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Smacker video

About: Smacker video is a research topic. Over the lifetime, 5419 publications have been published within this topic receiving 125640 citations. The topic is also known as: .smk.


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Patent
12 Jul 1996
TL;DR: In this article, a method and apparatus for use in a digital video delivery system is provided, where a digital representation of an audio-visual work, such as an MPEG file, is parsed to produce a tag file.
Abstract: A method and apparatus for use in a digital video delivery system is provided. A digital representation of an audio-visual work, such as an MPEG file, is parsed to produce a tag file. The tag file includes information about each of the frames in the audio-visual work. During the performance of the audio-visual work, data from the digital representation is sent from a video pump to a decoder. Seek operations are performed by causing the video pump to stop transmitting data from the current position in the digital representation, and to start transmitting data from a new position in the digital representation. The information in the tag file is inspected to determine the new position from which to start transmitting data. To ensure that the data stream transmitted by the video pump maintains compliance with the applicable video format, prefix data that includes appropriate header information is transmitted by said video pump prior to transmitting data from the new position. Fast and slow forward and rewind operations are performed by selecting video frames based on the information contained in the tag file and the desired presentation rate, and generating a data stream containing data that represents the selected video frames. A video editor is provided for generating a new video file from pre-existing video files. The video editor selects frames from the pre-existing video files based on editing commands and the information contained in the tag files of the pre-existing video files. A presentation rate, start position, end position, and source file may be separately specified for each sequence to be created by the video editor.

388 citations

Journal ArticleDOI
TL;DR: The more advanced 3D video extension, 3D-HEVC, targets a coded representation consisting of multiple views and associated depth maps, as required for generating additional intermediate views inAdvanced 3D displays.
Abstract: The High Efficiency Video Coding (HEVC) standard has recently been extended to support efficient representation of multiview video and depth-based 3D video formats. The multiview extension, MV-HEVC, allows efficient coding of multiple camera views and associated auxiliary pictures, and can be implemented by reusing single-layer decoders without changing the block-level processing modules since block-level syntax and decoding processes remain unchanged. Bit rate savings compared with HEVC simulcast are achieved by enabling the use of inter-view references in motion-compensated prediction. The more advanced 3D video extension, 3D-HEVC, targets a coded representation consisting of multiple views and associated depth maps, as required for generating additional intermediate views in advanced 3D displays. Additional bit rate reduction compared with MV-HEVC is achieved by specifying new block-level video coding tools, which explicitly exploit statistical dependencies between video texture and depth and specifically adapt to the properties of depth maps. The technical concepts and features of both extensions are presented in this paper.

385 citations

Patent
08 Jun 1990
TL;DR: In this paper, a video editing system comprising a computer system having a mass storage and a display, a video source, such as a video cassette recorder (VCR), camera, or optical disc player, and a video processor/controller linking the computer to the video source is described.
Abstract: A video editing system comprising a computer system having a mass storage and a display, a video source, such as a video cassette recorder (VCR), camera, or optical disc player, and a video processor/controller linking the computer to the video source. The computer system functions under the direction of standard operating software and video editing software which provide the user with an interface for controlling both playback and clip editing of video information from the video source. Upon initialization of the editing system, the user is presented with at least a video window for displaying the video information, a control window for regulating playback of the video information, and a clip list window having a number of rows of edit windows organized under begin, end, and clip columns. The user controls playback of video from the video source within the video window through manipulation of standard playback direction and speed indicators. To mark a video frame in the video window as either a begin or end point of a video clip, the user clicks on the desired video frame with a mouse associated with the editing system. A small digitized version of the requested video frame is then created and attached to the cursor. This small digitized frame (SDF) can then be moved in tandem with the cursor from the video window to an edit window and released. Begin and end points of clips are created by releasing an SDF within an edit window under the appropriate column. Releasing an SDF within an edit window under the clip column causes that SDF to be entered as both the begin and end point of the clip. Numerous rows of edit windows can be created in a similar manner. When the begin and end edit windows in the same row are filled with different SDFs, the video frames between those respective points are digitized and automatically inserted into the clip column for that row in an animated form. SDFs can likewise be directly manipulated to modify the content or sequence of edit windows or to change the video frame being played within the video window.

376 citations

Proceedings ArticleDOI
01 Jan 1995
TL;DR: This work proposes an architecture where a video transmission can be decomposed into multiple sessions with different bandwidth requirements using an application-level gateway, and makes the Real-time Transport Protocol (RTP) an integral component of the architecture.
Abstract: The current model for multicast transmission of video over the Internet assumes that a fixed average bandwidth is uniformly present throughout the network. Consequently, sources limit their transmission rates to accommodate the lowest bandwidth links, even though high-bandwidth connectivity might be available to many of the participants. We propose an architecture where a video transmission can be decomposed into multiple sessions with different bandwidth requirements using an application-level gateway. Our video gateway transparently connects pairs of sessions into a single logical conference by manipulating the data and control information of the video streams. In particular, the gateway performs bandwidth adaptation through transcoding and rate-control. We describe an efficient algorithm for transcoding Motion-JPEG to H.261 that runs in real-time on standard workstations. By making the Real-time Transport Protocol (RTP) an integral component of our architecture, the video gateway interoperates with the current Internet video tools in a transparent fashion. We have built a prototype of the video gateway and used it to redistribute multi-megabit JPEG video seminars from the Bay Area Gigabit Network as 128 kb/s H.261 MBone sessions.

371 citations

Journal ArticleDOI
Minerva M. Yeung1, Boon-Lock Yeo1
TL;DR: This work proposes techniques to analyze video and build a compact pictorial summary for visual presentation and presents a set of video posters, each of which is a compact, visually pleasant, and intuitive representation of the story content.
Abstract: Digital video archives are likely to be accessible on distributed networks which means that the data are subject to network congestion and bandwidth constraints. To enable new applications and services of digital video, it is not only important to develop tools to analyze and browse video, view query results, and formulate better searches, but also to deliver the essence of the material in compact forms. Video visualization describes the joint process of analyzing video and the subsequent derivation of representative visual presentation of the essence of the content. We propose techniques to analyze video and build a compact pictorial summary for visual presentation. A video sequence is thus condensed into a few images-each summarizing the dramatic incident taking place in a meaningful segment of the video. In particular, we present techniques to differentiate the dominance of the content in subdivisions of the segment based on analysis results, select a graphic layout pattern according to the relative dominances, and create a set of video posters, each of which is a compact, visually pleasant, and intuitive representation of the story content. The collection of video posters arranged in temporal order then forms a pictorial summary of the sequence to tell the underlying story. The techniques and compact presentations proposed offer valuable tools for new applications and services of digital video including video browsing, query, search, and retrieval in the digital libraries and over the Internet.

369 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
20235
202210
20193
20187
201785
2016167