J
James Little
Researcher at University College Cork
Publications - 24
Citations - 272
James Little is an academic researcher from University College Cork. The author has contributed to research in topics: Constraint programming & Scheduling (production processes). The author has an hindex of 8, co-authored 24 publications receiving 261 citations. Previous affiliations of James Little include Brunel University London.
Papers
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Journal ArticleDOI
Optimal inventory policy within hospital space constraints
James Little,Brian Coughlan +1 more
TL;DR: A new constraint-based model for determining optimal stock levels for all products at a storage location, with restrictions on space, delivery and criticality of items taken into account is presented.
Journal ArticleDOI
Properties of Some Combinatorial Optimization Problemsand Their Effect on the Performance of Integer Programming and Constraint Logic Programming
Ken Darby-Dowman,James Little +1 more
TL;DR: The comparative performance of Integer Programming and Constraint Logic Programming is explored by examining a number of models for four different combinatorial optimization applications, and an analysis of performance with respect to problem and model characteristics is presented.
Journal ArticleDOI
Constraint Logic Programming and Integer Programming approaches and their collaboration in solving an assignment scheduling problem
TL;DR: The issue of collaboration between the two contrasting approaches is examined with respect to ways in which the solvers can be combined in an effective manner.
Book ChapterDOI
Using case-based reasoning to write constraint programs
TL;DR: This work describes a new approach where Case-Based Reasoning is used to help write good constraint programs and provides the potential for the full range of CBR advantages to be brought to bear on the task of automating constraint programming.
Proceedings Article
Adversarial constraint satisfaction by game-tree search
TL;DR: This paper focuses on the case where two opponents take turns to instantiate constrained variables, each trying to direct the solution towards their own objective, and represents the process as game-tree search.