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Franciszek Seredynski

Researcher at Cardinal Stefan Wyszyński University in Warsaw

Publications -  137
Citations -  1163

Franciszek Seredynski is an academic researcher from Cardinal Stefan Wyszyński University in Warsaw. The author has contributed to research in topics: Cellular automaton & Scheduling (computing). The author has an hindex of 15, co-authored 131 publications receiving 1040 citations. Previous affiliations of Franciszek Seredynski include Polish Academy of Sciences & Polish-Japanese Academy of Information Technology.

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Cellular automata computations and secret key cryptography

TL;DR: In this paper, cellular automata (CAs) are used to design a symmetric key cryptography system based on Vernam cipher which provides very high quality encryption, and the system is very resistant to attempts of breaking the cryptography key.
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Multiprocessor scheduling and rescheduling with use of cellular automata and artificial immune system support

TL;DR: The paper presents cellular automata (CA)-based multiprocessor scheduling system, in which an extraction of knowledge about scheduling process occurs and this knowledge is used while solving new instances of the scheduling problem.
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Sequential and parallel cellular automata-based scheduling algorithms

TL;DR: An approach to designing cellular automata-based multiprocessor scheduling algorithms in which extracting knowledge about the scheduling process occurs is presented, and a generic definition of program graph neighborhood is proposed, transparent to the various kinds, sizes, and shapes of program graphs.
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Competitive Coevolutionary Multi-Agent Systems

TL;DR: Simulation results indicate that the global behavior in the systems emerges and is achieved in particular by only a local cooperation between players acting without global information about the system.
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Distributed scheduling using simple learning machines

TL;DR: A new approach to develop parallel and distributed algorithms of scheduling tasks in parallel computers with the use of genetic-algorithms based learning machines called classifier systems as players in a game serves as a theoretical framework of the approach.