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Packet loss

About: Packet loss is a research topic. Over the lifetime, 21235 publications have been published within this topic receiving 302453 citations.


Papers
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Patent
Tsuyoshi Miura1, Shin Fujita1
25 May 2004
TL;DR: In this paper, a retransmission request controlling unit controlling the timing of transmission of a retracement request to a packet transmitting apparatus from a retraughming request transmitting unit according to whether an error correcting unit can restore the lost packet within a predetermined time period when loss of the packet is detected.
Abstract: A packet error correcting apparatus includes a retransmission request controlling unit controlling a timing of transmission of a retransmission request to a packet transmitting apparatus from a retransmission request transmitting unit according to whether an error correcting unit can restore the lost packet within a predetermined time period when loss of the packet is detected. In a packet receiving apparatus supporting both Forward Error Correction (FEC) and Automatic Repeat reQuest (ARQ), it is possible to control a timing of transmission of a retransmission request when packet loss occurs, thereby to regenerate video and/or voice with the most suitable delay time while suppressing transmission of unnecessary retransmission requests.

68 citations

Patent
Jose Costa Requena1
14 Nov 2001
TL;DR: In this article, the authors propose a protocol for the use of Session Description Protocol (SDP) within the application-layer signaling between the packet data network terminal and the interface in a public land mobile network (PLMN).
Abstract: Application-layer signaling of a packet data network, such as the Session Initiation Protocol (SIP), is used to communicate with an interworking interface between the packet data network and a circuit-switched network, particularly a public land mobile network (PLMN), wherein the interface converts the application-layer signaling of the packet data network to a control protocol utilized in the PLMN, wherein a private user identification is carried, for example, by means of a Session Description Protocol (SDP) within the application-layer signaling between the packet data network terminal and the interface, and wherein standardization of lower layers of the packet data network protocol stack is not required beyond that which is already defined. The interface between the packet data network and the circuit-switched network provides the private user identification to the circuit-switched network in the manner in which the circuit-switched network is accustomed.

68 citations

Book ChapterDOI
22 Apr 2003
TL;DR: GRAB design harnesses the advantage of large scale and relies on the collective efforts of multiple nodes to deliver data, without dependency on any individual ones, and can successfully deliver above 90% of data with relatively low energy cost even under adverse conditions.
Abstract: Recent technology advances in low-cost, low-power chip designs have made feasible the deployment of large-scale sensor networks. Although data forwarding has been among the first set of issues explored in sensor networking, how to reliably deliver sensing data through a vast field of small, vulnerable sensors remains a research challenge. In this paper we present GRAdient Broadcast (GRAB), a new set of mechanisms and protocols which is designed specifically for robust data delivery in spite of unreliable nodes and fallible wireless links. Similar to previous work [1], GRAB builds and maintains a cost field, providing each sensor in the network the direction to forward sensing data. Different from all the existing approaches, however, GRAB forwards data along an interleaved mesh from each source to the receiver. The width of the forwarding mesh is controlled by the amount of credit carried in each data message, allowing the degree of delivery robustness to be adjusted by the sender. GRAB design harnesses the advantage of large scale and relies on the collective efforts of multiple nodes to deliver data, without dependency on any individual ones. As demonstrated in our extensive simulation experiments, GRAB can successfully deliver above 90% of data with relatively low energy cost even under adverse conditions of up to 30% node failures compounded with 15% link packet losses.

68 citations

Proceedings ArticleDOI
15 Mar 2010
TL;DR: Results obtained from ns-2 network simulator show that the proposed protocols have potential for significantly improving end-to-end throughput, and at 1% and 5% packet loss rates one of the proposed protocol has shown about 21% and 95% increase in end- to- end throughput for file transfer application.
Abstract: The cognitive radio networks or CogNets poses several new challenges to the transport layer protocols, because of many unique features of cognitive radio based devices used to build them. CogNets not only have inherited all features of wireless networks, but also their link connections are intermittent and discontinuous. Exiting transport layer protocols are too slow to respond quickly for utilizing available link capacity. Furthermore, existing self-timed transport layer protocols are neither designed for nor able to provide efficient reliable end-to-end transport service in CogNets, where wide round trip delay variations naturally occur. We identify (i) requirements of protocols for the transport layer of CogNets, (ii) propose a generic architecture for implementing a family of protocols that fulfill desired requirements, (iii) design, implement, and evaluate a family of best-effort transport protocols for serving delay-tolerant applications. Results obtained from ns-2 network simulator show that the proposed protocols have potential for significantly improving end-to-end throughput. For instance, at 1% and 5% packet loss rates one of the proposed protocol has shown about 21% and 95% increase in end-to-end throughput for file transfer application.

68 citations

Proceedings ArticleDOI
09 Jan 2010
TL;DR: A client-driven video transmission scheme which utilizes multiple HTTP/TCP streams that is largely insensitive to unanticipated packet loss and thereby reduces throughput fluctuations and can easily be deployed in existing network infrastructures.
Abstract: TCP-based video streaming encounters difficulties in unreliable networks with unanticipated packet loss. In combination with high round trip times, the effective throughput deteriorates rapidly and TCP connection resets or stalls may occur. In this paper, we propose a client-driven video transmission scheme which utilizes multiple HTTP/TCP streams. The scheme is largely insensitive to unanticipated packet loss and thereby reduces throughput fluctuations. Since it is based on HTTP, the scheme can easily be deployed in existing network infrastructures. It fosters scalability on the server side by shifting complexity from the server to the clients. Certain features of request-response schemes allow maintaining fairness, despite of using multiple HTTP streams. Making use of TCP, the scheme inherently adapts to congested network links.

68 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
2023133
2022325
2021694
2020846
20191,033
2018993