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Systems architecture

About: Systems architecture is a research topic. Over the lifetime, 17612 publications have been published within this topic receiving 283719 citations. The topic is also known as: system architecture.


Papers
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Journal ArticleDOI
TL;DR: A smart grid architecture depicting a smart grid consisting of the main grid and multiple embedded micro-grids is proposed by proposing a “Micro-grid Key Elements Model” (MKEM) and the implementation of the virtualized system integrates solar power generation units, battery energy storage systems with the proposed grid architecture.

120 citations

Journal ArticleDOI
01 Aug 1988
TL;DR: A high performance display system that has been incorporated into the overall architecture of the Stellar Graphics Supercomputer Model GS1000, and is capable of rendering 150,000 shaded triangles/sec, and 600,000 short vectors/sec.
Abstract: This paper describes a high performance display system that has been incorporated into the overall architecture of the Stellar Graphics Supercomputer Model GS1000. The display system is tightly coupled to the CPU, memory system and vector processing unit of this supercomputer, and is capable of rendering 150,000 shaded triangles/sec, and 600,000 short vectors/sec. The goal of the architecture is to share hardware resources between the CPU and display system and achieve a high bandwidth connection between them. This coupling of the display system and the processor, the architecture of the rendering processor, and the two ASICs that are used to implement the rendering processor are described.In addition, the display system architecture is contrasted to other approaches to high performance graphics, and design trade-offs and possible extensions are described. The implementation of popular display algorithms on the architecture is discussed, and their performance specified. The reader is advised that Stellar Computer Inc. is seeking patent protection for work described in this paper.

119 citations

Proceedings ArticleDOI
14 Mar 1998
TL;DR: This paper serves as a general introduction to Bamboo, describing the system's architecture, implementation and future directions, and showing how the system can facilitate the rapid development of robust applications by promoting code reuse via community-wide exchange.
Abstract: Bamboo is a portable system supporting real-time, networked, virtual environments. Unlike previous efforts, this design focuses on the ability of the system to dynamically configure itself without explicit user interaction, allowing applications to take on new functionality after execution. In particular, this framework facilitates the discovery of virtual environments on the network at runtime. Fundamentally, Bamboo offers a compatible set of mechanisms needed for a wide variety of real-time, networked applications. Also included is a particular combination of these mechanisms supporting a dynamically extensible runtime environment. This paper serves as a general introduction to Bamboo. It describes the system's architecture, implementation and future directions. It also shows how the system can facilitate the rapid development of robust applications by promoting code reuse via community-wide exchange.

119 citations

Journal ArticleDOI
TL;DR: The formal model of agent/environment interactions that CIRCA uses to build control plans is described, and it is shown how those control plans are guaranteed to meet domain requirements.

119 citations

Journal ArticleDOI
17 May 1999
TL;DR: This paper identifies some challenges due to the scale that a platform for such global services would face, and proposes an architecture capable of handling this scale, and has no bottleneck points.
Abstract: As commercial interest in the Internet grows, more and more companies are offering the service of hosting and providing access to information that belongs to third-party information providers. In the future, successful hosting services may host millions of objects on thousands of servers deployed around the globe. To provide reasonable access performance to popular resources, these resources will have to be mirrored on multiple servers. In this paper, we identify some challenges due to the scale that a platform for such global services would face, and propose an architecture capable of handling this scale. The proposed architecture has no bottleneck points. A trace-driven simulation using an access trace from AT&T's hosting service shows very promising results for our approach.

119 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
202311
202227
2021405
2020555
2019638
2018572