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Object (computer science)

About: Object (computer science) is a research topic. Over the lifetime, 106024 publications have been published within this topic receiving 1360115 citations. The topic is also known as: obj & Rq.


Papers
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Proceedings ArticleDOI
27 Jun 2016
TL;DR: This work proposes an energy minimization approach that places object candidates in 3D using the fact that objects should be on the ground-plane, and achieves the best detection performance on the challenging KITTI benchmark, among published monocular competitors.
Abstract: The goal of this paper is to perform 3D object detection from a single monocular image in the domain of autonomous driving. Our method first aims to generate a set of candidate class-specific object proposals, which are then run through a standard CNN pipeline to obtain highquality object detections. The focus of this paper is on proposal generation. In particular, we propose an energy minimization approach that places object candidates in 3D using the fact that objects should be on the ground-plane. We then score each candidate box projected to the image plane via several intuitive potentials encoding semantic segmentation, contextual information, size and location priors and typical object shape. Our experimental evaluation demonstrates that our object proposal generation approach significantly outperforms all monocular approaches, and achieves the best detection performance on the challenging KITTI benchmark, among published monocular competitors.

976 citations

Journal ArticleDOI
TL;DR: A learning-based approach to the problem of detecting objects in still, gray-scale images that makes use of a sparse, part-based representation is developed and a critical evaluation of the approach under the proposed standards is presented.
Abstract: We study the problem of detecting objects in still, gray-scale images. Our primary focus is the development of a learning-based approach to the problem that makes use of a sparse, part-based representation. A vocabulary of distinctive object parts is automatically constructed from a set of sample images of the object class of interest; images are then represented using parts from this vocabulary, together with spatial relations observed among the parts. Based on this representation, a learning algorithm is used to automatically learn to detect instances of the object class in new images. The approach can be applied to any object with distinguishable parts in a relatively fixed spatial configuration; it is evaluated here on difficult sets of real-world images containing side views of cars, and is seen to successfully detect objects in varying conditions amidst background clutter and mild occlusion. In evaluating object detection approaches, several important methodological issues arise that have not been satisfactorily addressed in the previous work. A secondary focus of this paper is to highlight these issues, and to develop rigorous evaluation standards for the object detection problem. A critical evaluation of our approach under the proposed standards is presented.

970 citations

Proceedings ArticleDOI
20 Jun 2005
TL;DR: The performance of the approach constitutes a suggestive plausibility proof for a class of feedforward models of object recognition in cortex and exhibits excellent recognition performance and outperforms several state-of-the-art systems on a variety of image datasets including many different object categories.
Abstract: We introduce a novel set of features for robust object recognition. Each element of this set is a complex feature obtained by combining position- and scale-tolerant edge-detectors over neighboring positions and multiple orientations. Our system's architecture is motivated by a quantitative model of visual cortex. We show that our approach exhibits excellent recognition performance and outperforms several state-of-the-art systems on a variety of image datasets including many different object categories. We also demonstrate that our system is able to learn from very few examples. The performance of the approach constitutes a suggestive plausibility proof for a class of feedforward models of object recognition in cortex.

969 citations

Proceedings ArticleDOI
01 Oct 2018
TL;DR: This work presents AVOD, an Aggregate View Object Detection network for autonomous driving scenarios that uses LIDAR point clouds and RGB images to generate features that are shared by two subnetworks: a region proposal network (RPN) and a second stage detector network.
Abstract: We present AVOD, an Aggregate View Object Detection network for autonomous driving scenarios. The proposed neural network architecture uses LIDAR point clouds and RGB images to generate features that are shared by two subnetworks: a region proposal network (RPN) and a second stage detector network. The proposed RPN uses a novel architecture capable of performing multimodal feature fusion on high resolution feature maps to generate reliable 3D object proposals for multiple object classes in road scenes. Using these proposals, the second stage detection network performs accurate oriented 3D bounding box regression and category classification to predict the extents, orientation, and classification of objects in 3D space. Our proposed architecture is shown to produce state of the art results on the KITTI 3D object detection benchmark [1] while running in real time with a low memory footprint, making it a suitable candidate for deployment on autonomous vehicles. Code is available at

967 citations

Journal ArticleDOI
TL;DR: This work considers the problem of grasping novel objects, specifically objects that are being seen for the first time through vision, and presents a learning algorithm that neither requires nor tries to build a 3-d model of the object.
Abstract: We consider the problem of grasping novel objects, specifically objects that are being seen for the first time through vision. Grasping a previously unknown object, one for which a 3-d model is not available, is a challenging problem. Furthermore, even if given a model, one still has to decide where to grasp the object. We present a learning algorithm that neither requires nor tries to build a 3-d model of the object. Given two (or more) images of an object, our algorithm attempts to identify a few points in each image corresponding to good locations at which to grasp the object. This sparse set of points is then triangulated to obtain a 3-d location at which to attempt a grasp. This is in contrast to standard dense stereo, which tries to triangulate every single point in an image (and often fails to return a good 3-d model). Our algorithm for identifying grasp locations from an image is trained by means of supervised learning, using synthetic images for the training set. We demonstrate this approach on two robotic manipulation platforms. Our algorithm successfully grasps a wide variety of objects, such as plates, tape rolls, jugs, cellphones, keys, screwdrivers, staplers, a thick coil of wire, a strangely shaped power horn and others, none of which were seen in the training set. We also apply our method to the task of unloading items from dishwashers.

959 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
202238
20213,087
20205,900
20196,540
20185,940
20175,046