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Sketch recognition

About: Sketch recognition is a research topic. Over the lifetime, 1611 publications have been published within this topic receiving 40284 citations.


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Journal Article
TL;DR: This paper introduces a writing recognition system based on computer vision, which can automatically inspect credentials and admission tickets with high accuracy and can not only save the massive manpower and time, but also promote working efficiency.

1 citations

Journal ArticleDOI
TL;DR: The SketchMaker is developed as an interactive sketch extraction and composition system to help users generate scene sketches via reusing object sketches in existing scene sketches with minimal manual intervention and how SBIR improves from composited scene sketches is demonstrated to verify the performance of the interactive sketch processing system.
Abstract: Sketching is an intuitive and simple way to depict sciences with various object form and appearance characteristics. In the past few years, widely available touchscreen devices have increasingly made sketch-based human-AI co-creation applications popular. One key issue of sketch-oriented interaction is to prepare input sketches efficiently by non-professionals because it is usually difficult and time-consuming to draw an ideal sketch with appropriate outlines and rich details, especially for novice users with no sketching skills. Thus, sketching brings great obstacles for sketch applications in daily life. On the other hand, hand-drawn sketches are scarce and hard to collect. Given the fact that there are several large-scale sketch datasets providing sketch data resources, but they usually have a limited number of objects and categories in sketch, and do not support users to collect new sketch materials according to their personal preferences. In addition, few sketch-related applications support the reuse of existing sketch elements. Thus, knowing how to extract sketches from existing drawings and effectively re-use them in interactive scene sketch composition will provide an elegant way for sketch-based image retrieval (SBIR) applications, which are widely used in various touch screen devices. In this study, we first conduct a study on current SBIR to better understand the main requirements and challenges in sketch-oriented applications. Then we develop the SketchMaker as an interactive sketch extraction and composition system to help users generate scene sketches via reusing object sketches in existing scene sketches with minimal manual intervention. Moreover, we demonstrate how SBIR improves from composited scene sketches to verify the performance of our interactive sketch processing system. We also include a sketch-based video localization task as an alternative application of our sketch composition scheme. Our pilot study shows that our system is effective and efficient, and provides a way to promote practical applications of sketches.

1 citations

01 Jan 2017
TL;DR: In this article, the Quadratic-Chi distance family is used to measure differences between histograms to capture cross-bin relationships and a new algorithm for trimming videos is proposed to remove all the unimportant frames from videos.
Abstract: The purpose of this paper is to describe one-shot-learning gesture recognition systems developed on the ChaLearn Gesture Dataset (ChaLearn). We use RGB and depth images and combine appearance (Histograms of Oriented Gradients) and motion descriptors (Histogram of Optical Flow) for parallel temporal segmentation and recognition. The Quadratic-Chi distance family is used to measure differences between histograms to capture cross-bin relationships. We also propose a new algorithm for trimming videos--to remove all the unimportant frames from videos. We present two methods that use a combination of HOG-HOF descriptors together with variants of a Dynamic Time Warping technique. Both methods outperform other published methods and help narrow the gap between human performance and algorithms on this task. The code is publicly available in the MLOSS repository.

1 citations

01 Aug 2009
TL;DR: This work proposes a novel recognition method which uses hierarchical structure and shows the proposed method has advantages on processing time and accuracy compared to a conventional method for generic object recognition.
Abstract: Object recognition is one of the most challenging problems in the field of computer vision. Although recent approaches have shown promising results, such approaches are specialized in each recognition task. Therefore they cannot be extended many other recognition tasks. To integrate many types of recognition, we propose a novel recognition method which uses hierarchical structure. Our experimental results show the proposed method has advantages on processing time and accuracy compared to a conventional method for generic object recognition.

1 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
202326
202271
202130
202029
201946
201827