D
Dan Schmidt
Publications - 13
Citations - 732
Dan Schmidt is an academic researcher. The author has contributed to research in topics: Musical instrument & Video game. The author has an hindex of 9, co-authored 13 publications receiving 732 citations.
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Patent
Method and apparatus for facilitating group musical interaction over a network
TL;DR: In this article, a method for providing real-time musical interaction among a plurality of players connected via a network includes the steps of receiving input from a local player representing a musical performance, generating audio output responsive to the received input, and creating emulation data representing the remote musical performance.
Patent
Systems and methods for simulating a rock band experience
Robert Kay,Greg Lopiccolo,Dan Schmidt,Alexander Rigopulos,Dan Teasdale,Christopher Joseph Foster +5 more
TL;DR: In this article, the authors describe a series of rhythm-action games for a home gaming platform which have the capability of supporting multiple players and/or multiple instrument types and online play, and provide a plurality of different gaming experiences depending on what type of controller is plugged into the game.
Patent
Method and apparatus for controlling a three-dimensional character in a three-dimensional gaming environment
TL;DR: In this paper, a method for allowing a player of a video game to control a threedimensional game character in a three-dimensional game world includes the steps of acquiring video image data of a player in a game, analyzing the acquired image data to identify the location or movement of a portion of the player's body; and using the identified location of the part of the body to control behavior of a game character.
Patent
Systems and methods for indicating input actions in a rhythm-action game
TL;DR: In this paper, a player of a rhythm-action game is presented with a lane divided into at least two sub-lanes, each sub-lane containing cues indicating a drum input element.
Patent
Method and apparatus for displaying musical data in a three dimensional environment
Greg Lopiccolo,Jonathon Bell,Eran Egozy,Ryan Lesser,Joshua Randall,Alexander Rigopulos,Dan Schmidt +6 more
TL;DR: In this paper, a method for displaying musical data in 3D space is presented, where musical symbols corresponding to the musical data are displayed on graphical surfaces aligned with the spatial path.