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User interface

About: User interface is a research topic. Over the lifetime, 85402 publications have been published within this topic receiving 1728377 citations. The topic is also known as: UI & input method.


Papers
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Proceedings ArticleDOI
01 May 2000
TL;DR: Evaluation of Snap revealed benefits, cognitive issues, and usability concerns, and data savvy users were very capable and thrilled to rapidly construct powerful coordinated visualizations.
Abstract: Multiple coordinated visualizations enable users to rapidly explore complex information. However, users often need unforeseen combinations of coordinated visualizations that are appropriate for their data. Snap-Together Visualization enables data users to rapidly and dynamically mix and match visualizations and coordinations to construct custom exploration interfaces without programming. Snap's conceptual model is based on the relational database model. Users load relations into visualizations then coordinate them based on the relational joins between them. Users can create different types of coordinations such as: brushing, drill down, overview and detail view, and synchronized scrolling. Visualization developers can make their independent visualizations snap-able with a simple API.Evaluation of Snap revealed benefits, cognitive issues, and usability concerns. Data savvy users were very capable and thrilled to rapidly construct powerful coordinated visualizations. A snapped overview and detail-view coordination improved user performance by 30-80%, depending on task.

308 citations

Patent
05 May 1995
TL;DR: In this article, an interactive entertainment distribution network including a headend which is connected to provide programs to a plurality of user interface units in individual homes is described, where each particular program is represented by a program data record and associated bucket number for each of the one or more discrete time slots which the program occupies.
Abstract: Disclosed herein is an interactive entertainment distribution network including a headend which is connected to provide programs to a plurality of user interface units in individual homes. The user interface units are configured to run electronic program guides for displaying available programs categorized by discrete time slots. Each of the programs has a scheduled time period which occupies at least a portion of one or more of the discrete time slots. The headend maintains a database with a plurality of program data records. Each program data record is indexed by one of a plurality of bucket numbers. The bucket numbers correspond respectively to the plurality of discrete time slots. Each particular program is represented by a program data record and associated bucket number for each of the one or more discrete time slots which the program occupies. The electronic program guide requests programming information from the headend by specifying one or more bucket numbers to the headend.

308 citations

Journal ArticleDOI
TL;DR: The different kinds of user interface software tools are discussed, and why some approaches have worked and others have not are investigated.
Abstract: Almost as long as there have been user interfaces, there have been special software systems and tools to help design and implement the user interface software. Many of these tools have demonstrated significant productivity gains for programmers, and have become important commercial products. Others have proven less successful at supporting the kinds of user interfaces people want to build. This article discusses the different kinds of user interface software tools, and investigates why some approaches have worked and others have not. Many examples of commercial and research systems are included. Finally, current research directions and open issues in the field are discussed.

308 citations

Patent
28 Apr 1986
TL;DR: In this article, a user interface is represented on the display screen in the form of metaphoric objects called icons, with which the user can interact by changing the input focus to a designated object by visually pointed to it via the input means, which thereafter permits manipulation of the designated object or interaction with data input/output relative to the designated objects.
Abstract: A multiprocessor system comprises concurrent display of video data reflecting the operation of two processors in discrete portions of a single display screen with a user interface adapted for interaction with both processors. One processor controls the entire display while allocating a portion of the display screen for the use of the other processor which processor emulates a target processor system, for example, the IBM PC. A user interface is represented on the display screen in the form of metaphoric objects, called icons, with which the user can interact by changing the input focus to a designated object by visually pointed to it via the input means, which thereafter permits manipulation of the designated object or interaction with data input/output relative to the designated object. This input means is also used to initially change the input focus to either the allocated emulating processor screen portion or to the remaining portion of the central processor display screen prior to interaction with the metaphoric objects in a selected screen portion, the change of the input focus causing subsequent user input via the input means to be directed to the selected screen portion until interrupted by a change in focus input to the other of the screen portions by the user via the input means. An icon may be a representation of a virtual object, such as a virtual floppy disk, that is accessible in either the host system world or in the emulating processor world even through the virtual floppy disk may have a filing system alien to the host system world.

307 citations

Patent
26 Sep 2008
TL;DR: In this paper, a mobile device having a user interface supporting multiple windows is described, which is suitable for use in any device having handheld form factor, such as a mobile phone or mobile Internet device.
Abstract: A mobile device having a user interface supporting multiple windows is disclosed. The user interface is suitable for use in any device having a handheld form factor, such as a mobile phone or mobile Internet device. The user interface includes two windows that are displayed on the mobile device's screen. The mobile device may be configured to switch between a single window mode and a dual window mode. The device may also be configured to launch applications in either mode. It may be configured to switch between modes automatically or in response to a user command. The windows may also be re-oriented in response to a change in the device's orientation or to a user's command.

307 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
2023211
2022526
20211,630
20203,004
20193,233
20183,024