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Video tracking

About: Video tracking is a research topic. Over the lifetime, 37017 publications have been published within this topic receiving 735989 citations.


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Proceedings ArticleDOI
24 Dec 2012
TL;DR: A large set of image sequences from a Microsoft Kinect with highly accurate and time-synchronized ground truth camera poses from a motion capture system is recorded for the evaluation of RGB-D SLAM systems.
Abstract: In this paper, we present a novel benchmark for the evaluation of RGB-D SLAM systems. We recorded a large set of image sequences from a Microsoft Kinect with highly accurate and time-synchronized ground truth camera poses from a motion capture system. The sequences contain both the color and depth images in full sensor resolution (640 × 480) at video frame rate (30 Hz). The ground-truth trajectory was obtained from a motion-capture system with eight high-speed tracking cameras (100 Hz). The dataset consists of 39 sequences that were recorded in an office environment and an industrial hall. The dataset covers a large variety of scenes and camera motions. We provide sequences for debugging with slow motions as well as longer trajectories with and without loop closures. Most sequences were recorded from a handheld Kinect with unconstrained 6-DOF motions but we also provide sequences from a Kinect mounted on a Pioneer 3 robot that was manually navigated through a cluttered indoor environment. To stimulate the comparison of different approaches, we provide automatic evaluation tools both for the evaluation of drift of visual odometry systems and the global pose error of SLAM systems. The benchmark website [1] contains all data, detailed descriptions of the scenes, specifications of the data formats, sample code, and evaluation tools.

3,050 citations

Journal ArticleDOI
TL;DR: An extensive evaluation of the state-of-the-art online object-tracking algorithms with various evaluation criteria is carried out to identify effective approaches for robust tracking and provide potential future research directions in this field.
Abstract: Object tracking has been one of the most important and active research areas in the field of computer vision. A large number of tracking algorithms have been proposed in recent years with demonstrated success. However, the set of sequences used for evaluation is often not sufficient or is sometimes biased for certain types of algorithms. Many datasets do not have common ground-truth object positions or extents, and this makes comparisons among the reported quantitative results difficult. In addition, the initial conditions or parameters of the evaluated tracking algorithms are not the same, and thus, the quantitative results reported in literature are incomparable or sometimes contradictory. To address these issues, we carry out an extensive evaluation of the state-of-the-art online object-tracking algorithms with various evaluation criteria to understand how these methods perform within the same framework. In this work, we first construct a large dataset with ground-truth object positions and extents for tracking and introduce the sequence attributes for the performance analysis. Second, we integrate most of the publicly available trackers into one code library with uniform input and output formats to facilitate large-scale performance evaluation. Third, we extensively evaluate the performance of 31 algorithms on 100 sequences with different initialization settings. By analyzing the quantitative results, we identify effective approaches for robust tracking and provide potential future research directions in this field.

2,974 citations

Proceedings ArticleDOI
13 Jun 2010
TL;DR: A new type of correlation filter is presented, a Minimum Output Sum of Squared Error (MOSSE) filter, which produces stable correlation filters when initialized using a single frame, which enables the tracker to pause and resume where it left off when the object reappears.
Abstract: Although not commonly used, correlation filters can track complex objects through rotations, occlusions and other distractions at over 20 times the rate of current state-of-the-art techniques. The oldest and simplest correlation filters use simple templates and generally fail when applied to tracking. More modern approaches such as ASEF and UMACE perform better, but their training needs are poorly suited to tracking. Visual tracking requires robust filters to be trained from a single frame and dynamically adapted as the appearance of the target object changes. This paper presents a new type of correlation filter, a Minimum Output Sum of Squared Error (MOSSE) filter, which produces stable correlation filters when initialized using a single frame. A tracker based upon MOSSE filters is robust to variations in lighting, scale, pose, and nonrigid deformations while operating at 669 frames per second. Occlusion is detected based upon the peak-to-sidelobe ratio, which enables the tracker to pause and resume where it left off when the object reappears.

2,948 citations

Book ChapterDOI
08 Oct 2016
TL;DR: A basic tracking algorithm is equipped with a novel fully-convolutional Siamese network trained end-to-end on the ILSVRC15 dataset for object detection in video and achieves state-of-the-art performance in multiple benchmarks.
Abstract: The problem of arbitrary object tracking has traditionally been tackled by learning a model of the object’s appearance exclusively online, using as sole training data the video itself. Despite the success of these methods, their online-only approach inherently limits the richness of the model they can learn. Recently, several attempts have been made to exploit the expressive power of deep convolutional networks. However, when the object to track is not known beforehand, it is necessary to perform Stochastic Gradient Descent online to adapt the weights of the network, severely compromising the speed of the system. In this paper we equip a basic tracking algorithm with a novel fully-convolutional Siamese network trained end-to-end on the ILSVRC15 dataset for object detection in video. Our tracker operates at frame-rates beyond real-time and, despite its extreme simplicity, achieves state-of-the-art performance in multiple benchmarks.

2,936 citations

Book
19 Dec 2003
TL;DR: In this article, the MPEG-4 and H.264 standards are discussed and an overview of the technologies involved in their development is presented. But the focus is on the performance and not the technical aspects.
Abstract: About the Author.Foreword.Preface.Glossary.1. Introduction.2. Video Formats and Quality.3. Video Coding Concepts.4. The MPEG-4 and H.264 Standards.5. MPEG-4 Visual.6. H.264/MPEG-4 Part 10.7. Design and Performance.8. Applications and Directions.Bibliography.Index.

2,491 citations


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Performance
Metrics
No. of papers in the topic in previous years
YearPapers
2023400
2022998
2021952
20201,219
20191,304
20181,327