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Object (computer science)

About: Object (computer science) is a research topic. Over the lifetime, 106024 publications have been published within this topic receiving 1360115 citations. The topic is also known as: obj & Rq.


Papers
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Proceedings Article
01 Dec 2004
TL;DR: An extension of the CRF framework that incorporates hidden variables and combines class conditional CRFs into a unified framework for part-based object recognition is proposed, which allows the assumption of conditional independence of the observed data to be relaxed.
Abstract: We present a discriminative part-based approach for the recognition of object classes from unsegmented cluttered scenes. Objects are modeled as flexible constellations of parts conditioned on local observations found by an interest operator. For each object class the probability of a given assignment of parts to local features is modeled by a Conditional Random Field (CRF). We propose an extension of the CRF framework that incorporates hidden variables and combines class conditional CRFs into a unified framework for part-based object recognition. The parameters of the CRF are estimated in a maximum likelihood framework and recognition proceeds by finding the most likely class under our model. The main advantage of the proposed CRF framework is that it allows us to relax the assumption of conditional independence of the observed data (i.e. local features) often used in generative approaches, an assumption that might be too restrictive for a considerable number of object classes.

428 citations

Patent
13 Sep 2006
TL;DR: In this paper, the authors present a system for providing an improved three-dimensional graphical user interface, which can be represented as two or more objects within a 3D virtual space displayed to the user.
Abstract: Methods and systems are provided for providing an improved three-dimensional graphical user interface. In one embodiment, the method generally comprises: receiving an input from an end user, and capturing computing output from at least one computer source in response to the received end-user input. The computing output can be presented as two or more objects within a three-dimensional virtual space displayed to the end user. In one embodiment, the method further comprises generating a timeline that includes an icon for each object presented within the virtual space. In another embodiment, the method further comprises providing a database for storing and categorizing data regarding each object presented within the virtual space.

426 citations

Patent
22 Oct 1996
TL;DR: In this paper, a method and system for creating named relations between classes in a dynamic object-oriented programming environment via mappers is disclosed, where mapping objects dynamically bind to the class interfaces of the classes being related.
Abstract: A method and system for creating named relations between classes in a dynamic object-oriented programming environment via mappers is disclosed. The mapping objects dynamically bind to the class interfaces of the classes being related. These connections between classes are defined within a visual environment. The relationships can be programmatically attached by name to object instances during program execution. Because these relationships are stored in a resource and are dynamically bound by name to the objects, they can be created and modified without requiring the source code of the objects being associated to be changed. This eliminates hard coded dependencies between objects that impede reuse of the objects in other contexts. The invention requires and takes full advantage of, meta-data, full dynamic binding and probing support in the objects being connected with the invention.

423 citations

Journal ArticleDOI
TL;DR: It is asserted that standardization of the NOR protocol is essential for obtaining reliable data that can be compared across studies to build consensus as to the specific contribution of the rodent hippocampus to object memory.

423 citations

Journal ArticleDOI
TL;DR: The idea that fornix transection in the monkey impairs spatial memory but leaves object memory intact is shown to be an oversimplification.
Abstract: A series of five experiments investigated the relationship between object memory and scene memory in normal and fornix-transected monkeys. An algorithm created formally defined background and objects on a large visual display; the disposition of some particular objects in particular places in a particular background constitutes a formally defined scene. The animals learned four types of discrimination problem: (1) object-in-place discrimination learning, in which the correct (rewarded) response was to a particular object that always occupied the same place in a particular unique background, (2) place discrimination learning, in which the correct response was to a particular place in a unique background, with no distinctive object at that place, (3) object discrimination learning in unique backgrounds, in which the correct response was to a particular object that could occupy one or the other of two possible places in a unique background, and (4) object discrimination learning in varying backgrounds, in which the correct response was to a particular object that could appear at any place in any background. The severest impairment produced by fornix transection was in object-in-place learning. Fornix transection did not impair object discrimination learning in varying backgrounds. The results from the other two types of learning task showed intermediate severity of impairment in the fornix-transected animals. The idea that fornix transection in the monkey impairs spatial memory but leaves object memory intact is thus shown to be an oversimplification. The impairments of object memory in the present experiments are analogous to the impairments of episodic memory seen in human amnesic patients.

423 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
202238
20213,087
20205,900
20196,540
20185,940
20175,046