LINE,'' which is suitable for arbitrary types of information networks: undirected, directed, and/or weighted. The method optimizes a carefully designed objective function that preserves both the local and global network structures. An edge-sampling algorithm is proposed that addresses the limitation of the classical stochastic gradient descent and improves both the effectiveness and the efficiency of the inference. Empirical experiments prove the effectiveness of the LINE on a variety of real-world information networks, including language networks, social networks, and citation networks. The algorithm is very efficient, which is able to learn the embedding of a network with millions of vertices and billions of edges in a few hours on a typical single machine. The source code of the LINE is available online\footnote{\url{https://github.com/tangjianpku/LINE}}.

3,492 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
2022139
20216,715
202010,461
201911,957
201810,865
20179,584