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Jeremy Kemp

Researcher at University of Glasgow

Publications -  19
Citations -  1122

Jeremy Kemp is an academic researcher from University of Glasgow. The author has contributed to research in topics: Educational technology & Metaverse. The author has an hindex of 13, co-authored 19 publications receiving 1041 citations. Previous affiliations of Jeremy Kemp include Fielding Graduate University & San Jose State University.

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Putting a Second Life “metaverse” skin on learning management systems

TL;DR: In this paper, the authors present a survey of teachers interested in using the Second Life MUVE for teaching and propose technical methods for creating hybrid systems combining elements of both MUVE and traditional LMS systems for use in teaching.
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Feelings about Work: A Review of the Socio-Emotional Impact of Supported Employment on People with Intellectual Disabilities.

TL;DR: While results for QOL, well-being and autonomy were largely positive, there was a lack of perceived social acceptance and implications for the socio-emotional support required by some individuals in employment are discussed.
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Disruptive behaviour disorders: a systematic review of environmental antenatal and early years risk factors

TL;DR: The evidence suggests links between a number of early life risk factors and DBDs, including prenatal cigarette smoking and alcohol use, prenatal viral illness, maternal stress and anxiety, low birthweight, peri-partum and early neonatal complications, parental stress and parenting styles in infancy, early deprivation, adoption and separation.

“Putting a Second Life ‘Metaverse’ skin on Learning Management Systems.” In Livingstone, D. (Ed.), Proceedings of the Second Life Community Convention, San Francisco, 20 August 2006. University of Paisley.

TL;DR: The advantages and weaknesses of Multi-User Virtual Environments for teaching and the possible benefits of integrating them closely with traditional Learning Management Systems are outlined and technical methods for creating hybrid systems combining elements of both MUVE and traditional LMS systems are proposed.
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From Multi-User Virtual Environment to 3D Virtual Learning Environment

TL;DR: In this paper the development of Sloodle is focused on – a system which integrates the popular 3D virtual world of Second Life with the open-source VLE Moodle, and the ways in which integrated virtual environments can benefit teaching and learning are studied.