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Annie Kelly

Researcher at University of Colorado Boulder

Publications -  8
Citations -  139

Annie Kelly is an academic researcher from University of Colorado Boulder. The author has contributed to research in topics: Computer music & Computer network programming. The author has an hindex of 4, co-authored 8 publications receiving 110 citations.

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Journal ArticleDOI

BlockyTalky: New programmable tools to enable students’ learning networks

TL;DR: It is shown how distributed programming tools can offer young people agency to work within a variety of collaboration structures, and the feasibility of networked technology as a design and programming genre for youth is indicated.
Journal ArticleDOI

Tangible distributed computer music for youth

TL;DR: This article describes the work creating an interactive computer music toolkit for youth called BlockyTalky, which enables users to create networks of sensing devices and synthesizers, and to program the musical and interactive behaviors of these devices.
Proceedings ArticleDOI

ARcadia: A Rapid Prototyping Platform for Real-time Tangible Interfaces

TL;DR: A toolkit called ARcadia is designed that allows for rapid, low-cost prototyping of TUIs that only requires access to a webcam, a web browser, and paper and found that tangible AR technologies can empower novice technology designers to rapidly construct and iterate on their ideas.
Proceedings Article

BlockyTalky: A Physical and Distributed Computer Music Toolkit for Kids

TL;DR: A NIME-inspired computer music toolkit for kids called BlockyTalky, which enables users to create networks of sensing devices and synthesizers and suggests a number of future directions for NIME researchers interested in education.
Proceedings ArticleDOI

Becoming butterflies: interactive embodiment of the butterfly lifecycle

TL;DR: The Metamorphosis exhibit employs augmented reality and full-body interaction to guide users through critical phases of a butterfly's metamorphosis process and incorporates participatory design methods in order to leverage engaging ubiquitous technologies while supporting an educational narrative aligned with the museum's goals.