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João Pedro Neto

Researcher at University of Lisbon

Publications -  25
Citations -  132

João Pedro Neto is an academic researcher from University of Lisbon. The author has contributed to research in topics: Artificial neural network & Combinatorial game theory. The author has an hindex of 5, co-authored 23 publications receiving 110 citations. Previous affiliations of João Pedro Neto include University of Évora & Faculdade de Ciências e Tecnologia da Universidade Nova de Lisboa.

Papers
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Book ChapterDOI

Higher Order Neural Networks for Symbolic, Sub-symbolic and Chaotic Computations

TL;DR: This chapter presents a method to merge symbolic, sub-symbolic and chaotic computation into a single neural network architecture using higher order neural networks using a high-level programming language to hard-wire the neural net model.
Journal ArticleDOI

A Recursive Process Related to a Partizan Variation of Wythoff

TL;DR: This paper analyzes a different version of Wythoff Queens where one player plays with a chess bishop and the other plays withA chess knight and forms and proves some general results of a general recursive law which is a particular case of a Partizan Subtraction game.
Proceedings ArticleDOI

A Bayesian approach to predict the structural responses of FGM plates with uncertain parameters

TL;DR: This work presents a Bayesian approach to characterize the influence of each material phase’s properties and the volume fraction parameters in the behavior of biphasic functionally graded plates.

Automatic Parallelization in Neural Computers.

TL;DR: This paper focuses on how neural networks within this discrete time neural model can be used to automatically parallelize computational processes.
Proceedings ArticleDOI

Enhancing Modularity and Feedback in Computer Aided Assessment

TL;DR: A model of a computer aided assessment system - CATS (computer assessable task system) - for mathematics, which is both modular and has rich feedback, which contrasts with current assessment software where feedback must be hard coded by the teacher, therefore constraining feedback richness by the teachers programming skills.