Topic
User story
About: User story is a research topic. Over the lifetime, 1078 publications have been published within this topic receiving 23717 citations.
Papers published on a yearly basis
Papers
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TL;DR: The results of this study suggest that the process of developing an application not only predisposes an end user developer to be more satisfied with the application than they would be if it were developed by another end user, but also leads them to perform better with it.
Abstract: End user development of applications forms a significant part of organizational systems development. This study investigates the role that developing an application plays in the eventual success of the application for the user developer. The results of this study suggest that the process of developing an application not only predisposes an end user developer to be more satisfied with the application than they would be if it were developed by another end user, but also leads them to perform better with it. Thus, the results of the study highlight the contribution of the process of application development to user developed application success.
26 citations
01 Jan 2004
TL;DR: The goal is to provide the technology necessary to manage an individual individual's calendar, and the resulting agent will let the user retain control of decisions when necessary and relinquish control to the assistant at other times.
Abstract: : Many calendar tools have become available to organize, display, and track a user's commitments. However, most people still spend a considerable amount of time personally organizing meetings and managing the constant changes and adjustments that must be made to their schedules. Our goal is to provide the technology necessary to manage an individual individual's calendar. The resulting agent will let the user retain control of decisions when necessary and relinquish control to the assistant at other times. Meanwhile, the agent will be sensitive to the user user's wishes and preferences. The key elements in our approach are the creation of a process framework that captures possible interactions with users and other agents, learning technology to capture the user user's preferences, and advisability to enable direct instruction by the user at various levels of abstraction. As the system improves its model of the user over time, reliance on user interaction will decrease.
26 citations
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TL;DR: Responding to the rising demand for digital participation in urban design, effective decision making in participatory non-digital workshop formats is investigated in order to translate them into digital formats.
26 citations
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01 Oct 2015TL;DR: An algorithm for automating the transformation of user stories into sequence diagrams in the Scrum process is presented, which can easily use to generate test cases.
Abstract: The creation of UML models from user stories can be inconsistent, incomplete and incorrect task, which also requires an expertise, effort and time. In this paper, we present an algorithm for automating the transformation of user stories into sequence diagrams in the Scrum process, which can easily use to generate test cases. For automating transformation, we have implemented an algorithm that read a text file, which contains a set of user stories, then generates an XMI file for each user stories. The resulting XMI file then transformed into a sequence diagram using UML2 tool SDK plugin for Eclipse.
26 citations
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TL;DR: This study aims at introducing a novel formula based on team velocity and story point factors that is optimized by employing swarm optimization algorithms and proposes an improved algorithm combining the advantages of the artificial bee colony and particle swarm optimized algorithms.
Abstract: Abstract In modern software development processes, software effort estimation plays a crucial role. The success or failure of projects depends greatly on the accuracy of effort estimation and schedule results. Many studies focused on proposing novel models to enhance the accuracy of predicted results; however, the question of accurate estimation of effort has been a challenging issue with regards to researchers and practitioners, especially when it comes to projects using agile methodologies. This study aims at introducing a novel formula based on team velocity and story point factors. The parameters of this formula are then optimized by employing swarm optimization algorithms. We also propose an improved algorithm combining the advantages of the artificial bee colony and particle swarm optimization algorithms. The experimental results indicated that our approaches outperformed methods in other studies in terms of the accuracy of predicted results.
25 citations