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Chuck Tholl

Researcher at German Sport University Cologne

Publications -  9
Citations -  99

Chuck Tholl is an academic researcher from German Sport University Cologne. The author has contributed to research in topics: Video game & Medicine. The author has an hindex of 3, co-authored 4 publications receiving 24 citations.

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Demographics and Health Behavior of Video Game and eSports Players in Germany: The eSports Study 2019.

TL;DR: Results indicate the good subjective health of this target group, Nevertheless, the high amount of video game play time and its poor negative association to health status indicate a need for specific health promotion strategies for thistarget group.
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Musculoskeletal disorders in video gamers – a systematic review

TL;DR: In this paper , a systematic review was conducted to evaluate if video gaming negatively affects the musculoskeletal system of video gamers, and the most reported painful body parts were the neck, shoulder and back.
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Media Consumption, Stress and Wellbeing of Video Game and eSports Players in Germany: The eSports Study 2020

TL;DR: In this article , the authors investigated the health and health behavior of video game and eSports players in Germany and found that most players reported low stress levels (13.8 ± 5.7) and reached a moderate average score of 60.4 out of 100 points in the WHO-5 Well-Being Index.
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Comparison of Reaction Time Between eSports Players of Different Genres and Sportsmen

TL;DR: In this paper, reaction and motor times of 18 professional and 21 non-professional eSports players from different genres and 36 nonprofessional traditional sportsmen were compared using the Vienna Test System, and the results of this study suggest that traditional sports and eSports may improve reaction times to a similar amount.
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Comparison of Multiple Object Tracking Performance Between Professional and Amateur eSport Players as Well as Traditional Sportsmen

TL;DR: Positive association of eSport playtime and tracking performance as well as elevated tracking scores of the entire study cohort compared to normal population indicate a connection between eSport and sport activity andtracking performance.