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Andrew Nashel
Researcher at University of North Carolina at Chapel Hill
Publications - 12
Citations - 376
Andrew Nashel is an academic researcher from University of North Carolina at Chapel Hill. The author has contributed to research in topics: Rendering (computer graphics) & Shader lamps. The author has an hindex of 8, co-authored 12 publications receiving 368 citations.
Papers
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Proceedings ArticleDOI
Animatronic Shader Lamps Avatars
TL;DR: A new approach for robotic avatars of real people is introduced: the use of cameras and projectors to capture and map the dynamic motion and appearance of a real person onto a humanoid animatronic model, delivering a dynamic, real-time representation of the user to multiple viewers.
Proceedings ArticleDOI
Tactile virtual buttons for mobile devices
Andrew Nashel,Sharif Razzaque +1 more
TL;DR: A technique to add the tactile cues of real buttons to virtual buttons displayed on mobile devices with touch screens using a personal digital assistant (PDA) and a pressure sensitive tablet is presented.
Patent
Methods, systems, and computer readable media for generating autostereo three-dimensional views of a scene for a plurality of viewpoints using a pseudo-random hole barrier
TL;DR: In this paper, a display is configured to display images from plural different viewpoints using a barrier located in front of the display, where the barrier has a pseudo-random arrangement of light ports through which images on the display are viewable.
Patent
Methods, systems, and computer readable media for shader-lamps based physical avatars of real and virtual people
TL;DR: In this article, shader lamps-based avatars of real and virtual objects are displayed on physical target objects using a display module, such as one or more projectors located at various positions around the target object.
Journal ArticleDOI
Animatronic shader lamps avatars
TL;DR: This work introduces a new approach for robotic avatars of real people: the use of cameras and projectors to capture and map both the dynamic motion and the appearance of a real person onto a humanoid animatronic model.