Topic
User interface
About: User interface is a research topic. Over the lifetime, 85402 publications have been published within this topic receiving 1728377 citations. The topic is also known as: UI & input method.
Papers published on a yearly basis
Papers
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TL;DR: There are ~eg:N ms:poets of aser~emt,xu{er ~rforma~ce tha~ sys*em designers sh~d sys~emarka{~ ~ e r.
945 citations
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01 May 1995TL;DR: This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy of the virtual environment and calls this interface technique the Worlds in Miniature (WIM) metaphor, which can use the WIM as a tool for manipulating objects in thevirtual environment.
Abstract: This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy of the virtual environment We call this interface technique the Worlds in Miniature (WIM) metaphor By establishing a direct relationship between life-size objects in the virtual world and miniature objects in the WIM, we can use the WIM as a tool for manipulating objects in the virtual environment In addition to describing object manipulation, this paper explores ways in which Worlds in Miniature can act as a single unifying metaphor for such application independent interaction techniques as object selection, navigation, path planning, and visualization The WIM metaphor naturally offers multiple points of view and multiple scales at which the user can operate, all without requiring explicit modes or commands Informal user observation indicates that users adapt to the Worlds in Miniature metaphor quickly and that physical props are helpful in manipulating the WIM and other objects in the environment
929 citations
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TL;DR: This application visualization system (AVS) is an application framework targeted at scientists and engineers to make applications that combine interactive graphics and high computational requirements easier to develop for both programmers and nonprogrammers.
Abstract: A software system for developing interactive scientific visualization applications quickly, with a minimum of programming effort, is described. This application visualization system (AVS) is an application framework targeted at scientists and engineers. The goal of the system is to make applications that combine interactive graphics and high computational requirements easier to develop for both programmers and nonprogrammers. AVS is designed around the concept of software building blocks, or modules, which can be interconnected to form visualization applications. AVS allows flow networks of existing modules to be constructed using a direct-manipulation user interface, and it automatically generates a simple user interface to each module. >
923 citations
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TL;DR: A unified understanding of context-sensitive user interfaces is attempted rather than a prescription of various ways or methods of tackling different steps of development, which structures the development life cycle into four levels of abstraction: task and concepts, abstract user interface, concrete user interface and final user interface.
918 citations
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01 Aug 1986
TL;DR: These design guidelines cover six functional areas: data entry, data display, sequence control, user guidance, data transmission, and data protection.
Abstract: : This report proposes 944 guidelines for designing software to support the user interface to computer-based information systems. These design guidelines cover six functional areas: data entry, data display, sequence control, user guidance, data transmission, and data protection. This report revises and extends previously published guidelines, and is the final compilation under current Air Force sponsorship. Keywords: Computer-Based Systems; Design Guidelines; Human Factors; Information Systems; User-System Interface.
916 citations