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Page layout

About: Page layout is a research topic. Over the lifetime, 2266 publications have been published within this topic receiving 23261 citations.


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Patent
Yao-Jen Hsieh1, Kai-Ming Liu1
31 Mar 2014
TL;DR: In this paper, a method was proposed to extract multiple-patterning group assignment information of one or more layout patterns from a layout design, and whether the extracted multiple pattern assignment information is consistent with a set of multiple pattern constraints of the node is determined by a hardware processor.
Abstract: A method includes extracting multiple-patterning group assignment information of one or more layout patterns from a layout design. The layout design corresponds to a circuit design, and the one or more layout patterns corresponding to a node of the circuit design. Whether the extracted multiple-patterning group assignment information is consistent with a set of multiple-patterning group assignment constraints of the node is determined by a hardware processor.

5 citations

Patent
03 Oct 2000
TL;DR: In this article, the authors present a method and an apparatus for inspection of a plate wherein OK'd page data can be compared with each page data laid out under a final layout condition without actually outputting a machine plate, a film, etc.
Abstract: PROBLEM TO BE SOLVED: To provide a method and an apparatus for inspection of a plate wherein OK'd page data can be compared with each page data laid out under a final layout condition without actually outputting a machine plate, a film, etc., and when this comparison is performed, positioning of the OK'd page data and each page data laid out under the final layout condition is facilitated. SOLUTION: Page raster data are prepd. from page layout data by means of an RIP device for proof reading (S2) and laid out layout data are prepd. by means of a layout device (S3). In addition, laid out raster data are prepd. from the laid out layout data by means of an RIP device for CTP (S4). After data to be compared are designated in a comparison device (S5), the page raster data are positioned (S6) and comparison is performed (S7) and a result is outputted by means of a device 8 for outputting a result of inspection.

5 citations

Proceedings ArticleDOI
17 Sep 2010
TL;DR: It is shown that the template-based approach can significantly reduce design area in comparison with standard cells approach and is introduced to design logic blocks within the limits of regular layout using pre-generated layout templates.
Abstract: Design rules for small process node become more restrictive and more complex nowadays. The usage of strongly predefined structures for layout design is the way to cope with the complexity of circuit design within the limits of design rules. This paper introduces an approach to design logic blocks within the limits of regular layout using pre-generated layout templates. Proposed technique skips the hierarchy of standard cells and uses templates as minimal functional elements. We introduce logic instrument to describe the functionality of templates and demonstrate examples of template-based synthesis solutions. We show that the template-based approach can significantly reduce design area in comparison with standard cells approach.

5 citations

Journal ArticleDOI
TL;DR: In this paper, the spatial layout of human-machine interface supported by the design cognition model and the use of Machine Learning algorithms is presented. But the layout optimization objective function was constructed according to each principle, and the problem of solving layout parties and cases was transformed into a combinatorial optimization problem.
Abstract: In recent years, progressive attention has been paid to the research of man–machine interface. In many fields of application software system development, experts have listed man–machine interface as one of the commands for the urgent research and advancement. This article has proposed the improvement to the man–machine interface system control design for the practical value of life, and has presented an approach for algorithms using Machine Learning. The method used in the paper includes the spatial layout of human–machine interface supported by the design cognition model and the use of Machine Learning algorithms. Based on Max–Min Ant System, the optimal path of ant construction is obtained, which is the optimal layout scheme. The experimental result in the paper shows that: with the support of the cognitive model, the cabin man–machine interface system control design method based on Genetic Algorithm-Ants Algorithm is obtained. The layout design principles were summarized by the cognitive model, and the layout optimization objective function was constructed according to each principle, and the problem of solving layout parties and cases was transformed into a combinatorial optimization problem. The form of fitness function, pheromone, and heuristic information for layout optimization was studied, and the algorithm of manual optimization process was implemented based on Genetic Algorithm and Ant Algorithm, in order to obtain a good optimization performance and time performance as a result. The practical value of the control design of man–machine interface system with the Machine Learning algorithm is proved.

5 citations

01 Jan 2014
TL;DR: This work proposes a rule-based frame for generating object layouts for AR applications and presents an algorithm for dynamically targeting the AR application to a new environment in real time by solving a constraint-satisfaction problem.
Abstract: Creating a layout for an augmented reality (AR) application which embeds virtual objects in a physical environment is difficult as it must adapt to any physical space. We propose a rule-based framework for generating object layouts for AR applications. We present an algorithm for dynamically targeting the AR application to a new environment in real time by solving a constraint-satisfaction problem. Under our framework, the developer of an AR application specifies a set of cost functions (rules) which enforce self-consistency (rules regarding the inter-relationships of application components) and scene-consistency (application components are consistent with the physical environment they are placed in). Our method is general and can be applied to any rule-based layout design problems. We represent layout rules using hyper-graphs where nodes in the graph represent objects and hyper-edges between nodes represent the rules that operate on objects. Given an environment, we create a layout for an application using a novel solution-space exploration algorithm. Our method exploits the fact that for many types of rules, satisfiable assignments can be found efficiently, in other words, these rules are locally satisfiable. This allows us to sample candidate object values from the known partial probability distribution function for each rule. Experimental results demonstrate that this sampling technique reduces the number of samples required by other algorithms by orders of magnitude enabling us to find rule-consistent augmentations for the scene. We demonstrate several augmented reality applications, which automatically adapt to different rooms and changing circumstances in each room. Our adaptive search algorithm is general and can be used for many other applications such as automatic furniture layout, populating virtual worlds and 2D graphic design.

5 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
202325
202273
202165
202093
2019124
201893