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Showing papers by "Geoffrey E. Hinton published in 1984"


Journal ArticleDOI
TL;DR: In order to control a reaching movement of the arm and body, several different computational problems must be solved and some parallel methods that could be implemented in networks of neuron-like processors are described.
Abstract: In order to control a reaching movement of the arm and body, several different computational problems must be solved. Some parallel methods that could be implemented in networks of neuron-like processors are described. Each method solves a different part of the overall task. First, a method is described for finding the torques necessary to follow a desired trajectory. The methods is more economical and more versatile than table look-up and requires very few sequential steps. Then a way of generating an internal representation of a desired trajectory is described. This method shows the trajectory one piece at a time by applying a large set of heuristic rules to a "motion blackboard" that represents the static and dynamic parameters of the state of the body at the current point in the trajectory. The computations are simplified by expressing the positions, orientations, and motions of parts of the body in terms of a single, non-accelerating, world-based frame of reference, rather than in terms of the joint-angles or an egocentric frame based on the body itself.

153 citations


Journal ArticleDOI
TL;DR: It is shown how Micronesian navigators finesses a perceptual paradox–the rising and setting points of the stars do not exhibit motion parallax.
Abstract: Micronesian navigators routinely make voyages across large expanses of open ocean. To do this, a navigator must judge both the direction in which he is sailing and the distance he has travelled. The rising and setting points of the stars (and other cues) provide instantaneous information about direction, but distance can only be judged by integrating velocity-related information over time. Micronesian navigators judge distance in a way that seems odd. When they are out of sight of land, they imagine that the canoe is stationary and that the islands move back past them. For each voyage, they 'attend' to an island off to the side of the course which is out of sight over the horizon. As they sail, they imagine the island moving back along the horizon changing in bearing until it is imagined to be under the bearing it is known to have from the destination island. Then they know they are near their destination. There is good reason for using a frame of reference whose origin is defined by the boat. We show how it finesses a perceptual paradox--the rising and setting points of the stars do not exhibit motion parallax.

16 citations


01 Jan 1984
TL;DR: An algorithm is developed to discover a compact yet discriminative semantic vocabulary obtained by grouping the visual-words based on their distribution in videos (images) into visual-word clusters by finding the good tradeoff between compactness and discrim inative power.
Abstract: Visual recognition (e.g., object, scene and action recognition) is an active area of research in computer vision due to its increasing number of real-world applications such as video (image) indexing and search, intelligent surveillance, human-machine interaction, robot navigation, etc. Effective modeling of the objects, scenes and actions is critical for visual recognition. Recently, bag of visual words (BoVW) representation, in which the image patches or video cuboids are quantized into visual words (i.e., mid-level features) based on their appearance similarity using clustering, has been widely and successfully explored. The advantages of this representation are: no explicit detection of objects or object parts and their tracking are required; the representation is somewhat tolerant to within-class deformations, and it is efficient for matching. However, the performance of the BoVW is sensitive to the size of the visual vocabulary. Therefore, computationally expensive cross-validation is needed to find the appropriate quantization granularity. This limitation is partially due to the fact that the visual words are not semantically meaningful. This limits the effectiveness and compactness of the representation. To overcome these shortcomings, in this thesis we present principled approach to learn a semantic vocabulary (i.e. high-level features) from a large amount of visual words (mid-level features). In this context, the thesis makes two major contributions. First, we have developed an algorithm to discover a compact yet discriminative semantic vocabulary. This vocabulary is obtained by grouping the visual-words based on their distribution in videos (images) into visual-word clusters. The mutual information (MI) between the clusters and the videos (images) depicts the discriminative power of the semantic vocabulary, while the MI between visual-words and visual-word clusters measures the compactness of the vocabulary. We apply the information bottleneck (IB) algorithm to find the optimal number of visual-word clusters by finding the good tradeoff between compactness and discriminative power. We tested our proposed approach on the state-of-the-art KTH

7 citations